Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-15 13:41:32, ended 2025-08-15 15:27:04. Staengia, lawful male human Archeologist ----- |....#######`----- ------- -------- |...| #|...| |.....| |......| |...-## #|...| ####......| ----- #.......| #.....########-....### |.....| |{..| #####|.......## #---.-# #----- ------- #.....########.......| ## # # # ##` #|...| ####-----|-- ## ### `## #----- # # # # # # ### ## #######)########)@C############### # #### ## # # -*.----#########` # ## ## ----.- |>....| -.--- # ## ## |.{..| |....{| |.<.| # # ## |....| ##-...... ###....| ## # -----####.....| # |.....|# # ## |...| -----# # |o...# |.....### |......##### |...| |)..|# # # # |...| |....| --.---- # ----- |++.-#######################....| ------ ## ----- ----- # Staengia the Investigator St:16 Dx:15 Co:17 In:15 Wi:17 Ch:12 Lawful Dlvl:3 $:0 HP:67(70) Pw:39(39) AC:-3 Xp:9/3657 T:12588 Hungry Burdened Latest messages: You kill it! You are splashed! Where do you want to travel to? (For instructions type a '?') You were wearing an uncursed blindfold. You can see again. A potion of object detection lands on the altar. You have a little trouble lifting n - an uncursed potion of object detection. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') Really attack the dwarf? [yn] (n) n Really attack the dwarf? [yn] (n) n Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') You fall down the stairs. Where do you want to travel to? (For instructions type a '?') You fall down the stairs. Where do you want to travel to? (For instructions type a '?') What do you want to use or apply? [acf-hj-lpr-twFLWY or ?*] h You put 281 gold pieces into the sack. You hit the leprechaun! You hit the leprechaun! You hit the leprechaun! You miss the cave spider. The cave spider misses! You miss the cave spider. The cave spider misses! You kill the cave spider! You kill the bat! You are carrying too much to get through. You are carrying too much to get through. You hit the gnome king! The gnome king hits! You hit the gnome king! You kill the gnome king! You are beginning to feel hungry. A crossbow bolt misses you. The plains centaur swings his crossbow. The plains centaur misses! The plains centaur misses! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Weapons z - a +0 arrow O - 140 +0 darts R - 8 cursed -4 darts K - a blessed +1 dagger named +1 I - 2 +0 elven daggers named 0 (at the ready) a - a +2 bullwhip J - a +2 dwarvish short sword named +2 (weapon in hand) Armor A - a blessed +1 helm of brilliance (being worn) m - a blessed +2 gray dragon scale mail (being worn) Comestibles o - 3 uncursed food rations B - an uncursed pancake u - 3 uncursed tripe rations T - an uncursed tin of leprechaun meat G - an uncursed lichen corpse U - 2 uncursed lizard corpses Potions n - an uncursed potion of object detection D - an uncursed potion of paralysis Wands g - a wand of cancellation (0:5) s - a wand of digging (0:7) Y - a wand of digging (0:5) W - a wand of light (0:14) F - a wand of light (0:9) j - a wand of speed monster (0:4) L - a wand of striking (0:3) Tools h - an uncursed sack containing 23 items l - an uncursed blindfold w - an uncursed magic whistle r - a blessed oil lamp k - an uncursed skeleton key c - an uncursed stethoscope p - an uncursed tallow candle f - a tinning kit (0:92) Gems/Stones q - 2 uncursed worthless pieces of orange glass t - an uncursed touchstone Contents of the sack: 1775 gold pieces an uncursed scroll of destroy armor 2 uncursed scrolls of magic mapping a blessed scroll of food detection an uncursed scroll of food detection an uncursed scroll of gold detection a cursed scroll of gold detection a cursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of identify 8 uncursed scrolls of blank paper a blessed scroll of teleportation an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed spellbook of healing an uncursed potion of hallucination an uncursed potion of water a cursed potion of levitation 2 uncursed potions of extra healing a cursed potion of extra healing 2 uncursed potions of object detection an uncursed potion of oil a +0 pick-axe Staengia the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 3. You entered the dungeon 12588 turns ago. You had 3657 experience points, 1463 more were needed to attain level 10. Basics: You had 67 out of 70 hit points. You had all 39 energy points (spell power). Your armor class was -3. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (base:14, limit:18). Your wisdom was 17 (base:16, limit:18). Your charisma was 12 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were wielding a short sword. You had basic skill with short sword. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You saw invisible. You were telepathic. You were stealthy. You could teleport. You were fast. You survived. Vanquished creatures: a dwarf king 2 leather golems a quivering blob a lynx 3 leprechauns an iron piercer a baby long worm 2 gnome kings a gold golem 2 lizards 3 dingoes 2 jaguars a dwarf lord a gnome mummy a snake 2 human zombies a soldier ant 13 bugbears an imp a quasit a wood nymph a water nymph 2 mountain nymphs 9 Mordor orcs 2 orc shamans a rock piercer a rock mole 2 fog clouds 3 yellow lights 2 shriekers 7 gnome lords 4 gnomish wizards a kobold mummy a black naga hatchling 3 gray oozes a barrow wight 2 elf zombies a ghoul 2 paper golems 3 giant ants 2 little dogs 2 floating eyes 2 kittens a dwarf 2 homunculi 3 kobold lords a kobold shaman 13 hill orcs 5 rothes a rabid rat a centipede 2 giant bats 5 monkeys 4 orc zombies 6 dwarf zombies a wererat 2 werejackals 12 iguanas 2 acid blobs 6 coyotes a gas spore 4 hobbits 2 manes 4 large kobolds 16 hobgoblins 2 giant rats 4 cave spiders 5 yellow molds 2 green molds a red mold 40 gnomes 4 garter snakes 3 gnome zombies 9 geckos 5 jackals 3 foxes 5 kobolds 8 goblins 12 sewer rats 13 grid bugs 7 bats 6 lichens 3 kobold zombies 13 newts 335 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 7 Level 1: Some altars to Quetzalcoatl. Level 2: A fountain, a grave. Stairs down to The Gnomish Mines. Level 3: <- You were here. A general store, many fountains. Level 4: Some fountains, a grave. Level 5: A fountain. Level 6: Level 7: Some fountains. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Goodbye Staengia the Archeologist... You quit in The Dungeons of Doom on dungeon level 3 with 15567 points, and 1775 pieces of gold, after 12588 moves. You were level 9 with a maximum of 70 hit points when you quit.