Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-16 13:09:00, ended 2025-10-16 15:04:39. Staengia, lawful male human Archeologist --- --- --- ---.--- --.-- --[----- --.....-- |...-- |......| |.......-- --)..| ---- |.--.->-- -.......| |%|.--- ----- ---..| |.||....-- ------- |...@...| |.|...----- ----...| |....|----.|--....| ----......---.....--- |*|--.....| |......| |....--....| |...-- ---............!....| |.| ----..-- |......| |.......---- |.|.| #.....-.............| |.|-- |...| ----...---- |-......| |.|-- #...................| ---.|.-----.<---- ----|-.....---.......| |.| ##.............|...-------........|--....| |..||..|....|.......-- |.| -h#........----..|-.......(....-- |...-- --..--.---.....------- |.| ##....... --..|..---.......-- |..-| |......| --....-- |.| ##.......---.....-- ---....-- |...| --....--- |.....| |.| #................| ----.-.| --..-- |......| ---...-- ---.| --..u...........-- |......| |...----......-- --...-- |...| ---............| |.------ |..............| --..%.--- |..*| --...........#-- |..-- --.------.....^-- |...^...| --..| ---.......--..| |...| --- -----...| |.......| |.-- --.------|..| --..| --..| ---.--.-- --- -- ---- ---- ---- ------ Staengia the Investigator St:14 Dx:13 Co:13 In:16 Wi:15 Ch:14 Lawful Dlvl:6 $:99 HP:0(66) Pw:41(41) AC:0 Xp:7/1057 T:7861 Burdened Latest messages: The human zombie is destroyed! You see here a human corpse. You kill the newt! You hit the gnome. You kill the gnome! You hit the gnome lord. The gnome lord hits! You hit the gnome lord. You hit the gnome lord. You hit the gnome lord. You hit the gnome lord! You kill the gnome lord! You have a little trouble lifting T - a candy bar. There is a gnome lord corpse here; eat it? [ynq] (n) y This gnome lord corpse tastes okay. You finish eating the gnome lord corpse. You see here a lamp called oil. What do you want to drop? [$acf-hj-lns-wyA-DI-MO-T or ?*] B You drop an uncursed lamp called oil. You hit the newt. The newt bites! You kill the newt! You see here a whistle. You are empty handed. R - an uncursed rusty dagger named +2 (alternate weapon; not wielded). You have a little trouble lifting U - a whistle. What do you want to use or apply? [acf-hktuwyAILMSU or ?*] h You have a little trouble removing e - a +0 pick-axe. What do you want to use or apply? [ace-hktuwyAILMSU or ?*] e You now wield a +0 pick-axe. In what direction do you want to dig? [uljb>] l You start digging. You hit the rock with all your might. You make an opening in the wall. R - an uncursed rusty dagger named +2 (weapon in hand). e - a +0 pick-axe (alternate weapon; not wielded). What do you want to adjust? [ace-hj-lns-wyACDI-MO-U or ?*] U Adjust letter to what [bdimo-rxzBE-HNU-Z] (? see used letters)? w Swapping: w - a whistle. What do you want to use or apply? [ace-hktuwyAILMSU or ?*] w You produce a strange whistling sound. You see here a dart. A little dart shoots out at you! You are hit by a little dart. The dart was poisoned! The poison was deadly... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins $ - 99 gold pieces Weapons l - a cursed +0 orcish arrow O - 44 +0 darts v - a blessed +0 dagger named 0 (at the ready) R - a rusty +2 dagger named +2 (weapon in hand) a - a +2 bullwhip P - a +1 scimitar named +1 Armor s - an uncursed +0 fedora K - a blessed +1 pair of leather gloves (being worn) j - an uncursed +0 pair of high boots (being worn) D - an uncursed +0 robe (being worn) C - a blessed +1 studded leather armor (being worn) Comestibles T - an uncursed candy bar n - an uncursed lichen corpse Scrolls Q - an uncursed scroll of create monster J - a cursed scroll of magic mapping Wands L - a wand of digging (0:3) A - a wand of fire (0:7) I - a wand of striking (0:0) Tools h - an uncursed sack containing 13 items y - a bag of tricks (0:20) U - an uncursed magic lamp u - a cursed magic lamp (lit) M - a magic marker (0:48) w - an uncursed magic whistle e - a +0 pick-axe (alternate weapon; not wielded) k - an uncursed skeleton key c - an uncursed stethoscope t - an uncursed tallow candle S - an uncursed tallow candle f - a tinning kit (0:70) Gems/Stones g - an uncursed touchstone Contents of the sack: 2872 gold pieces a blessed scroll of create monster a blessed scroll of identify 2 uncursed scrolls of identify a blessed scroll of remove curse an uncursed scroll of remove curse an uncursed potion of confusion an uncursed potion of gain ability an uncursed potion of gain level an uncursed potion of monster detection an uncursed emerald an uncursed fluorite stone 2 uncursed jet stones Staengia the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 7861 turns ago. You had 1057 experience points, 223 more were needed to attain level 8. Basics: You had 0 out of 66 hit points. You had all 41 energy points (spell power). Your armor class was 0. Your wallet contained 99 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 14 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You saw invisible. You were telepathic. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a large mimic 4 watchmen 2 leprechauns an orc mummy 4 brown puddings a raven a snake 2 human zombies 7 Mordor orcs an orc shaman 3 rock piercers 2 yellow lights 2 shriekers a violet fungus 6 gnome lords 2 gnomish wizards a kobold mummy a gray ooze a ghoul a straw golem a baby crocodile 8 giant ants a little dog 3 floating eyes 4 kittens 6 dwarves a homunculus 2 kobold shamans a rothe 2 rabid rats 2 centipedes 3 giant bats 3 orc zombies 3 iguanas an acid blob a coyote 3 gas spores a hobbit 3 manes 3 large kobolds a hobgoblin a giant rat 2 cave spiders 2 brown molds 4 yellow molds a red mold 29 gnomes 7 garter snakes 2 gnome zombies 8 geckos 15 jackals a fox 2 kobolds 3 goblins a sewer rat 6 grid bugs 5 lichens 2 kobold zombies 12 newts 200 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar to Quetzalcoatl. Level 2: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 3: Some fountains. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: <- You were here. Final resting place for you, poisoned by a little dart. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 2971 Au | | poisoned by a | | little dart | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You were poisoned in The Gnomish Mines on dungeon level 6 with 7212 points, and 2971 pieces of gold, after 7861 moves. You were level 7 with a maximum of 66 hit points when you were poisoned.