Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-15 17:42:23, ended 2025-09-15 19:07:52. Staengia, lawful male human Archeologist --------- ---------------- -------------- ........| * $ |..............| #-............| |.......| #....?.....[....| #|............| |.....<.| #----------|----- #|............| |.......| $ # # #|.............# |.......| # $ # $ #--------------# +.......| ## $ # ###################### --.------ # # ##### # # # ---------- ## # ##### # # $ # |.....{..| # `###############----------------# $ # #### |........-#### ## # #|..............|# # # $ |........| #### ------|-####|...............# $ # # |........[### |......-####-..............| G ##%# |........| |......| # ---------------- @##-----|- ---------- $ |......| # $ #|....>| |?...e..## $ $ #|.%...| $$ |.[..).| #......| $ -------- ------- = Staengia the Investigator St:13 Dx:11 Co:15 In:17 Wi:13 Ch:10 Lawful Dlvl:7 $:7 HP:0(46) Pw:31(31) AC:6 Xp:6/496 T:3920 Burdened Latest messages: What do you want to use or apply? [ae-ipGW or ?*] N Sorry, I don't know how to use that. What do you want to use or apply? [ae-ipGW or ?*] n Sorry, I don't know how to use that. What do you want to use or apply? [ae-ipGW or ?*] t Sorry, I don't know how to use that. What do you want to use or apply? [ae-ipGW or ?*] r Sorry, I don't know how to use that. What do you want to dip? [$a-pr-zA-EGHK-OQTV-Y or ?*] X What do you want to dip a dart into? [nrtxNT or ?*] ? Interesting... What do you want to dip? [$a-pr-zA-EGHK-OQTV-Y or ?*] X What do you want to dip a dart into? [nrtxNT or ?*] ? Interesting... What do you want to dip? [$a-pr-zA-EGHK-OQTV-Y or ?*] X What do you want to dip a dart into? [nrtxNT or ?*] ? Interesting... What do you want to dip? [$a-pr-zA-EGHK-OQTV-Y or ?*] X What do you want to dip a dart into? [nrtxNT or ?*] N Interesting... What do you want to dip? [$a-pr-zA-EGHK-OQTV-Y or ?*] X What do you want to dip a dart into? [nrtxNT or ?*] ? Interesting... What do you want to drink? [nrtxNT or ?*] x You detect the presence of objects. (For instructions type a '?') Done. Your movements are now unencumbered. o - 3 throwing stars. You have a little trouble lifting a curved sword. Continue? [ynq] (q) y You have a little trouble lifting Z - a curved sword. You have a little trouble lifting U - a curved sword. You have a little trouble lifting S - a broad short sword. You have a little trouble lifting I - a crude dagger (at the ready). You have a little trouble lifting x - a crude dagger. You see here an orc corpse. Your movements are slowed slightly because of your load. Where do you want to travel to? (For instructions type a '?') You hear a A note squeak in the distance. The gnome lord wields an aklys! The gnome lord swings his aklys. The gnome lord hits! Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. The gnome lord swings his aklys. The gnome lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 7 gold pieces Weapons X - a blessed +0 dart Y - 21 +0 darts o - 8 +0 shuriken I - a blessed +0 orcish dagger (at the ready) x - a +0 orcish dagger a - a +2 bullwhip (weapon in hand) S - a +0 dwarvish short sword U - a +0 scimitar Z - a +0 scimitar Armor k - a blessed +1 orcish helm (being worn) z - an uncursed +0 pair of low boots y - an uncursed +0 cloak of displacement u - a blessed +1 leather jacket (being worn) Comestibles d - 4 uncursed food rations H - an uncursed food ration L - an uncursed fortune cookie M - an uncursed tripe ration E - an uncursed lichen corpse Scrolls j - an uncursed scroll of blank paper D - 2 uncursed scrolls of create monster K - a cursed scroll of destroy armor l - a blessed scroll of earth B - a blessed scroll of enchant armor A - 3 uncursed scrolls of enchant weapon V - a blessed scroll of fire v - a blessed scroll of identify w - 3 uncursed scrolls of identify O - an uncursed scroll of light Q - a blessed scroll of magic mapping s - an uncursed scroll of remove curse b - an uncursed scroll of taming Spellbooks C - an uncursed novel named Moving Pictures Potions r - an uncursed potion of gain ability n - an uncursed potion of gain energy t - a blessed potion of gain level N - an uncursed potion of paralysis T - a potion of unholy water Rings c - an uncursed ring of invisibility Wands p - a wand of digging (0:4) G - a wand of fire (0:4) Tools h - an uncursed sack containing 1 item W - a blessed oil lamp e - a +0 pick-axe (alternate weapon; not wielded) i - an uncursed tin opener f - a tinning kit (0:34) Gems/Stones m - 2 uncursed worthless pieces of red glass g - an uncursed touchstone Contents of the sack: 2258 gold pieces Staengia the Archeologist's attributes: Background: You were an Investigator, a level 6 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 3920 turns ago. You had 496 experience points, 144 more were needed to attain level 7. Basics: You had 0 out of 46 hit points. You had all 31 energy points (spell power). Your armor class was 6. Your wallet contained 7 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip and could have enhanced that. Final Attributes: You were piously aligned. You were stealthy. You were fast. You are dead. Vanquished creatures: a gnome king a dwarf mummy a blue jelly a dust vortex an ape 2 bugbears a rock piercer a yellow light 3 gnome lords a giant ant a floating eye a kitten a homunculus a kobold shaman a hill orc a rothe 3 orc zombies a werejackal an iguana 2 acid blobs a coyote 2 large kobolds 3 hobgoblins a cave spider a brown mold 2 yellow molds 2 red molds 7 gnomes 3 geckos 3 jackals 3 foxes 6 goblins 3 grid bugs 3 bats 3 lichens a kobold zombie 4 newts 74 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: A sink, a grave. Level 3: A scroll shop, a fountain. Stairs down to The Gnomish Mines. Level 4: An armor shop, some fountains. Level 5: Level 6: Level 7: <- You were here. A fountain, a grave. Final resting place for you, killed by a gnome lord, while praying. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 2265 Au | | killed by a | | gnome lord | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Dungeons of Doom on dungeon level 7 with 4363 points, and 2265 pieces of gold, after 3920 moves. You were level 6 with a maximum of 46 hit points when you died.