Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-09 17:41:48, ended 2025-09-10 13:01:03. Staengia, lawful male human Archeologist ---- #* # |..|` **#-#--#-- ----- |..#` ##-.|.-#.#- ---- ---...------- --.# |.........#- |..| |...|.......| |.#` |..........# --..| |...|------.--- |.|` |.........#- |...| |..-------|[..|(. ----.| * |........-|--- |.------ --..|..--.|.-.|.. |....### -#---.....--.--|.| --.--- --.^..........- --- |.---##` # |.........-|.| |....| |..*....L...----- --.-- |.| -#-- * --..........|.| --...---- ---......@...>..----- ----.^.|--- |.###..|### --...........*.-----.....| --.......----.....| |......--.-- |.##...# |..---.............--....| --.....%| -----.---.---......| |.--#.*-- --.-- --......-----......-- |..--..-- ----|.....| |......| ---.......----.-- |-......-- -----..-- ----|-..| |..--.....| ---....----......-...--..------..|.....-- |...| ------|...--|.........| |.........-.....".............-|......| |..-- --.*..---...|--.......-- --..-------.............-----------...-| ---- |.......|...------....| --<%.| |.--...%..---....-- |....| --..---...............| |..%.| |.......--- --...| |...-- ---- --..|.--------.-- |.---- ---.--.-- ----- --.-- ------ --- --- ------ --- Staengia the Investigator St:25 Dx:10 Co:17 In:18 Wi:13 Ch:10 Lawful Dlvl:8 $:652 HP:0(55) Pw:42(42) AC:3 Xp:8/2278 T:9729 Burdened Stun Latest messages: What do you want to use or apply? [g-iklpvwJMRTWZ or ?*] O Sorry, I don't know how to use that. What do you want to drink? [O or ?*] O Oh wow! Everything looks so cosmic! What do you want to use or apply? [g-iklpvwJMRTWZ or ?*] h You have a little trouble removing P - an uncursed yellow potion. What do you want to drink? [P or ?*] P You feel completely healed. Everything looks SO boring now. a - an uncursed long sword named Sunsword (weapon in hand). The long sword named Sunsword begins to shine brightly! D - an uncursed silver saber named Werebane (alternate weapon; not wielded). Unknown command ' '. What do you want to use or apply? [g-iklpvwJMRTWZ or ?*] h You have a little trouble removing e - a +0 pick-axe. D - an uncursed silver saber named Werebane (weapon in hand). The long sword named Sunsword stops shining. a - an uncursed long sword named Sunsword (alternate weapon; not wielded). What do you want to use or apply? [eg-iklpvwJMRTWZ or ?*] e You now wield a +0 pick-axe. In what direction do you want to dig? [klnj>] l You start digging. You hit the rock with all your might. The arch-lich touches you! You're covered in frost! You stop digging. The arch-lich casts a spell at you! Oh no, she's using the touch of death! Lucky for you, it didn't work! a - an uncursed long sword named Sunsword (weapon in hand). The long sword named Sunsword begins to shine brightly! e - a +0 pick-axe (alternate weapon; not wielded). You miss the arch-lich. The arch-lich touches you! The arch-lich casts a spell at you! You reel... The arch-lich touches you! You're covered in frost! The arch-lich casts a spell at you! You suddenly feel weaker! The arch-lich touches you! You're covered in frost! The arch-lich points at you, then curses. You miss the arch-lich. Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. The arch-lich touches you! You're covered in frost! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 652 gold pieces Amulets I - an uncursed amulet of magical breathing (being worn) Weapons y - 12 +0 darts s - 3 +1 daggers named +1 a - the rustproof +0 Sunsword (weapon in hand) z - the rustproof +0 Trollsbane D - the +0 Werebane Armor c - an uncursed +0 fedora A - an uncursed +0 pair of gauntlets of dexterity q - an uncursed +0 pair of gauntlets of power (being worn) H - an uncursed +0 pair of elven boots u - an uncursed +0 pair of speed boots (being worn) C - an uncursed +0 cloak of magic resistance x - a blessed +0 cloak of protection F - an uncursed +0 elven cloak B - an uncursed +3 leather armor (being worn) Comestibles K - an uncursed tomato m - an uncursed carrot J - 2 uncursed cream pies d - 5 uncursed food rations G - an uncursed pancake r - 4 uncursed tripe rations N - an uncursed lizard corpse Scrolls L - an uncursed scroll of teleportation Wands p - a wand of fire (0:5) Z - a wand of magic missile (0:8) v - a wand of slow monster (0:3) T - a blessed wand of undead turning (0:4) Tools h - an uncursed sack containing 44 items l - an uncursed blindfold R - an expensive camera (0:42) w - an uncursed magic whistle i - an uncursed oil lamp (lit) W - an uncursed oil lamp e - a +0 pick-axe (alternate weapon; not wielded) k - an uncursed skeleton key M - an uncursed tallow candle Gems/Stones g - an uncursed touchstone Contents of the sack: 9 +2 darts named +2 18 +0 darts named 0 11 +0 shuriken a +2 bullwhip an uncursed +0 pair of jumping boots an uncursed +0 cloak of displacement an uncursed scroll of charging an uncursed scroll of food detection an uncursed scroll of magic mapping 3 uncursed scrolls of destroy armor an uncursed scroll of destroy armor an uncursed scroll of enchant armor 3 uncursed scrolls of enchant weapon 8 uncursed scrolls of light 2 uncursed scrolls of amnesia 2 uncursed scrolls of blank paper 2 uncursed scrolls of create monster an uncursed scroll of genocide an uncursed scroll of punishment a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed scroll of teleportation 2 uncursed potions of water a blessed potion of healing a blessed potion of restore ability 2 uncursed potions of fruit juice an uncursed potion of sickness an uncursed potion of gain energy an uncursed potion of monster detection an uncursed potion of oil 2 uncursed potions of paralysis a cursed potion of sleeping an uncursed ring of warning an uncursed ring of slow digestion an uncursed ring of sustain ability an uncursed ring of sustain ability an uncursed ring of poison resistance an uncursed ring of protection from shape changers an uncursed -2 ring of gain strength a cursed -1 ring of increase damage an uncursed ring of polymorph an uncursed ring of teleport control an uncursed fluorite stone an uncursed garnet stone Staengia the Archeologist's attributes: Background: You were an Investigator, a level 8 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 9729 turns ago. There was a full moon in effect when your adventure ended. You had 2278 experience points, 282 more were needed to attain level 9. Basics: You had 0 out of 55 hit points. You had all 42 energy points (spell power). Your armor class was 3. Your wallet contained 652 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 25 (base:3, peak:16, innate limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were stunned. You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You could survive without air. You were warded. You were very fast. You were lucky. You are dead. Vanquished creatures: a ghost 3 large mimics 2 small mimics a giant beetle 3 giant spiders a vampire bat a dwarf mummy 2 lizards a dust vortex a gnome mummy 3 apes a human zombie a rope golem 4 Uruk-hai 2 rock piercers a pony 2 fog clouds 14 gnome lords 4 gnomish wizards 2 kobold mummies a red naga hatchling a guardian naga hatchling a gray ooze a ghoul a baby crocodile a giant ant 2 floating eyes a kitten 2 dwarves a homunculus a kobold lord 3 hill orcs 2 rothes a rabid rat a centipede 4 giant bats 2 monkeys 2 wererats 4 iguanas an acid blob a coyote 2 gas spores a hobbit a large kobold 3 hobgoblins 7 giant rats 10 cave spiders a brown mold a yellow mold 2 red molds 57 gnomes 9 garter snakes a gnome zombie 8 geckos 6 jackals 3 foxes 3 kobolds 2 goblins 4 sewer rats 10 grid bugs a bat 9 lichens 2 kobold zombies 12 newts 239 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: An altar to Quetzalcoatl, a sink. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: A scroll shop, a fountain, a sink. Level 5: Level 6: A scroll shop, some fountains. Level 7: Many fountains. Final resting place for ironrat-Wiz-Hum-Mal-Neu, killed by a rothe. The Gnomish Mines: levels 3 to 8 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: Level 8: <- You were here. Final resting place for you, killed by an arch-lich, while praying. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 652 Au | | killed by an | | arch-lich | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 8 with 10129 points, and 652 pieces of gold, after 9729 moves. You were level 8 with a maximum of 55 hit points when you died.