Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-13 01:30:44, ended 2025-10-19 18:32:26. Spazm, lawful female human Knight --------- |....!..| ----- |.......| ----- ...| |..._...| |...A D ---------..-- ---- |.%.%..%| ------ --..--------- |.......|...-- --.... | |.......| | ......-- --...|.......| |.......|[)%.---..... |. ----.---- .| ........---...@|...@...|O |..._...-.%%%.-.%.... |......%..%...| ...........A.@..-...@f..|J |.......|....---..... ---.....%...--- %...%%...---.@D.|...@...|A |.......|...-- --.).. -----)----- -...%...-- --...|.....A.| @ ---------%.-- ---)-- -...%%.%- ----|---- --..---------A ...| ---...------ ...%)%... -------...| |... ----- ............| ......... |.$.%.....| ----- ....%.......--...%%....--...------- ...%.........--.......--....| .............----|----...--- ................$.......| ----------------------- Spazm the Knight St:18/50 Dx:17 Co:18 In:10 Wi:18 Ch:18 Lawful Astral Plane $:0 HP:102(133) Pw:156(156) AC:-35 Exp:15 T:38701 Satiated Latest messages: Really attack the Angel of Lugh? [yn] (n) n You hear a chugging sound. The Angel of Lugh swings her long sword at the high priestess of Lugh. The Angel of Lugh hits the high priestess of Lugh. The Angel of Lugh swings her long sword at the high priestess of Lugh. The Angel of Lugh hits the high priestess of Lugh. The Angel of Lugh hits the high priestess of Lugh. The high priestess of Lugh swings her mace at the Angel of Lugh. The high priestess of Lugh hits the Angel of Lugh. The high priestess of Lugh hits the Angel of Lugh. The priestess of Brigit casts a spell! The priestess of Brigit looks better. The renegade priest of Lugh picks up a robe. There is a high altar to Lugh (lawful) here. What do you want to use or apply? [adehikmo-qstwyzCGHNRUXZ or ?*] z u - a wand of wishing (1:2). The renegade priest of Lugh picks up a small shield. The priest of Manannan Mac Lir hurls a potion called acid! The potion called acid misses the priestess of Brigit. The phial crashes on your head and breaks into shards. The potion called acid evaporates. This burns! Unknown command '^J'. Unknown command '^J'. What do you want to remove? [nrM or ?*] ? You were wearing an uncursed ring of conflict (on left hand). What do you want to zap? [eho-quwCGHN or ?*] ? You may wish for an object. For what do you wish? blessed figurine of a housecat x - a figurine of a housecat. The priestess of Brigit casts a spell! The priestess of Brigit looks better. What do you want to use or apply? [adehikmo-qs-uw-zCGHNRUXZ or ?*] ? In what direction? 6 You set the figurine beside you and it transforms. (For instructions type a '?') What do you want to call the housecat? Mr. Squeakers Pick an object. What do you want to sacrifice? [v or ?*] ? You offer the Amulet of Yendor to Lugh... An invisible choir sings, and you are bathed in radiance... The voice of Lugh rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets M - an uncursed amulet of life saving (being worn) Y - an uncursed amulet of life saving f - a cursed amulet of life saving Weapons j - the blessed rustproof +7 Excalibur (weapon in hand) D - a blessed rustproof +7 long sword named Vorpa1 Blade (wielded in other hand) Armor W - a blessed fireproof +6 elven leather helm (being worn) B - an uncursed thoroughly burnt +5 pair of leather gloves (being worn) T - a blessed burnt +5 pair of speed boots (being worn) c - an uncursed fireproof +4 cloak of magic resistance (being worn) P - a blessed +5 silver dragon scale mail (being worn) Comestibles V - a cursed K-ration A - an uncursed lizard corpse Rings n - an uncursed ring of conflict r - an uncursed ring of free action (on right hand) Q - an uncursed ring of levitation Wands G - a wand of cancellation (0:6) C - a wand of death (0:2) w - a wand of death (1:0) p - a wand of digging (0:6) q - a wand of digging (0:1) N - a wand of fire (0:2) H - a wand of secret door detection (0:12) h - a wand of striking (0:6) o - a wand of teleportation (0:5) e - a wand of teleportation (0:2) u - a wand of wishing (1:1) Tools z - a blessed greased bag of holding containing 55 items X - the Bell of Opening (0:2) i - a can of grease (0:19) y - the uncursed Candelabrum of Invocation (no candles attached) Z - a magic marker (1:50) R - a magic marker (0:42) m - a cursed magic marker (1:8) U - the blessed Magic Mirror of Merlin a - an uncursed magic whistle k - a blessed skeleton key s - a blessed stethoscope t - a blessed towel d - a blessed +0 unicorn horn Gems/Stones F - a blessed luckstone Contents of the bag of holding: 2232 gold pieces an uncursed amulet of magical breathing an uncursed +0 pair of gauntlets of dexterity an uncursed +0 pair of levitation boots an uncursed very burnt +0 pair of water walking boots a blessed +3 mummy wrapping 11 uncursed K-rations 13 uncursed tripe rations 2 uncursed lizard corpses 12 blessed scrolls of blank paper a blessed scroll of charging a blessed scroll of earth an uncursed scroll of gold detection 2 blessed scrolls of identify an uncursed scroll of identify 2 blessed scrolls of remove curse a blessed scroll of scare monster 2 uncursed scrolls of scare monster a blessed scroll of teleportation 2 uncursed scrolls of teleportation 3 cursed scrolls of teleportation 3 uncursed potions of booze 4 uncursed potions of full healing 2 uncursed potions of restore ability 20 potions of holy water 2 uncursed potions of water 4 potions of unholy water a cursed ring of aggravate monster an uncursed ring of conflict an uncursed ring of free action an uncursed -1 ring of increase damage an uncursed ring of polymorph an uncursed ring of polymorph control a cursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of regeneration an uncursed ring of slow digestion an uncursed ring of teleport control an uncursed ring of teleportation an uncursed ring of warning a wand of cold (0:8) a wand of digging (0:8) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:7) a wand of enlightenment (0:12) a wand of fire (0:3) a wand of opening (0:7) a wand of opening (0:6) a wand of polymorph (0:6) a wand of polymorph (0:5) a wand of secret door detection (0:9) a wand of striking (0:6) a wand of teleportation (0:7) a +0 pick-axe Spazm the Knight's attributes: Background: You were a Knight, level 15 female human. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 38701 turns ago. You had 212387 experience points, 107613 more were needed to attain level 16. Basics: You had 102 out of 133 hit points. You had all 156 energy points (spell power). Your armor class was -35. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/50 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You were invisible to others. You could jump. You had a moderate defense bonus (+9). You were warded. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (thrice) Death Pestilence (twice) Famine (twice) Vlad the Impaler an arch-lich a high priest Medusa 3 iron golems 3 storm giants a glass golem a balrog a purple worm a gray dragon 2 silver dragons 2 red dragons a white dragon an orange dragon a black dragon 4 green dragons a yellow dragon 8 minotaurs a jabberwock Ixoth a baluchitherium 11 Angels a stone golem a master mind flayer a Nazgul 4 pit fiends 4 sandestins 3 titanotheres 3 disenchanters 21 vampire lords 2 skeletons 20 aligned priests a captain 5 shades a clay golem 5 nurses 4 ice devils a nalfeshnee a lurker above a frost giant 4 ettins a golden naga 3 black puddings 29 vampires 4 lieutenants 35 ghosts 3 queen bees 2 winged gargoyles 5 giant mimics a fire giant 4 ogre kings an ice troll 12 rock trolls 3 umber hulks 2 flesh golems an Elvenking a doppelganger 3 hezrous 6 bone devils 3 large mimics 2 wumpuses a fire vortex 10 stalkers 3 air elementals 4 fire elementals 4 earth elementals 6 water elementals 3 hill giants 2 giant mummies 3 black nagas 8 xorns 20 giant zombies 3 elf-lords 10 sergeants 4 water demons 4 barbed devils 2 vrocks a salamander 2 wargs 3 winter wolves 3 hell hound pups 6 small mimics 3 glass piercers 8 warhorses a steam vortex 4 xans 3 ettin mummies 4 ogre lords 9 quantum mechanics 18 trolls a sasquatch 3 wood golems 2 erinyes a marilith 2 djinn a shark an electric eel 2 gelatinous cubes 5 pyrolisks a large dog a freezing sphere 4 flaming spheres 6 shocking spheres a large cat 3 tigers a gargoyle a dwarf king 2 tengu 19 ochre jellies 6 leocrottas 4 mountain centaurs 6 stone giants an elf mummy 3 human mummies 5 red nagas a green slime 6 pythons 4 pit vipers 2 cobras 54 wraiths a carnivorous ape 29 ettin zombies 3 leather golems 9 Grey-elves 41 soldiers 3 succubi 5 horned devils 3 incubi 6 chameleons 5 crocodiles 30 giant beetles a quivering blob 9 cockatrices 12 wolves 2 winter wolf cubs 3 lynxes 4 panthers 9 gremlins a spotted jelly 21 leprechauns 3 orc-captains an iron piercer a mumak 10 giant spiders 5 scorpions 3 horses an ice vortex 4 black lights 5 vampire bats 2 forest centaurs 9 gnome kings 5 orc mummies 3 dwarf mummies 3 ogres 8 brown puddings 12 rust monsters 8 owlbears 2 yetis 2 gold golems a werewolf 10 Green-elves 2 giant eels 4 lizards 5 chickatrices 2 dingoes a dog 3 housecats 7 jaguars 2 dwarf lords 4 blue jellies 4 gray unicorns a black unicorn 3 dust vortices 7 ravens 2 plains centaurs 5 gnome mummies 8 snakes 9 water moccasins 8 apes 22 human zombies a rope golem 5 Woodland-elves 16 soldier ants 42 fire ants 5 bugbears 7 imps 8 lemures 70 quasits a wood nymph 6 water nymphs 3 mountain nymphs 6 Mordor orcs 13 Uruk-hai 2 rock piercers 3 rock moles 6 ponies 6 fog clouds 8 yellow lights 4 shriekers 3 violet fungi 14 gnome lords 6 gnomish wizards 4 kobold mummies a red naga hatchling 2 black naga hatchlings 2 golden naga hatchlings 6 gray oozes 2 barrow wights 15 elf zombies 14 ghouls 4 straw golems a paper golem a jellyfish 2 baby crocodiles 31 giant ants 3 little dogs 6 floating eyes 5 kittens 12 dwarves 8 homunculi 4 kobold lords 2 kobold shamans 21 hill orcs 31 rothes 4 rabid rats 5 centipedes 4 giant bats 3 monkeys 25 orc zombies 25 dwarf zombies 6 wererats 9 iguanas 120 killer bees 5 acid blobs 9 coyotes a gas spore 5 hobbits 8 manes 2 large kobolds 2 hobgoblins 13 giant rats 8 cave spiders 2 brown molds 3 yellow molds 2 green molds 3 red molds 60 gnomes 5 garter snakes 16 gnome zombies 10 geckos 20 jackals 3 foxes a kobold 6 goblins 7 sewer rats 10 grid bugs 4 bats 9 lichens 12 kobold zombies 16 newts 1814 creatures vanquished. Genocided or extinct species: killer bees (extinct) hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches erinyes (extinct) 11 species genocided. 2 species extinct. Voluntary challenges: You genocided 11 types of monsters. You never changed form. You used 3 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: An altar. One way stairs up to The Elemental Planes. Level 2: An armor shop, an altar to Lugh, a sink. Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: "master mind flayer and bones BELOW THIS LEVEL DANGER!!!" A general store. Level 6: A fountain. Final resting place for swamplantern-Arc-Hum-Mal-Neu, killed by an arch-lich, Loial-Wiz-Elf-Fem-Cha, killed by a killer bee. Level 7: "mind flayer, master lich, level ABOVE!!!!!!!! danger!!!!!!!!" A grave. Level 8: Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: "Stash!!!!!!!!!!!!!!!!!!!!!!!!" A fountain. Level 11: A temple. Level 12: Level 13: Level 14: Portal to The Quest. Level 15: A primitive area. Level 16: Some fountains. Level 17: Level 18: Level 19: A temple, a fountain. Level 20: A general store, a fountain, a sink, a grave. Level 21: A fountain. Level 22: A sink, many graves. Level 23: A fountain. Level 24: Level 25: A fountain, many trees. Level 26: A fountain. The castle. Connection to Gehennom. Gehennom: levels 27 to 46 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: An altar, many graves. Stairs up to Vlad's Tower, level 35. Level 37: Level 38: Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: A grave. Final resting place for JellyDonut-Wiz-Elf-Fem-Cha, killed by a rothe. Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Vlad's Tower: levels 35 up to 33 Level 33: Level 34: Level 35: Fare thee well Spazm the Demigoddess... You and Mr. Squeakers went to your reward with 1559354 points, Excalibur (worth 4000 zorkmids and 10000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) 3 amulets of life saving (worth 450 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 2232 pieces of gold, after 38701 moves. You were level 15 with a maximum of 133 hit points when you ascended.