Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-29 13:34:04, ended 2026-03-29 14:08:53. Staengia, lawful male human Archeologist ######## ####------# ----------- #####......## `######-.........| ##### |....|# ----------- # |.........| -----------#`##### ...(.|# |..........## |.........| |..........##### |..<.|########..........|## |.....G...| |.........| ######-.....# |.........|########-....@....| |.......>.| #### |....|########...........# -.--------- |..........### ------ ----------- ## ----------- ## #### # ## -|---- |....| |./%*| |.[..| ------ Staengia the Investigator St:16 Dx:12 Co:15 In:15 Wi:15 Ch:8 Lawful Dlvl:2 $:3642 HP:0(42) Pw:27(27) AC:4 Xp:6/493 T:5064 Hungry Stressed Latest messages: You drop a topaz stone (unpaid, 1200 zorkmids). Heloise misses the small mimic. The small mimic hits! Heloise bites the small mimic. The small mimic is killed! You have a little trouble lifting 2 tins. Continue? [ynq] (q) y "For you, most gracious sir; only 7 zorkmids per tin." E - 2 tins (unpaid, 14 zorkmids). You rebalance your load. Movement is difficult. Heloise eats a small mimic corpse. You see a tripe ration appear where Heloise was! 2 tins for 14 zorkmids. Pay? [yn] (n) y You bought 2 tins for 14 gold pieces. "Thank you for shopping in Wonotobo's general store!" Unknown command ' '. You are beginning to feel hungry. You see here a scroll called id (for sale, 27 zorkmids). Heloise picks up a runed short sword. Heloise misses the giant mimic. "For you, good sir; only 27 zorkmids for this scroll called id." L - a scroll called id (unpaid, 27 zorkmids). Heloise drops a runed short sword. Heloise misses the giant mimic. A scroll called id for 27 zorkmids. Pay? [yn] (n) y You bought a scroll called id for 27 gold pieces. "Thank you for shopping in Wonotobo's general store!" Heloise bites the giant mimic. Heloise bites the giant mimic. The giant mimic hits Heloise. The giant mimic hits Heloise. Heloise misses the giant mimic. Heloise bites the giant mimic. Heloise misses the giant mimic. Heloise bites the giant mimic. Heloise bites the giant mimic. The giant mimic hits Heloise. Heloise is killed! Something is written here in the dust. You read: "(lo??| f?? r??rtor". You hit the gas spore. You kill the gas spore! You are caught in the gas spore's explosion! The gnome lord hits! The gnome lord hits! You don't have enough stamina to move. The gnome lord hits! The gnome lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 3642 gold pieces Weapons p - 9 +0 arrows u - a +0 bow v - a +2 sling named +2 N - 3 +1 darts named +1 S - 19 +0 darts s - 2 +0 orcish daggers (at the ready) a - a +2 bullwhip (weapon in hand) Q - a blessed +1 long sword named +1 Armor c - an uncursed +0 fedora n - an uncursed +0 orcish helm B - an uncursed +0 pair of jumping boots (being worn) q - a cursed +0 cloak of magic resistance R - an uncursed +0 elven mithril-coat (being worn) Comestibles w - an uncursed carrot d - 3 uncursed food rations o - 2 cursed food rations O - an uncursed pancake E - 2 uncursed tins of spinach A - an uncursed lichen corpse Scrolls P - a blessed scroll of enchant weapon L - a cursed scroll of identify Potions x - an uncursed potion of acid Y - a cursed potion of object detection F - an uncursed potion of see invisible Z - a cursed potion of see invisible Rings i - a cursed ring of cold resistance C - an uncursed ring of protection from shape changers K - an uncursed ring of protection from shape changers y - a cursed ring of searching z - a cursed ring of teleportation G - a cursed ring of teleportation Wands j - a cursed wand of create monster (0:12) t - a wand of striking (0:2) Tools h - an uncursed sack containing 25 items e - an uncursed leash J - a blessed magic lamp (lit) k - a cursed skeleton key f - a tinning kit (0:92) l - an uncursed towel Gems/Stones H - an uncursed amethyst stone M - an uncursed aquamarine stone I - 2 uncursed sapphires W - an uncursed worthless piece of blue glass m - an uncursed worthless piece of red glass r - 2 uncursed worthless pieces of white glass X - an uncursed worthless piece of yellow glass b - an uncursed luckstone g - an uncursed touchstone Contents of the sack: 646 gold pieces 2 uncursed scrolls of amnesia an uncursed scroll of create monster a cursed scroll of create monster an uncursed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a cursed scroll of enchant weapon 2 cursed scrolls of gold detection an uncursed scroll of light a cursed scroll of magic mapping an uncursed scroll of punishment an uncursed scroll of remove curse an uncursed scroll of taming an uncursed spellbook of detect monsters an uncursed potion of blindness a cursed potion of booze a cursed potion of hallucination a cursed potion of healing a blessed potion of monster detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of paralysis an uncursed potion of see invisible a +0 pick-axe Staengia the Archeologist's attributes: Background: You were an Investigator, a level 6 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 5064 turns ago. You had 493 experience points, 147 more were needed to attain level 7. Basics: You had 0 out of 42 hit points. You had all 27 energy points (spell power). Your armor class was 4. Your wallet contained 3642 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You were hungry. You were stressed; movement was moderately slowed. You were wielding a whip. You had basic skill with whip and could have enhanced that. Final Attributes: You were piously aligned. You saw invisible. You were telepathic. You were stealthy. You could jump. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a small mimic a large dog a blue jelly 2 gnome mummies a wood nymph a water nymph 2 rock moles 2 fog clouds 3 yellow lights a shrieker 5 gnome lords a gnomish wizard a gray ooze a giant ant 3 floating eyes 3 dwarves a homunculus a kobold shaman 4 rothes a giant bat a monkey 4 iguanas 2 coyotes a gas spore a hobbit a manes a large kobold a hobgoblin 3 giant rats 2 yellow molds a green mold a red mold 9 gnomes 8 garter snakes 2 geckos 3 jackals 2 foxes 3 kobolds 4 goblins a sewer rat 3 grid bugs 3 bats 3 lichens a kobold zombie 2 newts 100 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: <- You were here. A general store. Final resting place for you, killed by a gnome lord. Level 3: Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: A fountain, a sink. Final resting place for rowboat-Wiz-Elf-Mal-Cha, killed by a rothe. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 4288 Au | | killed by a | | gnome lord | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 6032 points, and 4288 pieces of gold, after 5064 moves. You were level 6 with a maximum of 42 hit points when you died.