Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-12 14:14:33, ended 2025-08-12 14:53:59. Staengia, lawful male human Archeologist ------ |....| |.<...# --------------------------------- |....|##### |...............................| |....|###########-.----....-----.----+-- ----- | |....| #######|.|..|---.|...|.-..| ------ ..|..|..|.|._.|.|..| |.-|-|..|.|...-.-------- .....|..|.|...|....|...| |.{..-|--.----|....-...| |..........|..|-+-@----- ----- |....-|--..-..| |)C.)..%.-.!%| |.--+|..|.----- ||--- ...| | |.| |..|.| |...| -- - - |.| ----.| |...| |.| .+ |...| |.- .- ----- |. . --- --- Staengia the Investigator St:13 Dx:12 Co:14 In:16 Wi:15 Ch:9 Lawful Dlvl:6 $:6030 HP:0(43) Pw:30(30) AC:8 Xp:6/384 T:6417 Burdened Latest messages: The plains centaur hits! The plains centaur kicks! The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! What do you want to zap? [os or ?*] ? In what direction? n The wand misses the plains centaur. The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. The plains centaur starts to attack you, but pulls back. The plains centaur starts to attack you, but pulls back. The plains centaur starts to attack you, but pulls back. The plains centaur starts to attack you, but pulls back. You finish your prayer. You feel that Quetzalcoatl is well-pleased. You feel much better. Unknown command ' '. What do you want to zap? [os or ?*] s Nothing happens. The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! Unknown command ' '. You hit the plains centaur. The plains centaur swings her crossbow. The plains centaur hits! The plains centaur kicks! What do you want to use or apply? [adf-ioqsUW or ?*] a In what direction? n You wrap your bullwhip around the plains centaur's crossbow. You yank the crossbow from the plains centaur's hand! You hit the plains centaur. The plains centaur hits! The plains centaur kicks! The plains centaur hits! The plains centaur kicks! The plains centaur hits! The plains centaur kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 6030 gold pieces Amulets L - a cursed amulet of change Weapons y - 8 blessed +3 arrows named +3 u - a blessed +1 arrow n - a blessed +0 arrow t - 54 +0 arrows j - a cursed -4 arrow z - 2 +0 darts named - Y - 5 +0 daggers v - a +0 dwarvish spear l - a +0 elven dagger named 0 E - 2 +0 orcish daggers named 0 a - a +2 bullwhip (weapon in hand) w - a +0 dwarvish short sword Armor x - an uncursed +0 dwarvish iron helm c - an uncursed +0 fedora (being worn) O - an uncursed +0 pair of leather gloves (being worn) H - an uncursed +0 pair of jumping boots (being worn) b - an uncursed burnt +0 leather jacket (being worn) Comestibles Q - an uncursed fortune cookie P - an uncursed tin of hobbit meat p - an uncursed lichen corpse Rings T - an uncursed ring of conflict named exp Wands o - a wand of make invisible (0:5) s - a blessed wand of striking (0:0) Tools h - an uncursed sack containing 18 items q - a bag of tricks (0:3) U - an uncursed wooden flute d - an uncursed brass lantern i - an uncursed oil lamp f - a tinning kit (0:68) W - an uncursed partly used wax candle Gems/Stones e - an uncursed citrine stone k - 2 uncursed sapphires m - 2 uncursed worthless pieces of blue glass r - an uncursed worthless piece of green glass G - an uncursed worthless piece of orange glass Z - 2 uncursed worthless pieces of red glass A - 2 uncursed worthless pieces of yellow glass g - an uncursed touchstone Contents of the sack: 857 gold pieces a cursed scroll of enchant armor an uncursed scroll of gold detection a blessed scroll of identify 2 uncursed scrolls of light 2 uncursed scrolls of remove curse 2 uncursed scrolls of teleportation an uncursed spellbook of jumping an uncursed potion of blindness 2 blessed potions of booze a blessed potion of enlightenment an uncursed potion of hallucination 2 uncursed potions of levitation a cursed potion of monster detection an uncursed potion of oil an uncursed potion of paralysis an uncursed potion of restore ability a potion of holy water named +- Staengia the Archeologist's attributes: Background: You were an Investigator, a level 6 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 6417 turns ago. You had 384 experience points, 256 more were needed to attain level 7. Basics: You had 0 out of 43 hit points. You had all 30 energy points (spell power). Your armor class was 8. Your wallet contained 6030 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You were stealthy. You could jump. You were fast. You are dead. Vanquished creatures: a human zombie a water nymph an Uruk-hai a rock piercer a rock mole a fog cloud a shrieker 4 gnome lords 3 gnomish wizards a black naga hatchling a paper golem 2 giant ants a little dog 4 floating eyes 2 kittens 2 dwarves 2 homunculi a kobold lord 2 rothes a giant bat a dwarf zombie a werejackal 3 iguanas 2 coyotes 2 hobbits a large kobold 7 giant rats a yellow mold 2 green molds 20 gnomes a gnome zombie 2 geckos 10 jackals 4 foxes a kobold 3 goblins a sewer rat 12 grid bugs 4 bats 5 lichens 3 kobold zombies 8 newts 127 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A general store, some fountains. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: A health food store, a fountain. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. A temple, a fountain. Final resting place for you, killed by a plains centaur. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 6887 Au | | killed by a | | plains centaur | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 7995 points, and 6887 pieces of gold, after 6417 moves. You were level 6 with a maximum of 43 hit points when you died.