Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-13 20:27:38, ended 2026-04-14 14:08:06. Sluggoman, neutral male human Wizard ##------ --------------- -----######.....| |.............| |....# |....| |*............-# |...|# |....| |..(.....%....|# |.... .....| |.............|( |...| --.--- -------- ---------.--.--# |...| # +......| ##### # -.--- ## |......| -------- ####### # ## # |......| |......| ###### # # # |......| |.....>| ----T-- # # # ###.......| |......| |.....| # # # # --|----- |.......# |.<@..| # ## #---.----- # ^ |......|####......| #---|--- ##|.......| # -------- ------- #|.....| ## |.......| # #%.%...| #### |........## |......### |.......| ------- --------- Sluggoman the Thaumaturge St:25 Dx:17 Co:14 In:18 Wi:12 Ch:7 Neutral Dlvl:11 $:0 HP:0(69) Pw:76(86) AC:1 Xp:9/3444 T:9947 Latest messages: You try to feel what is lying here on the ground. You feel here a tin opener. Unknown command ' '. Unknown command ' '. What do you want to use or apply? [hknrtux-zCDMO or ?*] u This makes you feel better! The garter snake is hit. It hits! It just misses! It just misses! It hits! It hits! It hits! You climb up the stairs. What do you want to use or apply? [hknrtux-zCDMO or ?*] u Nothing seems to happen. What do you want to use or apply? [hknrtux-zCDMO or ?*] u This makes you feel better! What do you want to remove? [bw or ?*] Never mind. What do you want to use or apply? [hknrtux-zCDMO or ?*] u This makes you feel better! What do you want to use or apply? [hknrtux-zCDMO or ?*] u You can see again. The cockatrice bites! The cockatrice touches you! In what direction? l You throw 2 daggers. The 1st dagger hits it. The 2nd dagger hits it. In what direction? l You throw 2 daggers. The 1st dagger hits it. The 2nd dagger hits it. You kill it! U - 4 uncursed daggers (at the ready). What do you want to zap? [hrtxCDMO or ?*] * A lit field surrounds you! The troll wields a hilted polearm! The troll thrusts a hilted polearm. You are hit by a hilted polearm. The troll thrusts her hilted polearm. The troll hits! The troll hits! The troll just misses! A hilted polearm misses you. The troll thrusts a hilted polearm. You are hit by a hilted polearm. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons a - a blessed +4 dagger (weapon in hand) U - 7 +0 daggers (at the ready) Armor f - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) g - a blessed rustproof +2 pair of gauntlets of power (being worn) c - an uncursed thoroughly rusty -1 pair of iron shoes (being worn) e - an uncursed +3 cloak of magic resistance (being worn) d - an uncursed +0 studded leather armor (being worn) Rings I - an uncursed ring of hunger b - an uncursed +1 ring of increase damage (on left hand) w - an uncursed ring of teleportation (on right hand) Wands r - a wand of fire (0:3) D - a cursed wand of fire (0:5) t - a wand of light (0:10) x - a wand of lightning (0:1) O - a wand of probing (0:6) C - a cursed wand of secret door detection (0:13) h - a cursed wand of speed monster (0:4) M - a cursed wand of striking (0:5) Tools z - an uncursed bag of holding containing 60 items n - an uncursed blindfold k - an uncursed lock pick y - a cursed skeleton key u - a +0 unicorn horn Contents of the bag of holding: 1506 gold pieces 5 +0 daggers a cursed +0 dagger a +3 dagger an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes a cursed slime mold an uncursed slime mold an uncursed cram ration 2 uncursed food rations 5 cursed food rations 4 uncursed food rations 2 cursed fortune cookies an uncursed fortune cookie an uncursed lembas wafer an uncursed pear 2 cursed sprigs of wolfsbane 2 uncursed tins of gecko meat a cursed tin of green mold a cursed lizard corpse a cursed scroll of teleportation a blessed scroll of light an uncursed scroll of light a cursed scroll of magic mapping a cursed scroll of blank paper 2 uncursed scrolls of confuse monster 2 uncursed scrolls of enchant weapon an uncursed scroll of create monster an uncursed scroll of gold detection an uncursed scroll of identify an uncursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of remove curse an uncursed spellbook of fireball an uncursed spellbook of identify a potion of holy water an uncursed potion of water an uncursed potion of gain energy a cursed potion of booze an uncursed potion of invisibility 2 cursed potions of object detection an uncursed potion of object detection an uncursed potion of restore ability an uncursed ring of cold resistance an uncursed ring of warning a cursed +1 ring of protection an uncursed ring of shock resistance an uncursed ring of see invisible a cursed ring of conflict a cursed ring of polymorph a wand of create monster (0:11) a wand of digging (0:5) a wand of digging (0:6) a cursed wand of digging (0:3) a wand of light (0:12) an uncursed oil lamp an uncursed magic whistle a can of grease (0:19) an uncursed leash a cursed stethoscope Sluggoman the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 9947 turns ago. You had 3444 experience points, 1676 more were needed to attain level 10. Basics: You had 0 out of 69 hit points. You had 76 out of 86 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:10, peak:12, innate limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 14 (peak:15, limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You could teleport. You had a small damage bonus (+1). You were warded. You are dead. Vanquished creatures: 2 ghosts 2 wumpuses a small mimic 2 large dogs a dwarf king a tengu a mountain centaur a python a watchman a crocodile a giant beetle 2 quivering blobs a cockatrice a spotted jelly an iron piercer a gnome king an orc mummy 3 dwarf mummies a rust monster an owlbear a jaguar 2 blue jellies a white unicorn a dust vortex a gnome mummy a human zombie a quasit 2 wood nymphs 2 water nymphs a mountain nymph 6 Mordor orcs 12 Uruk-hai a rock piercer 2 rock moles a pony a fog cloud 4 yellow lights 2 shriekers 6 gnome lords a gnomish wizard a gray ooze 3 giant ants a little dog 3 floating eyes 2 kittens 11 dwarves a kobold shaman 20 hill orcs 2 rothes 3 rabid rats a centipede a monkey 11 orc zombies 6 dwarf zombies a wererat a werejackal 4 iguanas 2 acid blobs 3 coyotes a gas spore 2 hobbits 2 large kobolds 2 hobgoblins 5 giant rats 2 cave spiders 3 brown molds 3 yellow molds 2 green molds 2 red molds 38 gnomes 10 garter snakes a gnome zombie 4 geckos 9 jackals a fox 3 kobolds 3 goblins 8 sewer rats 9 grid bugs 2 bats 6 lichens a kobold zombie 7 newts 278 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A grave. Level 2: A general store, a fountain. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Many fountains. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: Level 9: A fountain. Level 10: A fountain. Level 11: <- You were here. Final resting place for you, killed by a ranseur. Level 12: A sink. Summoned by Neferet the Green. Portal to The Quest. The Gnomish Mines: levels 4 to 10 Level 4: Level 5: A grave. Final resting place for jvanheel-Rog-Hum-Mal-Cha, killed by a wererat. Level 6: Many shops, a temple, some fountains, many graves, a tree. Final resting place for Ch3Begorrah-Rog-Hum-Mal-Cha, killed by a hill orc, h2g2-Ran-Elf-Fem-Cha, killed by a bolt of lightning, DaveT-Pri-Hum-Mal-Law, killed by a magic missile. Level 7: Level 8: Level 9: Level 10: The Quest: Level 1: Home. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 1506 Au | | killed by a | | ranseur | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Wizard... You died in The Dungeons of Doom on dungeon level 11 with 15802 points, and 1506 pieces of gold, after 9947 moves. You were level 9 with a maximum of 69 hit points when you died.