Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-28 14:22:25, ended 2025-10-28 16:16:58. Staengia, lawful male human Archeologist --- -------------.---- ---------- --- --................----- --- --........-- --.-- |......------[........----- |.----..........| |...| ----- ------....| --....---.....----- |.........^.--..-- --.-----.|.| ----- ----.----.....----.......-- --..........|-...| --.| |.....-- |...-- |............|-------..-- -----......|....| |..--|......---....| ---......."..---- --..-- |..........---.---- |....---..........-- --- --.......>.....| --..----.--.......| |....| |..................-- --.---- |..............| |..@....||.-.....| ----.| ---.-----...........| |.....| |-..........|.-- |..--...--...|...| |.--- |.-|.....-.......-- --....---.........----- |..||......--|..-- |...---..|.--.......|..| ---....^...*.....| --.|---.|.-- |.-- ---......|.-----.-.----- --.*......)....| |.| --|.| |.| -----.....| |....---- |(....---....-- |.| |.| |.| --....| ----<...| --....| |..--- |.| |.---|.| |..--- ----.| --...| ---- --.| --...||.-- ---- --.|.| --..| |..-- |....-|..-- --#.*[.| |..| |...| |.....|-..| |..---.| ---- --.-- ----.--|..| |.-- --- --- --- ---- --- Staengia the Investigator St:18 Dx:11 Co:18 In:13 Wi:16 Ch:7 Lawful Dlvl:7 $:22 HP:0(68) Pw:56(56) AC:0 Xp:8/2062 T:6855 Burdened Blind Hallu Lev Latest messages: You have a little trouble removing L - an uncursed sky blue potion. What do you want to use or apply? [af-hkwzIRWX or ?*] h You put an uncursed clear potion into the sack. What do you want to use or apply? [af-hkwzIRWX or ?*] J Sorry, I don't know how to use that. What do you want to use or apply? [af-hkwzIRWX or ?*] B Sorry, I don't know how to use that. What do you want to use or apply? [af-hkwzIRWX or ?*] L Sorry, I don't know how to use that. What do you want to use or apply? [af-hkwzIRWX or ?*] h You put a potion of paralysis into the sack. What do you want to use or apply? [af-hkwzIRWX or ?*] h You have a little trouble removing M - a cursed white potion. What do you want to use or apply? [af-hkwzIRWX or ?*] M Sorry, I don't know how to use that. What do you want to drink? [BJLM or ?*] ? Oh wow! Everything feels so cosmic! What do you want to drink? [BLM or ?*] B Up, up, and awaaaay! You're walking on air! What do you want to drink? [LM or ?*] ? You have a normal feeling for a moment, then it passes. Call a sky blue potion: blind/hallu Where do you want to travel to? (For instructions type a '?') You float up the stairs. Where do you want to travel to? (For instructions type a '?') It misses! It hits! It hits! It hits! You hit it. It misses! It hits! You miss it. You hit it. It misses! It hits! You miss it. It hits! It misses! You hit it. It hits! It hits! You miss it. It hits! It hits! It grabs you! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 22 gold pieces Amulets t - a cursed amulet of strangulation Weapons q - a +0 arrow D - a poisoned +0 orcish arrow E - a +0 orcish bow v - 5 +0 daggers j - 3 cursed +0 daggers T - 4 +0 elven daggers named 0 (at the ready) a - a +2 bullwhip (weapon in hand) F - a +1 orcish short sword Armor n - an uncursed +2 elven leather helm (being worn) c - an uncursed +0 fedora o - an uncursed +0 elven cloak (being worn) x - an uncursed +1 studded leather armor (being worn) Comestibles d - 4 uncursed food rations r - an uncursed tripe ration e - an uncursed tin of shrieker m - an uncursed lichen corpse p - 2 uncursed lizard corpses Potions M - a cursed potion of invisibility Rings N - an uncursed +1 ring of increase accuracy Y - an uncursed ring of stealth l - an uncursed ring of sustain ability Wands R - a wand of digging (0:3) z - a wand of nothing (0:2) I - a wand of opening (0:7) W - a wand of sleep (0:0) X - a wand of teleportation (0:4) Tools h - an uncursed sack containing 22 items w - an uncursed magic whistle k - an uncursed skeleton key f - a tinning kit (0:56) Gems/Stones g - an uncursed touchstone Contents of the sack: 1160 gold pieces an uncursed +0 helm of brilliance an uncursed scroll of identify 2 uncursed scrolls of gold detection an uncursed scroll of enchant weapon an uncursed scroll of taming an uncursed scroll of confuse monster a blessed scroll of fire an uncursed scroll of magic mapping a cursed scroll of magic mapping a blessed scroll of light an uncursed scroll of enchant armor an uncursed potion of water an uncursed potion of paralysis an uncursed potion of speed an uncursed tallow candle an uncursed wax candle a +0 pick-axe an uncursed aquamarine stone an uncursed black opal 2 uncursed topaz stones an uncursed turquoise stone Staengia the Archeologist's attributes: Background: You were an Investigator, a level 8 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 6855 turns ago. You had 2062 experience points, 498 more were needed to attain level 9. Basics: You had 0 out of 68 hit points. You had all 56 energy points (spell power). Your armor class was 0. Your wallet contained 22 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 7 (limit:18). Final Status: You were levitating. You were hallucinating. You were temporarily blind. You were held by an owlbear. You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip and could have enhanced that. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were stealthy. You had a small defense bonus (+2). You were warded. You were fast. You are dead. Vanquished creatures: a pyrolisk an elf mummy a giant beetle a spotted jelly 2 leprechauns an iron piercer a black light 2 gnome kings 2 ogres an owlbear a yeti a gold golem 2 lizards a housecat a raven a gnome mummy 6 Woodland-elves a soldier ant 3 Uruk-hai a rock mole a pony a yellow light 8 gnome lords 3 gnomish wizards a kobold mummy 2 gray oozes 2 elf zombies a ghoul 3 straw golems a baby crocodile 4 giant ants 2 kittens 3 dwarves 4 kobold shamans 10 hill orcs 2 rothes 5 orc zombies a dwarf zombie an iguana 6 killer bees 4 coyotes a hobbit a large kobold 7 giant rats 6 cave spiders 35 gnomes 17 garter snakes 4 geckos 5 jackals 3 foxes 2 kobolds a sewer rat 6 grid bugs 7 lichens 2 kobold zombies 3 newts 196 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: An armor shop. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Many fountains. Level 6: An altar. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: <- You were here. Final resting place for you, killed by an owlbear. Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 1182 Au | | killed by an | | owlbear | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 9752 points, and 1182 pieces of gold, after 6855 moves. You were level 8 with a maximum of 68 hit points when you died.