Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-15 16:04:47, ended 2025-09-15 16:45:27. Staengia, lawful male human Archeologist --------------------------------- ------------ |...............................| -.........<| |.----....-----.----+--..-----..| |..........| |.|..|---.|...|.+ |..|(((|..| #...........| |.|..| |.|%@.|.| |..|(((|..| #|..........| |.-|-|( |.|..f@G- --.|...| .| ##|..........| -....|. |.|...|....| |.---|- .| # -+--.------- |.{..--|-.----|....-.] |....(...| # |..........| |-+-.-----..-----.| ### |....--+-..-..| |........-...|.|#### |.--+- |.----| --+--....|...|.|## |.| |.|.**| ----.-----.-# |.| ----.|...| +.......|# |.| |....-*.(| |.......| |.----....-----+---------.....{.| |...............................| --------------------------------- Staengia the Investigator St:13 Dx:10 Co:16 In:15 Wi:18 Ch:11 Lawful Dlvl:7 $:1870 HP:0(54) Pw:44(44) AC:3 Xp:6/593 T:6895 Burdened Latest messages: The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard casts a spell at you! Your brain is on fire! The combat suddenly awakens you. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. You are empty handed. What do you want to wield? [- ainuGNVWY or ?*] ? G - an uncursed orcish dagger named +5 (weapon in hand). The gnomish wizard zaps a wand of sleep! The sleep ray hits you! The sleep ray hits the large cat. The sleep ray bounces! The sleep ray hits the large cat. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard casts a spell at you! Your head suddenly aches painfully! The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard points at you, then curses. The gnomish wizard casts a spell at you! You get a slight headache. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 1870 gold pieces Weapons u - a poisoned +0 silver arrow i - 28 +0 darts n - 3 blessed +2 daggers named +1 V - a blessed +1 dagger named +1 W - 2 +0 daggers G - a +5 orcish dagger named +5 (weapon in hand) a - a +2 bullwhip (alternate weapon; not wielded) Y - a +0 short sword N - a blessed +1 halberd Armor t - an uncursed +0 dented pot h - an uncursed +0 helmet (being worn) j - an uncursed +0 helmet o - an uncursed +0 pair of leather gloves (being worn) O - an uncursed +0 pair of leather gloves Q - an uncursed +0 pair of low boots (being worn) z - an uncursed +0 small shield (being worn) p - an uncursed +0 dwarvish cloak (being worn) b - an uncursed +0 leather jacket U - an uncursed +0 studded leather armor (being worn) Comestibles e - an uncursed tripe ration K - an uncursed tin of leprechaun meat Scrolls L - an uncursed scroll of identify x - an uncursed scroll of magic mapping r - an uncursed scroll of remove curse Potions d - an uncursed potion of acid q - an uncursed potion of paralysis Rings w - a blessed +1 ring of adornment R - a cursed ring of aggravate monster m - an uncursed +0 ring of increase accuracy Wands J - a wand of locking (0:6) Tools k - an uncursed skeleton key c - an uncursed stethoscope A - an uncursed tin whistle f - a tinning kit (0:33) l - a cursed towel Gems/Stones Z - an uncursed chrysoberyl stone s - an uncursed dilithium crystal F - 2 uncursed sapphires S - 4 uncursed worthless pieces of black glass C - 3 uncursed worthless pieces of green glass T - 2 uncursed worthless pieces of orange glass X - an uncursed worthless piece of red glass D - an uncursed worthless piece of violet glass y - 3 uncursed worthless pieces of white glass P - an uncursed worthless piece of yellow glass v - an uncursed worthless piece of yellowish brown glass g - an uncursed touchstone Staengia the Archeologist's attributes: Background: You were an Investigator, a level 6 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 6895 turns ago. You had 593 experience points, 47 more were needed to attain level 7. Basics: You had 0 out of 54 hit points. You had all 44 energy points (spell power). Your armor class was 3. Your wallet contained 1870 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were warded. You were fast. You are dead. Vanquished creatures: 3 watchmen a wolf 2 leprechauns a lizard a gnome mummy 3 rock piercers a fog cloud 2 yellow lights a shrieker a violet fungus 5 gnome lords a gnomish wizard a red naga hatchling a black naga hatchling a guardian naga hatchling 2 ghouls a straw golem a baby crocodile 3 giant ants a floating eye 4 dwarves a kobold lord 2 hill orcs a rabid rat a monkey 2 dwarf zombies 2 werejackals an acid blob 2 coyotes a gas spore 5 hobbits 3 manes a large kobold 2 hobgoblins a giant rat a brown mold 2 yellow molds 3 green molds a red mold 27 gnomes a gnome zombie 7 geckos 10 jackals 3 kobolds 3 goblins 2 grid bugs 3 lichens 2 kobold zombies 9 newts 136 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A delicatessen. Level 3: A potion shop, a fountain, a grave. Stairs down to The Gnomish Mines. Level 4: A grave. Level 5: Level 6: A fountain. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. Some shops, a temple, some fountains. Final resting place for you, killed by a gnomish wizard, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 1870 Au | | killed by a | | gnomish wizard | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 4475 points, and 1870 pieces of gold, after 6895 moves. You were level 6 with a maximum of 54 hit points when you died.