Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-29 04:45:40, ended 2025-10-29 05:38:30. Staengia, lawful male human Archeologist --------- ------------- |.......| |......*|..f| ----.......-------.......)..@| |...........).)..........*.-.- ---*..........<............|* ..............%...........|. ..|.....................- ---..................-- |..............---.. -----........ - Staengia the Investigator St:14 Dx:10 Co:17 In:11 Wi:18 Ch:11 Lawful Dlvl:11 $:29 HP:0(58) Pw:45(45) AC:7 Xp:8/1926 T:7959 Satiated Burdened Latest messages: You put a scroll labeled KO BATE into the sack. You see here a dagger. You have a little trouble lifting B - a dagger. The quasit hits! The quasit's sting was poisoned! The poison doesn't seem to affect you. The quasit hits! The quasit bites! The quasit hits! The quasit hits! The quasit bites! You hit the quasit! Your silver saber named Grayswandir sears the quasit's flesh! The quasit hits! The quasit hits! The quasit misses! Your silver saber named Grayswandir sears the quasit's flesh! You kill the quasit! You see here a quasit corpse. There is a quasit corpse here; eat it? [ynq] (n) y This quasit corpse tastes okay. Piwacket bites the dwarf. The dwarf wields a pick-axe! You finish eating the quasit corpse. You swap places with Piwacket. A trap door in the ceiling opens and a rock falls on your head! Your fedora does not protect you. Piwacket bites the gnome. The gnome wields an aklys! You hear some noises. The gnome swings his aklys. The gnome hits! Piwacket bites the dwarf. The dwarf misses Piwacket. The gnome swings his aklys. The gnome hits! The gnome is killed! You find a hidden door. In what direction? j This door is locked. What do you want to use or apply? [acf-ikpu-wyCFGMTUY or ?*] k Are you really sure you want to break your wand called striking? [yn] (n) y Raising your wand called striking high above your head, you break it in two! A wall of force smashes down around you! Piwacket is caught in the magical blast! The door crashes open! You are caught in the magical blast! It is fatal. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 29 gold pieces Amulets J - an uncursed amulet of ESP A - a cursed amulet of restful sleep q - an uncursed amulet versus poison Weapons Q - 11 +0 crossbow bolts X - a cursed poisoned -1 elven arrow m - 35 +0 darts named 0 I - 3 +0 darts S - a +1 dagger named +1 (at the ready) K - 2 +0 daggers B - a cursed -1 dagger d - a cursed -1 elven dagger H - a cursed -2 elven dagger a - a +2 bullwhip z - the +2 Grayswandir (weapon in hand) Armor l - an uncursed +0 fedora (being worn) Comestibles O - 2 uncursed cram rations V - an uncursed food ration r - 2 uncursed fortune cookies W - an uncursed fortune cookie j - an uncursed lembas wafer s - 4 uncursed tripe rations t - an uncursed tin of dwarf meat b - an uncursed tin of spinach x - an uncursed lichen corpse Scrolls R - an uncursed scroll of teleportation N - a cursed scroll of teleportation Rings e - an uncursed ring of see invisible Wands u - a wand of magic missile (0:3) p - a wand of magic missile (0:0) T - a wand of polymorph (0:7) G - a wand of speed monster (0:5) C - a wand of speed monster (0:4) v - a wand of teleportation (0:4) Tools h - an uncursed sack containing 23 items F - an uncursed brass lantern (lit) i - a magic marker (0:57) w - an uncursed magic whistle Y - a +0 pick-axe (alternate weapon; not wielded) c - an uncursed stethoscope y - an uncursed partly used tallow candle U - an uncursed tallow candle f - a tinning kit (0:41) M - an uncursed wax candle Gems/Stones g - an uncursed touchstone Contents of the sack: 1049 gold pieces an uncursed scroll of confuse monster a blessed scroll of create monster an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of fire an uncursed scroll of fire 2 uncursed scrolls of identify an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed spellbook of haste self a blessed spellbook of remove curse an uncursed spellbook of turn undead an uncursed potion of levitation 2 uncursed potions of water an uncursed agate stone an uncursed amber stone 2 uncursed amber stones an uncursed amethyst stone an uncursed jasper stone an uncursed opal an uncursed sapphire an uncursed turquoise stone Staengia the Archeologist's attributes: Background: You were an Investigator, a level 8 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 7959 turns ago. It was nighttime. You had 1926 experience points, 634 more were needed to attain level 9. Basics: You had 0 out of 58 hit points. You had all 45 energy points (spell power). Your armor class was 7. Your wallet contained 29 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a saber. You had basic skill with saber and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You resisted hallucinations. You were telepathic. You were stealthy. You had a small defense bonus (+3). You were warded. You were fast. You are dead. Vanquished creatures: a xorn 3 small mimics a large cat a dwarf king a stone giant a leprechaun a giant spider 2 gnome kings a brown pudding a lizard a dingo a jaguar a quasit 2 wood nymphs a water nymph 4 Uruk-hai a pony 2 yellow lights a shrieker 2 violet fungi 13 gnome lords 4 gnomish wizards 2 kobold mummies a golden naga hatchling a gray ooze 2 ghouls 5 giant ants a little dog 3 floating eyes 2 kittens 13 dwarves a homunculus a centipede a giant bat a werejackal 4 iguanas 5 acid blobs a coyote a gas spore 6 hobbits a large kobold a hobgoblin 7 giant rats 2 cave spiders 2 yellow molds 55 gnomes a gnome zombie 2 geckos 12 jackals 2 kobolds 3 goblins 4 sewer rats 3 grid bugs 2 bats 9 lichens 2 kobold zombies 9 newts 214 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: An altar to Quetzalcoatl. Level 2: A weapon shop, some fountains. Level 3: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, caught yourself in your own magical blast. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 1078 Au | | caught himself | | in his own | | magical blast | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 11 with 9245 points, and 1078 pieces of gold, after 7959 moves. You were level 8 with a maximum of 58 hit points when you died.