Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-08 18:58:18, ended 2026-05-08 19:03:39. Snaker3, chaotic male elven Wizard ---- |.<| |..-- --..| | --.|--- .| |.|.%... |.*d- |.q-- |..| |..| |..| |..| |..| |..| |..| ---- Snaker3 the Werejackal St:10 Dx:11 Co:11 In:19 Wi:12 Ch:12 Chaotic Dlvl:5 $:7 HP:16(16) Pw:5(15) AC:7 HD:2 T:503 Strained Latest messages: The coyote bites! The jackal just misses! The titanothere hits the jackal. The jackal is killed! The werejackal bites! You miss the werejackal. The coyote bites! The werejackal bites! You miss the werejackal. The coyote bites! The werejackal bites! The titanothere hits the coyote. You hear some noises. You miss the coyote. The coyote bites! You miss the coyote. The coyote bites! The titanothere hits the coyote. The coyote is killed! You swap places with your titanothere. You swap places with your titanothere. You descend the stairs. You swap places with your titanothere. You see here a potion of healing. v - a potion of healing. The titanothere picks up an orange gem. You swap places with your titanothere. The dwarf wields a dagger! The titanothere drops an orange gem. The titanothere hits it. The titanothere hits it. The titanothere picks up a dwarf corpse. You turn into a werejackal! You shrink out of your cloak! You can't even move a handspan with this load! You find you must drop your morning star! You stagger under your load. Movement is still very hard. Use the command #monster to summon help. There is a morning star named Trollsbane here, but you cannot lift any more. The titanothere drops a dwarf corpse. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You finish your prayer. You feel that Anhur is displeased. Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins ('$') $ - 7 gold pieces Weapons (')') a - a blessed +1 quarterstaff Comestibles ('%') u - an uncursed food ration p - 2 uncursed eggs Scrolls ('?') k - an uncursed scroll of stinking cloud j - an uncursed scroll of teleportation Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions ('!') h - an uncursed potion of booze f - an uncursed potion of extra healing g - a blessed potion of healing v - an uncursed potion of healing Rings ('=') d - an uncursed ring of conflict e - an uncursed +1 ring of gain strength Wands ('/') c - a wand of polymorph (0:7) Tools ('(') o - an uncursed wooden flute n - a magic marker (0:22) Gems/Stones ('*') q - an uncursed citrine stone s - an uncursed worthless piece of red glass r - an uncursed worthless piece of yellowish brown glass Snaker3 the Wizard's attributes: Background: You were in male werejackal form. You were actually an Evoker, a level 2 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were normally left-handed. You were in the Gnomish Mines, on level 5. You entered the dungeon 503 turns ago. Basics: You had all 16 hit points. You had 5 out of 15 energy points (spell power). You had 2 hit dice. Your armor class was 7. Your wallet contained 7 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10. Your dexterity was 11. Your constitution was 11. Your intelligence was 19. Your wisdom was 12. Your charisma was 12. Final Status: You were transformed. You weren't hungry. You were strained; movement was very slowed. You weren't wielding anything. You were unskilled in bare handed combat. You weren't wearing any armor. Final Attributes: You were fervently aligned. You were poison resistant. You were level-drain resistant. You had infravision. You regenerated. You were a werejackal in beast form. You were harmed by silver. You were unlucky. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 5 minutes and 21 seconds. Major events: Turn 1: Snaker3 the chaotic male elven Wizard entered the dungeon 369: found Trollsbane on the floor 472: entered the Gnomish Mines 503: quit Spells: Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% healing 1 healing 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You went without food. You were illiterate. You never genocided any monsters. You used no wishes. Achievement: You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: Stairs down to The Gnomish Mines. The Gnomish Mines: Level 5: <- You were here. Vanquished creatures: a water nymph a dwarf a werejackal a coyote 2 yellow molds a green mold 2 jackals a fox a goblin a lichen a kobold zombie a newt 14 creatures vanquished. No species were genocided or became extinct. Goodbye Snaker3 the Wizard... You quit in The Gnomish Mines on dungeon level 5 with 347 points, and 7 pieces of gold, after 503 moves. You were level 2 with a maximum of 20 hit points when you quit.