Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-05 13:19:08, ended 2025-09-05 13:46:44. Staengia, lawful male human Archeologist --- --------- |<..--- ------.......-- ------- --------------- |.....---|.........--..| |.....| ------- |.............| --..|....|.---------|..| |.._..| |>...(| -+---.--.----+- |-.....---- --- |.....| ------ --....|--- ..| ..|-.| |.........|---# ----- ---|--- |..-.| -..|..----..---.-..--- ----.|....|.........-- |.| |..|.| --|-.....-|--........--+- -----.............---- |.| |..|.|--- -......--................| ------ |................---.-- ---|....| .......-|..--------|--..-- |.%%!| ...................@N----- |.|..| ...{... ---|)...=....|..-- |....| |........................---|.|..| -...... |%*+?!%?%?|...| ---|--------.......-.-....---......-|.|------....- --------------- ------.---...-........|...-...|..---...|.--..|...|....|------ |.......| |..|-.................|...--.....--....|........---...-|."?(| |.------- |..-....................|.----..-|..........--....|-...-.(((| |.|...-. -----.....{....-..................|...G..... |-...|...-|.(((| |.|...| |..............-- ..+...---------.........- |........ ------ |.--|------- ||-----.........| |.....|.(((| --.......- |...|.... --------.....|....| |...| --..------- |.....-.(((| ---...--- --..|...--......|...{..-..-|| |...| ---- ----..|.(((| ----- -----.....----........|.^|(| ----- ------ ------- -------------- Staengia the Investigator St:14 Dx:13 Co:14 In:18 Wi:12 Ch:10 Lawful Dlvl:6 $:369 HP:0(48) Pw:23(23) AC:6 Xp:7/714 T:4535 Hungry Burdened Latest messages: You put a cursed potion called see invisible into the sack. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. You are empty handed. a - a +2 bullwhip (alternate weapon; not wielded). What do you want to use or apply? [af-hkntwINSUZ or ?*] h You have a little trouble removing e - a rusty +0 pick-axe. What do you want to wield? [- aejxCGQRVW or ?*] e e - a rusty +0 pick-axe (weapon in hand). The red naga hatchling just misses! You hit the red naga hatchling. The red naga hatchling bites! You miss the red naga hatchling. The red naga hatchling bites! You miss the red naga hatchling. The red naga hatchling bites! The red naga hatchling bites! You hit the red naga hatchling. The red naga hatchling bites! You miss the red naga hatchling. You miss the red naga hatchling. The red naga hatchling bites! You miss the red naga hatchling. The red naga hatchling bites! You hit the red naga hatchling. The red naga hatchling bites! You miss the red naga hatchling. The red naga hatchling bites! The red naga hatchling bites! You hit the red naga hatchling. The red naga hatchling bites! You hit the red naga hatchling. The red naga hatchling bites! You are beginning to feel hungry. You miss the red naga hatchling. The red naga hatchling bites! You hit the red naga hatchling. The red naga hatchling bites! You hit the red naga hatchling. The red naga hatchling bites! You miss the red naga hatchling. You miss the red naga hatchling. The red naga hatchling bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 369 gold pieces Weapons V - 14 +1 arrows Q - 12 +0 arrows x - a cursed -1 crossbow bolt R - a +0 bow W - a +0 bow j - 6 blessed +2 darts named +2 (at the ready) G - 50 +0 darts C - a +0 orcish dagger named 0 a - a +2 bullwhip (alternate weapon; not wielded) Armor c - an uncursed +0 fedora r - an uncursed +2 orcish helm (being worn) b - an uncursed +0 leather jacket (being worn) Comestibles d - 5 uncursed food rations s - an uncursed tripe ration H - an uncursed tin of lichen m - an uncursed lichen corpse Rings M - an uncursed ring of aggravate monster u - a cursed +3 ring of gain strength o - an uncursed ring of slow digestion Wands S - a wand of create monster (0:11) Z - a wand of light (0:11) I - a wand of opening (0:3) U - a wand of speed monster (0:6) n - a wand of teleportation (0:4) Tools h - an uncursed sack containing 15 items w - an uncursed magic whistle t - a blessed oil lamp N - an uncursed oil lamp e - a rusty +0 pick-axe (weapon in hand) k - an uncursed skeleton key f - a tinning kit (0:63) Gems/Stones g - an uncursed touchstone Contents of the sack: 881 gold pieces an uncursed scroll of confuse monster an uncursed scroll of enchant armor 2 uncursed scrolls of enchant weapon an uncursed scroll of gold detection an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed potion of extra healing a blessed potion of fruit juice an uncursed potion of healing an uncursed potion of monster detection a cursed potion of see invisible an uncursed potion of water Staengia the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 4535 turns ago. You had 714 experience points, 566 more were needed to attain level 8. Basics: You had 0 out of 48 hit points. You had all 23 energy points (spell power). Your armor class was 6. Your wallet contained 369 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were fast. You are dead. Vanquished creatures: a quivering blob a brown pudding a dust vortex a snake a rock mole a yellow light a shrieker 6 gnome lords 2 gnomish wizards a kobold mummy a giant ant a little dog 2 floating eyes a kitten a kobold shaman an orc zombie 5 dwarf zombies 6 iguanas 2 gas spores a large kobold 4 giant rats a cave spider 23 gnomes 3 garter snakes a gnome zombie 5 geckos 3 jackals a kobold 5 goblins 2 sewer rats 2 grid bugs 5 lichens a kobold zombie 6 newts 99 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A general store, a fountain. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: A general store, some fountains. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: <- You were here. Many shops, a temple, many fountains. Final resting place for you, killed by a red naga hatchling. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 1250 Au | | killed by a red | | naga hatchling | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 4301 points, and 1250 pieces of gold, after 4535 moves. You were level 7 with a maximum of 48 hit points when you died.