Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-17 11:56:53, ended 2025-09-17 12:20:04. Staengia, lawful male human Archeologist ------- --..|*.| -- ----..(...| |. --.......--- --. |........--- -... |..........| ... --.........---- ... ---........|.--- ..-- |....--.......| ..---- |...--|......-- -..|.. -------- --.|.--- ---- |....- ---..--------.|-- -----..| |....| ---......|..||..| --.--...------....| |...........-|.-| |......).)<...[...| --.-..........|..-- --....).....|.-.--- |.....--..........--- |..q)....[.|...-- |.--..|--....>......-----#--q........--..-- |.----- |............--..*.@.........|....| |..| --...--.--[..(..---........----..-- |..| |..------------- |..--.---- |..| ---- ---- ------- ---- Staengia the Investigator St:18/02 Dx:10 Co:11 In:13 Wi:16 Ch:7 Lawful Dlvl:6 $:381 HP:0(48) Pw:35(35) AC:7 Xp:7/672 T:3446 Stressed Latest messages: Pick an object. h a humanoid (peaceful hobbit) You have a little trouble lifting q - a scroll labeled HAPAX LEGOMENON. What do you want to use or apply? [ae-intuwzNPUVZ or ?*] h You put a scroll labeled HAPAX LEGOMENON into the sack. You hear a F sharp squeak in the distance. You miss the gnome lord. The gnome lord hits! You hit the gnome lord! You hit the gnome lord! The gnome lord turns to flee. You hear a F sharp squeak in the distance. You kill the gnome lord! There is a gnome lord corpse here; eat it? [ynq] (n) y This gnome lord corpse tastes okay. You finish eating the gnome lord corpse. You have a little trouble lifting G - 2 food rations. A trap door in the ceiling opens and a rock falls on your head! Your fedora does not protect you. You have a little trouble lifting 2 tripe rations. Continue? [ynq] (q) y r - 2 tripe rations. You rebalance your load. Movement is difficult. Unknown command ' '. Unknown command ' '. What do you want to drop? [$a-ce-ln-pr-zA-EG-RT-VXZ or ?*] t You drop a whistle called tin. What do you want to use or apply? [ae-inuwzNPUVZ or ?*] P You produce a high-pitched humming noise. What do you want to use or apply? [ae-inuwzNPUVZ or ?*] U You produce a strange whistling sound. What do you want to drop? [$a-ce-ln-prsu-zA-EG-RT-VXZ or ?*] P You drop a whistle. What do you want to call? [g-jlnu-wzBCEJ-MOUXZ or ?*] U Call a whistle: magic Where do you want to travel to? (For instructions type a '?') The rothe hits! The rothe bites! The rothe bites! The rothe hits! The rothe bites! The rothe bites! You miss the rothe. The rothe hits! The rothe bites! The rothe bites! The rothe hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 381 gold pieces Amulets C - an uncursed amulet versus poison Weapons x - a +0 arrow k - 46 +0 darts H - a cursed +1 dart D - 8 +0 shuriken I - a cursed +0 silver dagger p - a +0 stiletto Q - a +0 aklys R - a +0 aklys T - a +0 aklys a - a +2 bullwhip (weapon in hand) s - a +0 dwarvish short sword o - a +0 scimitar Armor c - an uncursed +0 fedora (being worn) K - a cursed +0 pair of leather gloves J - an uncursed +1 pair of elven boots (being worn) E - an uncursed +0 pair of elven boots L - a cursed +0 pair of water walking boots O - a cursed +0 cloak of invisibility M - an uncursed +0 cloak of protection b - an uncursed +0 leather jacket (being worn) Comestibles G - 6 uncursed food rations r - 2 uncursed tripe rations y - 2 uncursed tins of yellow mold A - an uncursed tin of yellow mold Rings v - an uncursed ring of cold resistance j - an uncursed ring of levitation B - an uncursed ring of warning Wands n - a wand of digging (0:4) z - a cursed wand of fire (0:7) u - a wand of sleep (0:3) w - a wand of undead turning (0:2) Tools h - an uncursed sack containing 22 items N - an uncursed blindfold V - an uncursed lock pick U - a cursed magic whistle i - an uncursed oil lamp Z - a cursed oil lamp e - a +0 pick-axe (alternate weapon; not wielded) f - a tinning kit (0:64) Gems/Stones X - an uncursed agate stone l - a cursed topaz stone g - an uncursed touchstone Contents of the sack: 2921 gold pieces an uncursed scroll of confuse monster an uncursed scroll of create monster a cursed scroll of create monster a blessed scroll of destroy armor an uncursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of genocide an uncursed scroll of gold detection an uncursed scroll of identify a blessed scroll of taming an uncursed scroll of teleportation an uncursed potion of blindness an uncursed potion of booze an uncursed potion of extra healing an uncursed potion of invisibility an uncursed potion of levitation a blessed potion of monster detection a cursed potion of monster detection 3 uncursed potions of object detection an uncursed potion of sickness 4 uncursed potions of water Staengia the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 3446 turns ago. You had 672 experience points, 608 more were needed to attain level 8. Basics: You had 0 out of 48 hit points. You had all 35 energy points (spell power). Your armor class was 7. Your wallet contained 381 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 7 (limit:18). Final Status: You were stressed; movement was moderately slowed. You were wielding a whip. You had basic skill with whip and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were fast. You are dead. Vanquished creatures: a ghost a wood nymph 2 water nymphs 3 Mordor orcs a rock piercer a shrieker 4 gnome lords a kobold mummy a red naga hatchling 2 floating eyes 2 kittens a dwarf 2 kobold shamans 2 rothes a monkey 8 killer bees 2 acid blobs 2 coyotes a large kobold a hobgoblin a yellow mold a green mold 13 gnomes a garter snake a gnome zombie 2 geckos 9 jackals 5 goblins 5 grid bugs 2 lichens 5 newts 84 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A potion shop, a fountain. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: Some fountains. Level 6: A fountain, a sink. Final resting place for superhero2246-Val-Dwa-Fem-Law, killed by a soldier ant. The Gnomish Mines: levels 5 to 6 Level 5: Level 6: <- You were here. Final resting place for you, killed by a rothe, Eesui-Rog-Hum-Mal-Cha, killed by a hobbit, while sleeping. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 3302 Au | | killed by a | | rothe | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 5930 points, and 3302 pieces of gold, after 3446 moves. You were level 7 with a maximum of 48 hit points when you died.