Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-10 18:39:17, ended 2025-12-10 18:41:20. Snaker3, neutral male human Wizard --------------- |...>.......... ........@.....| |$..#.....[f... --------------- Snaker3 the Evoker St:9 Dx:11 Co:16 In:18 Wi:9 Ch:12 Neutral Dlvl:2 $:0 HP:6(12) Pw:7(7) AC:9 Exp:1 T:129 Latest messages: What do you want to read? [h-ln or ?*] n As you read the scroll, it disappears. The kitten misses the goblin. Unknown command '^J'. You swap places with your kitten. The kitten bites the goblin. The goblin is killed! The kitten eats a goblin corpse. You see here a chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. In what direction? 4 THUD! You hear a muffled shatter. In what direction? 4 THUD! You break open the lock! You see here a broken chest. There is a broken chest here, loot it? [ynq] (q) y You carefully open the chest... p - 2 food rations. q - a magenta spellbook. r - a scroll of enchant armor. s - an aluminum wand. t - a light brown spellbook. u - a dusty spellbook. What do you want to read? [h-lqrtu or ?*] u This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. You add the "cure blindness" spell to your repertoire. What do you want to read? [h-lqrtu or ?*] t This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. The kitten picks up an iron skull cap. The kitten drops an iron skull cap. You add the "clairvoyance" spell to your repertoire. What do you want to read? [h-lqrtu or ?*] q This spellbook is difficult to comprehend. Continue? [yn] (n) y You begin to memorize the runes. The kitten picks up an iron skull cap. The kitten drops an iron skull cap. You add the "haste self" spell to your repertoire. Autopickup: ON, for all objects. Autopickup: OFF. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles p - 2 uncursed food rations m - an uncursed egg Scrolls j - an uncursed scroll of enchant armor r - an uncursed scroll of enchant armor i - an uncursed scroll of food detection h - an uncursed scroll of identify Spellbooks t - an uncursed spellbook of clairvoyance u - an uncursed spellbook of cure blindness k - a blessed spellbook of force bolt q - an uncursed spellbook of haste self l - an uncursed spellbook of light Potions g - 2 uncursed potions of object detection f - an uncursed potion of paralysis Rings e - an uncursed ring of protection from shape changers d - an uncursed ring of shock resistance Wands c - a wand of slow monster (0:5) s - a wand of striking (0:5) Snaker3 the Wizard's attributes: Background: You were an Evoker, a level 1 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 129 turns ago. You had 3 experience points, 17 more were needed to attain level 2. Basics: You had 6 out of 12 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were warded. You survived. Vanquished creatures: a jackal 3 goblins 2 grid bugs 6 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. A sink. Goodbye Snaker3 the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 72 points, and 0 pieces of gold, after 129 moves. You were level 1 with a maximum of 12 hit points when you quit.