Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-12 16:28:44, ended 2025-08-13 00:34:21. Staengia, lawful male human Archeologist *#-##-- --- --- *# ##.##.--..-- ----.-- *#- -###...........- |.|...|---- ------#--#-#.#.#.............. |.....|.|..--- |).%)..[............--....... |d...........---- ---...----##-... ##-#-- .-- |..............%--|...--- #.... |......u.....:...-|.--- --..| --................|.| |.- |...........%---...------ |.| --.|.......|...)....--..-- . ----.|.|.-|.-----^......| f -------|.| ----...-| . --- o ---- ---.| ----|....-- |.| --@oo --..--------...----..--.....| -.| |... o |...........................| ..- |%.. hh G --........)..------....>....| ...----. -------.----- |.........| ....f. --- --.|.---.-- ----- ----- --- Staengia the Investigator St:15 Dx:15 Co:16 In:16 Wi:13 Ch:9 Lawful Dlvl:9 $:107 HP:0(62) Pw:37(37) AC:-3 Xp:9/2785 T:11993 Burdened Blind Latest messages: The hill orc misses! The hill orc misses! The hill orc hits! The hill orc is hit. It hits! Unknown command ' '. The hill orc misses! You hit the hill orc. The hill orc misses! The hill orc misses! The hill orc misses! It hits! You kill the hill orc! The hill orc misses! You kill the hill orc! You hit the hill orc. The hill orc hits! It misses! You hit the hill orc. The hill orc hits! It hits! You kill the hill orc! It misses! The gnome hits! You kill the gnome! It just misses! What do you want to throw? [$mxBFIMNSX or ?*] M In what direction? l The elven dagger hits the hill orc. You hear a F note squeak nearby. It hits! What do you want to throw? [$mxBFINSX or ?*] N In what direction? n The elven dagger hits the hill orc. The hill orc just misses! The hill orc misses! You hit the hill orc. The hill orc is hit. The hill orc hits! The hill orc just misses! It hits! You hit the hill orc. The hill orc hits! It hits! You kill the hill orc! The hill orc misses! It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 107 gold pieces Weapons I - a blessed +0 arrow F - 13 blessed +0 darts x - 12 +0 darts B - 20 +0 darts m - the rustproof +0 Demonbane X - a blessed +0 short sword S - the rustproof +0 Snickersnee (weapon in hand) Armor c - an uncursed +0 fedora b - a cursed -1 pair of fumble boots E - a blessed +1 pair of high boots (being worn) v - an uncursed +0 shield of reflection (being worn) z - an uncursed +0 cloak of protection (being worn) Y - an uncursed +0 elven mithril-coat (being worn) Comestibles t - 5 uncursed food rations R - an uncursed fortune cookie l - an uncursed tripe ration a - an uncursed tin of newt meat o - an uncursed tin of spinach p - an uncursed tin of spinach Rings U - a cursed ring of aggravate monster n - an uncursed ring of poison resistance V - a cursed ring of polymorph s - a cursed ring of regeneration Wands W - a wand of light (0:13) H - a wand of striking (0:3) e - a wand of undead turning (0:6) Tools h - an uncursed sack containing 22 items C - a cursed magic lamp (lit) q - a magic marker (0:71) k - a cursed skeleton key J - 2 uncursed tallow candles i - an uncursed tin opener f - a tinning kit (0:68) L - a cursed wax candle Gems/Stones y - an uncursed garnet stone O - an uncursed worthless piece of orange glass P - an uncursed worthless piece of violet glass w - an uncursed worthless piece of white glass g - an uncursed touchstone Contents of the sack: 1726 gold pieces an uncursed +0 alchemy smock an uncursed scroll of amnesia 4 uncursed scrolls of blank paper a cursed scroll of confuse monster a blessed scroll of create monster 2 uncursed scrolls of create monster 2 uncursed scrolls of destroy armor a blessed scroll of enchant armor an uncursed scroll of food detection 2 uncursed scrolls of gold detection 2 uncursed scrolls of identify 2 uncursed scrolls of light 2 uncursed scrolls of remove curse an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed potion of extra healing an uncursed potion of object detection an uncursed potion of water a +0 pick-axe 2 uncursed agate stones an uncursed topaz stone Staengia the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 9. You entered the dungeon 11993 turns ago. It was the midnight hour. You had 2785 experience points, 2335 more were needed to attain level 10. Basics: You had 0 out of 62 hit points. You had all 37 energy points (spell power). Your armor class was -3. Your wallet contained 107 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You were stealthy. You were protected. You were fast. You had reflection. You were lucky. You are dead. Vanquished creatures: a large mimic a leather golem 2 watchmen 3 wolves a leprechaun an iron piercer a baby long worm a black light a gnome king an owlbear 2 werewolves 3 chickatrices a jaguar a blue jelly 2 gnome mummies a snake an ape a bugbear a wood nymph a water nymph a mountain nymph an orc shaman 2 rock moles a pony 3 fog clouds a violet fungus 9 gnome lords 3 gnomish wizards a kobold mummy 3 elf zombies a paper golem a baby crocodile a giant ant a little dog 9 floating eyes a kitten 9 dwarves 4 homunculi a kobold lord 2 kobold shamans 8 hill orcs 7 rothes a giant bat 5 monkeys 4 dwarf zombies a wererat a werejackal 7 iguanas 11 killer bees 3 acid blobs 8 coyotes 2 gas spores 4 hobbits 3 hobgoblins 5 giant rats a brown mold 4 yellow molds 2 green molds 39 gnomes 14 garter snakes 11 geckos 7 jackals 2 foxes 3 kobolds 8 goblins 4 sewer rats 19 grid bugs 2 bats 9 lichens 11 newts 288 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: An armor shop, an altar to Quetzalcoatl. Level 3: A scroll shop. Level 4: An altar to Quetzalcoatl. Stairs down to The Gnomish Mines. Level 5: Level 6: A health food store. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a sink. Level 8: Level 9: <- You were here. Final resting place for you, killed by a dwarf mummy. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 1833 Au | | killed by a | | dwarf mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 9 with 13270 points, and 1833 pieces of gold, after 11993 moves. You were level 9 with a maximum of 62 hit points when you died.