Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-11 08:00:26, ended 2026-06-15 14:05:13. Souljazz, chaotic male elven Wizard ---------------- |......^......<| #####...............| --------- ## ---------------- |..@....| ---------------- # +..q....| |..............| ### |.....$.| |.............%.####[# +...>...| |..............| # |.......| |..............| # --------- ---------------- # # ### # ### Souljazz the Magician St:25 Dx:14 Co:16 In:20 Wi:15 Ch:8 Chaotic Dlvl:11 $:2129 HP:0(73) Pw:134(144) AC:8 Xp:10 T:11853 Latest messages: You see here 46 gold pieces. $ - 46 gold pieces (1981 in total). Really step onto that arrow trap? [yn] (n) n You hear someone counting gold coins. You materialize in a different location! You descend the stairs. You materialize in a different location! A lit field surrounds you! You materialize in a different location! A lit field surrounds you! You see here 37 gold pieces. $ - 37 gold pieces (2018 in total). You hear distant howling. You see here a scroll of identify. l - a scroll of identify. The human mummy hits! The human mummy hits again! The magic-absorbing blade probes the human mummy! The human mummy hits! The human mummy hits again! You destroy the human mummy! You see here a mummy wrapping. An owlbear suddenly appears close by! You stop. The quasit is in the way! You see here 111 gold pieces. $ - 111 gold pieces (2129 in total). You hit the owlbear! The owlbear hits! The owlbear hits again! The magic-absorbing blade stuns the owlbear! You kill the owlbear! m - a potion of fruit juice. You materialize in a different location! Pick a monster, object or location. In what direction? 2 The magic missile hits the leocrotta! The magic missile bounces! The leocrotta hits! The leocrotta bites! The leocrotta hits! The magic-absorbing blade probes the leocrotta! The leocrotta hits! The leocrotta bites! The leocrotta hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 2129 gold pieces Amulets ('"') u - an uncursed amulet versus poison (being worn) Weapons (')') a - the rustproof +7 Magicbane (weapon in left hand) Armor ('[') p - an uncursed +0 pair of gauntlets of power (being worn) K - an uncursed +0 pair of jumping boots (being worn) b - an uncursed burnt +0 cloak of magic resistance (being worn) Comestibles ('%') v - 7 uncursed food rations Scrolls ('?') j - a blessed scroll of blank paper k - an uncursed scroll of blank paper l - an uncursed scroll of identify f - an uncursed scroll of magic mapping r - an uncursed scroll of teleportation Potions ('!') h - an uncursed potion of extra healing m - an uncursed potion of fruit juice i - an uncursed potion of paralysis Rings ('=') C - a cursed ring of aggravate monster s - an uncursed ring of cold resistance x - an uncursed -1 ring of gain constitution L - a cursed ring of hunger U - an uncursed ring of levitation z - an uncursed ring of protection from shape changers (on right hand) d - an uncursed ring of regeneration o - an uncursed ring of see invisible Wands ('/') H - a wand of fire (0:5) c - a wand of polymorph (0:2) R - a wand of teleportation (0:5) n - a wand of undead turning (0:4) Tools ('(') B - an uncursed sack containing 21 items q - an uncursed blindfold g - a +0 pick-axe E - an uncursed skeleton key t - a blessed +0 unicorn horn Gems/Stones ('*') e - a blessed luckstone Contents of the sack: an uncursed amulet of reflection an uncursed lizard corpse an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of genocide an uncursed scroll of remove curse an uncursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of gain ability an uncursed potion of gain energy a blessed potion of gain level 2 potions of holy water an uncursed ring of conflict an uncursed ring of free action a wand of create monster (0:15) a wand of create monster (0:4) a wand of light (0:8) a wand of polymorph (0:5) Souljazz the Wizard's attributes: Background: You were a Magician, a level 10 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were left-handed. You were in the Dungeons of Doom, on level 11. You entered the dungeon 11853 turns ago. There was a new moon in effect when your adventure ended. You had 8346 experience points, 1654 more were needed to attain level 11. Basics: You had 0 out of 73 hit points. You had 134 out of 144 energy points (spell power). Your armor class was 8. Your wallet contained 2129 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:14, innate limit:18). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 8 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You could jump. You could teleport. You were warded. You were protected from shape changers. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 7 hours, 35 minutes and 40 seconds. Major events: Turn 1: Souljazz the chaotic male elven Wizard entered the dungeon 423: entered the Gnomish Mines 1320: attained the rank of Conjurer (level 3) 1689: attained the rank of Thaumaturge (level 6) 3650: reached Mine Town 5072: entered Sokoban 5397: completed 1st Sokoban level 6177: was bestowed with Magicbane by Anhur 7665: acquired the Mines' End luckstone 8928: attained the rank of Magician (level 10) 9055: completed 2nd Sokoban level 9387: completed 3rd Sokoban level 10213: completed 4th Sokoban level 10399: acquired the Sokoban amulet of reflection 11853: killed by a leocrotta Spells: Name Level Category Fail Retention force bolt 1 attack 3% 41%-45% confuse monster 1 enchantment 3% 41%-50% light 1 divination 3% 41%-50% magic missile 2 attack 0% 61%-65% detect unseen 3 divination 3% 71%-80% detect treasure 4 divination 65% 71%-80% remove curse 3 clerical 76% 76%-100% cure blindness 2 healing 12% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Basic] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never changed form. You used no wishes. You violated the special Sokoban rules once. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You entered a shop. You entered Sokoban. You completed the Gnomish Mines. You attained the rank of Magician. You completed Sokoban. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: An altar to Anhur. Level 4: A sink. Level 5: Level 6: A throne. Level 7: Many fountains. Oracle of Delphi. Level 8: A grave. Stairs up to Sokoban, level 7. Level 9: Many altars. Level 10: Level 11: <- You were here. Final resting place for you, killed by a leocrotta. The Gnomish Mines: levels 3 to 10 Level 3: Final resting place for spody-Wiz-Gno-Mal-Neu, killed by an Uruk-hai, while sleeping. Level 4: Level 5: Many shops, a temple and an altar, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: Some fountains. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vanquished creatures: a vampire leader a vampire a ghost 2 giant mimics a zruty an elf-noble a water demon 4 small mimics a warhorse a xan 2 ettin mummies a troll a sasquatch a pyrolisk a large dog a flaming sphere a shocking sphere 4 dwarf rulers a tengu a leocrotta 2 energy vortices a human mummy a pit viper a wraith a leather golem a giant beetle a quivering blob a leprechaun an orc-captain 3 giant spiders a horse an orc mummy a dwarf mummy a brown pudding a rust monster 3 owlbears 4 lizards 3 chickatrices a dingo a jaguar 4 dwarf leaders 3 white unicorns 2 dust vortices 4 ravens a plains centaur 3 gnome mummies a snake an ape a human zombie a rope golem a soldier ant 14 bugbears 5 wood nymphs 2 water nymphs 2 mountain nymphs 8 Mordor orcs 9 Uruk-hai an orc shaman 3 rock piercers 3 rock moles 5 ponies 4 yellow lights 2 shriekers 2 violet fungi 18 gnome leaders a gnomish wizard 2 kobold mummies a gray ooze 4 elf zombies a ghoul 2 straw golems 3 paper golems 3 giant ants a little dog 5 floating eyes 15 dwarves a homunculus 2 kobold leaders 9 rothes 3 rabid rats 3 monkeys 8 orc zombies 4 wererats a werejackal 6 iguanas 12 killer bees 2 acid blobs a coyote 2 gas spores 5 hobbits 2 manes 6 large kobolds 14 hobgoblins 2 giant rats 3 cave spiders 2 brown molds 5 yellow molds 2 green molds 56 gnomes 3 garter snakes a gnome zombie 10 geckos 2 jackals a kobold 8 goblins 3 sewer rats 3 grid bugs a bat 4 lichens 3 kobold zombies 10 newts 396 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Souljazz | | 2129 Au | | killed by a | | leocrotta | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Souljazz the Wizard... You died in The Dungeons of Doom on dungeon level 11 with 35821 points, and 2129 pieces of gold, after 11853 moves. You were level 10 with a maximum of 73 hit points when you died.