Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-18 00:19:18, ended 2025-09-22 22:07:21. Spazm, chaotic female orcish Rogue 5 --------- 4 |.......| ----- |..`....| ...| |...@...| ---------..-- --- 5 |....@..| |.......|...-- --... | |.. ....| | |.......|....---.%.... |. ----.---- .| |..._...-...%.%%...%... |....4.%...5..| |.......|.$..---%%...... ---.45.@....--- |.......|...-- --..%$... -----|----- ---------..-- ----|--- ....... ...| |...------- ..4.... ----- |......)..| 4....... -------...-- ........ |....--...D...- ---...----|--- |........... ------------ Spazm the Filcher St:18/22 Dx:23 Co:18 In:16 Wi:16 Ch:13 Chaotic Astral Plane $:0 HP:209(209) Pw:75(99) AC:-31 Exp:23 T:56395 Latest messages: The priest of Mog hits the fire giant. The priest of Mog hits the fire giant. The Angel of Issek zaps you with a magic missile! The magic missile hits the priest of Issek! The magic missile hits the renegade priestess of Kos. The magic missile whizzes by you! The priest of Issek wields a mace! The priest of Issek swings his mace at the Angel of Issek. The priest of Issek misses the Angel of Issek. The priest of Issek misses the Angel of Issek. The Angel of Moloch's long sword is not affected by heat. A shiver runs down your spine. A ghost appears next to you. You are frightened to death, and unable to move. The fire giant hits the priest of Mog. The priest of Mog swings his mace at the fire giant. The priest of Mog hits the fire giant. The priest of Mog hits the fire giant. The fire giant is killed! The Angel of Mog swings her long sword at the priest of Issek. The Angel of Mog hits the priest of Issek. The Angel of Mog swings her long sword at the priest of Issek. The Angel of Mog hits the priest of Issek. The Angel of Mog hits the priest of Issek. The priest of Issek swings his mace at the Angel of Mog. The priest of Issek hits the Angel of Mog. The priest of Issek hits the Angel of Mog. You hear a distant zap. The priest of Mog picks up an opera cloak. The priest of Mog removes a cloak of magic resistance and puts on an opera cloak. You regain your composure. The priest of Mog picks up a small shield. You hear some noises. The Angel of Moloch puts on a robe. The priest of Issek picks up a mace. There is a high altar to Kos (chaotic) here. There are several objects here. There is a high priest corpse here; sacrifice it? [ynq] (n) n What do you want to sacrifice? [y or ?*] ? You offer the Amulet of Yendor to Kos... An invisible choir sings, and you are bathed in radiance... The voice of Kos rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets l - an uncursed amulet of life saving (being worn) p - an uncursed amulet of life saving Weapons M - 53 blessed poisoned +4 darts (at the ready) I - a blessed rustproof +7 katana (wielded in other hand) v - the blessed rustproof +6 Stormbringer (weapon in hand) Armor K - an uncursed fireproof +6 elven leather helm (being worn) n - an uncursed fireproof +5 pair of gauntlets of dexterity (being worn) P - a blessed thoroughly burnt +4 pair of speed boots (being worn) g - a blessed fireproof +5 cloak of magic resistance (being worn) x - an uncursed +5 Hawaiian shirt (being worn) C - a blessed +4 silver dragon scale mail (being worn) Comestibles L - 2 uncursed lizard corpses Rings u - an uncursed ring of conflict (on left hand) Z - an uncursed ring of free action (on right hand) i - an uncursed ring of levitation Wands W - a wand of cancellation (0:1) R - a wand of death (0:5) B - a wand of death (0:5) h - a blessed wand of digging (0:2) F - a wand of digging (0:4) G - a wand of fire (0:3) w - a wand of secret door detection (0:11) Q - a wand of slow monster (0:3) f - a wand of striking (0:1) N - a wand of teleportation (0:4) Tools z - a blessed greased bag of holding containing 89 items Y - a blessed magic lamp (lit) q - an uncursed magic lamp a - an uncursed magic whistle U - the blessed Master Key of Thievery k - an uncursed skeleton key s - an uncursed stethoscope t - an uncursed towel d - a blessed +0 unicorn horn Gems/Stones o - a blessed luckstone Contents of the bag of holding: an uncursed amulet of life saving an uncursed amulet of magical breathing 21 blessed poisoned +4 darts a +0 elven dagger the +0 Grimtooth an uncursed +0 helm of opposite alignment an uncursed +0 pair of gauntlets of power a blessed +1 pair of jumping boots an uncursed +0 pair of levitation boots a blessed +0 pair of water walking boots 6 uncursed C-rations an uncursed eucalyptus leaf an uncursed fortune cookie 23 uncursed K-rations 6 uncursed lizard corpses 9 blessed scrolls of blank paper 10 uncursed scrolls of blank paper 3 cursed scrolls of blank paper a blessed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of gold detection a blessed scroll of identify an uncursed scroll of magic mapping 5 blessed scrolls of remove curse 2 uncursed scrolls of remove curse 4 blessed scrolls of scare monster an uncursed potion of fruit juice 3 uncursed potions of full healing 2 uncursed potions of oil a blessed potion of restore ability an uncursed potion of restore ability 28 potions of holy water 3 potions of unholy water an uncursed ring of aggravate monster an uncursed ring of conflict an uncursed ring of hunger an uncursed ring of invisibility an uncursed ring of levitation an uncursed ring of levitation an uncursed ring of levitation an uncursed ring of levitation an uncursed ring of polymorph an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed ring of polymorph control an uncursed +3 ring of protection a blessed ring of regeneration an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of slow digestion an uncursed ring of slow digestion an uncursed ring of slow digestion an uncursed ring of slow digestion an uncursed ring of slow digestion an uncursed ring of teleport control an uncursed ring of teleport control an uncursed ring of teleport control an uncursed ring of teleport control an uncursed ring of teleport control an uncursed ring of teleport control an uncursed ring of teleport control an uncursed ring of teleportation a wand of death (0:0) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:6) a wand of digging (0:5) a wand of digging (0:5) a wand of fire (0:7) a wand of fire (0:7) a wand of fire (0:7) a wand of fire (0:5) a wand of light (0:11) a wand of opening (0:6) a wand of polymorph (2:0) a wand of secret door detection (0:13) a wand of striking (0:6) a wand of striking (0:5) a wand of striking (0:5) a wand of striking (0:5) a wand of striking (0:3) a wand of striking (0:2) a wand of teleportation (0:6) a wand of undead turning (0:7) a wand of wishing (0:3) a blessed touchstone Spazm the Rogue's attributes: Background: You were a Filcher, a level 23 female orcish Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 56395 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 30040000 experience points, 9960000 more were needed for level 24. Basics: You had all 209 hit points. You had 75 out of 99 energy points (spell power). Your armor class was -31. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/22 (limit:18/50). Your dexterity was 23 (base:18, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 13 (limit:16). Final Status: You were unencumbered. You were wielding two weapons at once. You had expert skill with two weapon combat. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You caused conflict. You could teleport. You had teleport control. You were warded. You took half physical damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (4 times) Death (twice) Famine Vlad the Impaler 2 high priests a mastodon Medusa 2 iron golems a ki-rin 3 storm giants 2 titans 3 glass golems a balrog 3 purple worms a gray dragon 5 silver dragons 4 red dragons 3 white dragons 2 orange dragons 2 black dragons 3 blue dragons 2 green dragons a yellow dragon 10 minotaurs the Master Assassin 2 baluchitheria 8 Angels 4 stone golems 7 Olog-hai 2 Nazgul 4 pit fiends 5 sandestins a titanothere 4 trappers 20 guardian nagas 6 disenchanters 22 vampire lords a skeleton 6 shopkeepers 15 aligned priests 3 captains a clay golem 5 nurses 2 ice devils a nalfeshnee 4 lurkers above an Aleax 3 frost giants 2 ettins 12 black puddings 18 vampires 3 lieutenants a watch captain 27 ghosts 3 winged gargoyles 3 giant mimics 3 long worms 6 zruties 11 fire giants 5 ogre kings 11 ice trolls 5 rock trolls 4 umber hulks a flesh golem 8 Elvenkings 6 doppelgangers 13 bone devils 2 large mimics 2 wumpuses 2 fire vortices 2 couatls 12 stalkers 3 fire elementals 2 earth elementals 17 water elementals 5 hill giants 5 giant mummies 4 black nagas 4 xorns 15 giant zombies 19 elf-lords 9 sergeants a water demon 6 barbed devils 5 vrocks 3 salamanders 13 wargs 4 winter wolves 2 hell hound pups 11 small mimics a glass piercer 8 warhorses 2 steam vortices 9 xans 2 ogre lords 6 quantum mechanics 24 trolls a sasquatch a wood golem 3 erinyes a marilith a djinni 3 sharks an electric eel 2 gelatinous cubes a pyrolisk 5 large dogs 5 freezing spheres 8 flaming spheres 6 shocking spheres 3 large cats 2 tigers 13 gargoyles a dwarf king 7 tengu 7 ochre jellies 6 leocrottas 4 energy vortices 6 mountain centaurs 7 stone giants 2 elf mummies a human mummy 12 red nagas 2 green slimes 5 pythons 5 pit vipers 5 cobras 46 wraiths 5 carnivorous apes 16 ettin zombies 4 leather golems 14 Grey-elves 53 soldiers 4 watchmen 2 succubi 7 horned devils 5 incubi 18 chameleons 2 crocodiles 19 giant beetles 6 quivering blobs 16 cockatrices 21 wolves 4 winter wolf cubs 2 lynxes 3 panthers 37 gremlins 51 leprechauns 3 orc-captains 4 iron piercers 5 mumakil 15 giant spiders 7 scorpions 4 horses 4 ice vortices a baby long worm 7 black lights 10 vampire bats 8 forest centaurs 3 gnome kings 5 orc mummies 5 dwarf mummies 3 ogres 8 brown puddings 8 rust monsters 9 owlbears 11 yetis 2 gold golems 4 werewolves 9 Green-elves a piranha 2 giant eels 14 lizards a chickatrice 2 dingoes 6 dogs 6 housecats 6 jaguars a dwarf lord a blue jelly 4 white unicorns 3 gray unicorns a black unicorn 9 dust vortices 15 ravens 3 plains centaurs 4 gnome mummies 3 snakes 2 water moccasins 7 apes 12 human zombies 5 rope golems 10 Woodland-elves 17 soldier ants 25 fire ants a bugbear 4 imps 3 quasits 5 wood nymphs 18 water nymphs 5 mountain nymphs 7 Mordor orcs 7 Uruk-hai 5 orc shamans 9 rock piercers 3 rock moles 5 ponies 3 fog clouds 5 yellow lights 5 shriekers 3 violet fungi 23 gnome lords 14 gnomish wizards a kobold mummy a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings 6 gray oozes 3 barrow wights 24 elf zombies 16 ghouls 4 straw golems 2 paper golems 2 jellyfish a baby crocodile 31 giant ants 5 little dogs 12 floating eyes a kitten 18 dwarves 9 homunculi 8 kobold lords 3 kobold shamans 11 hill orcs 35 rothes 2 rabid rats 3 centipedes 9 giant bats 6 monkeys 21 orc zombies 20 dwarf zombies 4 wererats 5 werejackals 17 iguanas 33 killer bees 5 acid blobs 6 coyotes 3 gas spores 10 hobbits 8 manes 6 large kobolds 15 hobgoblins 7 giant rats 19 cave spiders 2 brown molds 6 yellow molds 3 green molds 6 red molds 65 gnomes 6 garter snakes 19 gnome zombies 14 geckos 14 jackals 6 foxes 5 kobolds 8 goblins 21 sewer rats 20 grid bugs 8 bats 23 lichens 15 kobold zombies 17 newts 2069 creatures vanquished. Genocided or extinct species: gremlins gargoyles winged gargoyles hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches rust monsters disenchanters erinyes (extinct) 16 species genocided. 1 species extinct. Voluntary challenges: You genocided 16 types of monsters. You never changed form. You used no wishes. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 29 Level 1: One way stairs up to The Elemental Planes. Level 2: A general store, an altar to Kos. Level 3: Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: An untended shop. Level 6: An altar to Kos. Level 7: Level 8: Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: An untended shop. Level 11: Final resting place for ironrat-Wiz-Hum-Mal-Neu, killed by a giant spider. Level 12: A very big room. Level 13: A delicatessen, a grave. Level 14: Summoned by the Master of Thieves. Portal to The Quest. Level 15: A temple to Kos. Level 16: A primitive area. Level 17: A fountain, a sink. Level 18: Level 19: A fountain. Level 20: Level 21: An altar to Kos. Level 22: A sink, a grave. Level 23: A grave. Level 24: Level 25: An altar. Level 26: Many trees. Level 27: Level 28: Level 29: A fountain. The castle. Connection to Gehennom. Gehennom: levels 30 to 51 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: Final resting place for Arakanox-Bar-Hum-Fem-Cha, killed by a touch of death. Level 34: Level 35: Level 36: A fountain. Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Level 40: Level 41: An altar, many graves. Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, many fountains, a grave. Final resting place for Eesui-Rog-Hum-Mal-Cha, killed by a pony. Level 8: Level 9: Level 10: Level 11: Level 12: The Quest: levels 1 to 6 Level 1: Given quest by the Master of Thieves. Level 2: Level 3: Level 4: Level 5: Level 6: Sokoban: levels 8 up to 7 Level 7: Unsolved. Level 8: Solved. Vlad's Tower: levels 37 up to 35 Level 35: A throne. Level 36: Level 37: Goodbye Spazm the Demigoddess... You went to your reward with 1366044 points, Stormbringer (worth 8000 zorkmids and 20000 points) Grimtooth (worth 300 zorkmids and 750 points) The Master Key of Thievery (worth 3500 zorkmids and 8750 points) 3 amulets of life saving (worth 450 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 0 pieces of gold, after 56395 moves. You were level 23 with a maximum of 209 hit points when you ascended.