Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-12 22:33:09, ended 2026-05-13 19:39:36. Sluggoman, neutral male human Wizard ----- |....# ----- #-...|# ------ |...| ------- #|...| #...<.| |...| |.....-####-----# #|....| #.....###* |.....| ######## #|.....# #|...| # --------- |......# # # ##------# #|..%| ##.@%...%.| #......|# # ### # #----- |%%...?.| #-------# # # # # ### |....T)[| # # ######### # # # |\..G%..| ### # ## # ##### # # # |D..%...| # # # `################ # --------- # ## # # #------# # ## # ^ # #..>..|# -------# #-----# ----|----# |....-# |......# #|...|# |...`....# |....| |.....| #-...-# |.......| -|---- |.....| |...| +.......| ------- ----- --------- Sluggoman the Magician St:25 Dx:13 Co:16 In:16 Wi:14 Ch:13 Neutral Dlvl:18 $:279 HP:0(97) Pw:121(121) AC:2 Xp:11/15162 T:14193 Latest messages: The gnome king misses the plains centaur. The plains centaur swings her curved sword at the troll. The plains centaur hits the troll. The plains centaur misses the troll. The troll misses the plains centaur. The troll misses the plains centaur. The troll misses the plains centaur. The mountain centaur hits the forest centaur. The mountain centaur hits the forest centaur. The mountain centaur hits the forest centaur. The forest centaur misses the mountain centaur. The forest centaur misses the mountain centaur. The mountain centaur misses the forest centaur. The mountain centaur hits the forest centaur. The forest centaur is killed! The magic-absorbing blade stuns the mountain centaur! You kill the mountain centaur! The plains centaur swings her curved sword at the troll. The plains centaur hits the troll. The plains centaur hits the troll. The troll hits the plains centaur. The troll hits the plains centaur. The troll bites the plains centaur. The invisible gnome king misses the black dragon. The invisible gnome king picks up 13 darts. The magic-absorbing blade scares the invisible gnome king! You kill the invisible gnome king! The plains centaur swings her curved sword at the gnome king. The plains centaur hits the gnome king. The plains centaur hits the gnome king. The plains centaur swings her curved sword at the gnome king. The plains centaur misses the gnome king. The plains centaur hits the gnome king. The gnome king swings his curved sword at the plains centaur. The gnome king hits the plains centaur. The plains centaur is killed! The troll hits the gnome king. The troll hits the gnome king. The troll bites the gnome king. The gnome king is killed! The black dragon breathes a disintegration blast! The blast of disintegration hits you! Your cloak crumbles and turns to dust! Your suit turns to dust and falls to the floor! The blast of disintegration bounces! The blast of disintegration hits you! Your shirt crumbles into tiny threads and falls apart! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins ('$') $ - 279 gold pieces Amulets ('"') A - an uncursed amulet of guarding (being worn) Weapons (')') W - 12 +0 daggers (at the ready) a - the rustproof +1 Magicbane (weapon in right hand) Armor ('[') g - an uncursed +1 dwarvish iron helm (being worn) h - a blessed +0 pair of gauntlets of power (being worn) o - a cursed +0 pair of leather gloves c - an uncursed +0 pair of iron shoes (being worn) Comestibles ('%') b - an uncursed lizard corpse i - an uncursed lizard corpse Scrolls ('?') u - an uncursed scroll of blank paper Potions ('!') j - an uncursed potion of object detection Rings ('=') C - an uncursed ring of conflict (on left hand) T - a blessed +1 ring of protection R - an uncursed ring of regeneration (on right hand) v - an uncursed ring of teleport control Wands ('/') Y - a wand of create monster (0:12) s - a wand of opening (0:7) J - a wand of secret door detection (0:11) B - a wand of speed monster (0:5) w - a wand of stasis (0:3) r - a wand of stasis (0:1) Tools ('(') z - a blessed bag of holding containing 69 items D - a bag of tricks (0:8) k - an uncursed lock pick l - an uncursed oil lamp n - an uncursed towel Gems/Stones ('*') m - an uncursed luckstone Contents of the bag of holding: 11333 gold pieces a cursed amulet of strangulation a blessed +1 pair of jumping boots an uncursed burnt +0 cloak of displacement an uncursed +1 cloak of protection an uncursed slime mold an uncursed candy bar labeled "Fruity Oaty" an uncursed carrot 2 uncursed carrots an uncursed cream pie 3 uncursed food rations an uncursed sprig of wolfsbane an uncursed tin of floating eye meat an uncursed tin of lizard meat an uncursed lizard corpse an uncursed lizard corpse an uncursed lizard corpse an uncursed scroll of confuse monster a blessed scroll of create monster a blessed scroll of enchant armor 2 uncursed scrolls of enchant armor 4 uncursed scrolls of enchant weapon a blessed scroll of identify 3 uncursed scrolls of identify 2 blessed scrolls of remove curse an uncursed scroll of stinking cloud an uncursed scroll of teleportation an uncursed spellbook of detect unseen an uncursed spellbook of extra healing an uncursed spellbook of magic missile an uncursed potion of booze a cursed potion of booze an uncursed potion of enlightenment a cursed potion of full healing 2 uncursed potions of hallucination a blessed potion of healing a cursed potion of healing 3 uncursed potions of object detection a cursed potion of object detection an uncursed potion of oil an uncursed potion of paralysis an uncursed potion of polymorph 2 uncursed potions of see invisible 2 potions of holy water an uncursed potion of water a cursed ring of aggravate monster an uncursed ring of fire resistance an uncursed ring of free action an uncursed ring of levitation a cursed ring of protection from shape changers an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of stealth a wand of death (0:4) a wand of digging (0:1) a cursed wand of digging (0:5) a wand of enlightenment (0:2) a cursed wand of light (0:10) a wand of magic missile (0:4) a cursed wand of magic missile (0:7) a wand of polymorph (0:4) a wand of sleep (0:6) a wand of sleep (0:4) a wand of slow monster (0:6) a wand of teleportation (0:3) a wand of teleportation (0:3) a cursed brass lantern a magic marker (0:21) Sluggoman the Wizard's attributes: Background: You were a Magician, a level 11 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 18. You entered the dungeon 14193 turns ago. You had 15162 experience points, 4838 more were needed to attain level 12. Basics: You had 0 out of 97 hit points. You had all 121 energy points (spell power). Your armor class was 2. Your wallet contained 279 zorkmids, and you had 11333 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 13 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You saw invisible. You were telepathic. You caused conflict. You regenerated. You had a small defense bonus (+2). You were guarded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 3 hours, 51 minutes and 55 seconds. Major events: Turn 1: Sluggoman the neutral male human Wizard entered the dungeon 571: read a Discworld novel 634: attained the rank of Conjurer (level 3) 1385: entered the Gnomish Mines 2085: performed his first genocide (shocking spheres) 2481: attained the rank of Thaumaturge (level 6) 3440: reached Mine Town 4832: genocided master mind flayers 6220: found Giantslayer on the floor 6903: acquired the Mines' End luckstone 7284: was bestowed with Magicbane by Thoth 8852: entered Sokoban 9009: attained the rank of Magician (level 10) 9108: completed 1st Sokoban level 9363: completed 2nd Sokoban level 9666: completed 3rd Sokoban level 11938: completed 4th Sokoban level 13608: entered Home 1, the Quest 14193: killed by a blast of disintegration Spells: Name Level Category Fail Retention force bolt 1 attack 63% 26%-30% confuse monster 1 enchantment 63% (gone) cone of cold 4 attack 65% 41%-45% levitation 4 escape 100% 26%-50% haste self 3 escape 100% 51%-75% detect treasure 4 divination 100% 76%-100% invisibility 4 escape 100% 76%-100% create monster 2 clerical 72% 76%-100% charm monster 5 enchantment 100% 81%-90% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You genocided 2 types of monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules thrice. Achievements: You entered a shop. You read from a Discworld novel. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You entered Sokoban. You attained the rank of Magician. The Dungeons of Doom: levels 1 to 18 Level 1: A fountain. Level 2: A scroll shop. Level 3: A food shop. Stairs down to The Gnomish Mines. Level 4: A general store, a grave. Level 5: Level 6: Level 7: Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: An armor shop. Stairs up to Sokoban, level 9. Level 11: A vegetarian food shop. Level 12: A fountain. Level 13: A general store. Level 14: A fountain. Level 15: A fountain, a sink. Summoned by Neferet the Green. Portal to The Quest. Level 16: A primitive area. Level 17: Level 18: <- You were here. A throne. Final resting place for you, killed by a blast of disintegration. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple and an altar to Thoth, some fountains, some trees. Level 8: Level 9: A grave. Final resting place for BaeHund-Sam-Hum-Mal-Law, killed by a carnivorous ape, while praying, jgb-Sam-Hum-Mal-Law, killed by a carnivorous ape. Level 10: Level 11: The Quest: Level 1: Home. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vanquished creatures: a vampire leader 2 ghosts 6 giant mimics a long worm a zruty 3 ice trolls a flesh golem 6 large mimics a wumpus a couatl 3 stalkers an air elemental an elf-noble 2 wargs a winter wolf 11 small mimics 2 xans a quantum mechanic 2 wood golems 3 gelatinous cubes 2 large dogs a gargoyle 3 tengu 2 leocrottas 2 energy vortices a mountain centaur 3 stone giants 2 human mummies a red naga a python a cobra a wraith 2 carnivorous apes an ettin zombie a leather golem 4 Grey-elves a watchman a chameleon 2 crocodiles a giant beetle 6 cockatrices 5 wolves 3 winter wolf cubs a panther 2 gremlins 3 leprechauns 2 orc-captains an iron piercer 6 giant spiders a horse 5 black lights 5 vampire bats 2 forest centaurs 8 gnome rulers 7 ogres 2 brown puddings a rust monster an owlbear 2 yetis a gold golem a werewolf a Green-elf 11 lizards 3 chickatrices a dog a housecat 2 jaguars 2 dwarf leaders 2 dust vortices 5 ravens 4 plains centaurs a gnome mummy a snake 3 apes a human zombie a soldier ant 9 bugbears an imp a quasit a wood nymph a water nymph 3 mountain nymphs 6 Uruk-hai 4 orc shamans 9 rock piercers a rock mole 2 ponies a fog cloud 5 yellow lights 3 violet fungi 17 gnome leaders 3 gnomish wizards 2 gray oozes 3 ghouls a straw golem 10 giant ants 2 little dogs 6 floating eyes 21 dwarves a homunculus a kobold leader 3 kobold shamans 13 hill orcs a rothe a rabid rat 4 giant bats 3 monkeys an orc zombie a dwarf zombie a wererat a werejackal 7 iguanas 5 killer bees 3 acid blobs a coyote 6 gas spores 9 hobbits 2 manes 3 large kobolds 10 hobgoblins 2 giant rats a cave spider a brown mold 3 yellow molds 55 gnomes 3 garter snakes a gnome zombie 8 geckos 11 jackals 3 foxes 4 kobolds 6 goblins 4 sewer rats 13 grid bugs 2 bats 3 lichens 7 newts 503 creatures vanquished. Genocided species: master mind flayers shocking spheres 2 species genocided. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Sluggoman | | 11612 Au | | killed by a | | blast of | | disintegration | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Sluggoman the Wizard... You died in The Dungeons of Doom on dungeon level 18 with 71039 points, and 11612 pieces of gold, after 14193 moves. You were level 11 with a maximum of 97 hit points when you died.