Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-15 17:06:35, ended 2026-06-16 00:28:03. Staengia, lawful male human Archeologist ---- --..| |<..-- --.%.----- -%...--.---- .........@M.. ........---- .....--- ..| Staengia the Investigator St:25 Dx:12 Co:17 In:13 Wi:17 Ch:9 Lawful Dlvl:10 $:549 HP:0(80) Pw:48(48) AC:0 Xp:9/3376 T:9424 Burdened Latest messages: The bat misses! The bat just misses! You kill the bat! You have a little trouble lifting u - a clear potion. There are many more objects here. What do you want to use or apply? [ae-hj-mstFKPRSWZ or ?*] h You put a clear potion into the sack. The bat misses! You kill the bat! You hear crashing rock. What do you want to throw? [$anwy or ?*] y In what direction? k The throwing star misses the bat. The bat bites! You kill the bat! You have a little trouble lifting y - an uncursed throwing star (4 in total). Something is written here in the dust. You read: "??o?". Where do you want to travel to? (For instructions type a '?') The hill orc throws an orcish dagger! An orcish dagger misses you. You kill the hill orc! You fall down the stairs. You swap places with the peaceful hobbit. You kill the gnome! You see here a gnome corpse. The giant spider bites! The giant spider bites! You hit the giant spider! The giant spider bites! The giant spider bites! You hit the giant spider! The giant spider bites! You kill the giant spider! You kill the gnome! You have a little trouble lifting v - a scroll of teleportation. You see here a giant spider corpse. The gnomish wizard points at you, then curses. You kill the gnomish wizard! You see here a partly used candle (lit). You have a little trouble lifting x - a partly used candle (lit). What do you want to use or apply? [ae-hj-mstxFKPRSWZ or ?*] x You snuff out your candle. You hit the human mummy! The human mummy hits! The human mummy hits again! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 549 gold pieces Weapons (')') n - a blessed +0 dart (at the ready) y - 4 +0 shuriken w - a blessed +1 dagger named +1 a - a +2 bullwhip G - the blessed +0 Grayswandir (weapon in right hand) Armor ('[') U - an uncursed +0 elven leather helm (being worn) I - an uncursed +0 pair of gauntlets of power (being worn) X - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles ('%') i - 2 uncursed cram rations d - 5 uncursed food rations D - an uncursed fortune cookie M - an uncursed pancake O - 2 uncursed tripe rations p - an uncursed tin of french fried small mimic meat J - an uncursed tin of smoked kobold leader meat r - an uncursed lichen corpse N - an uncursed lizard corpse Scrolls ('?') b - an uncursed scroll of create monster v - a cursed scroll of teleportation Potions ('!') A - an uncursed potion of sickness Rings ('=') Q - an uncursed ring of fire resistance C - an uncursed ring of poison resistance o - a cursed ring of polymorph named x Wands ('/') Z - a wand of cancellation (0:4) e - a blessed wand of create monster (0:14) m - a wand of death (0:4) R - a wand of digging (0:5) K - a wand of digging (0:4) j - a blessed wand of enlightenment (0:11) F - a wand of secret door detection (0:14) P - a wand of slow monster (0:3) Tools ('(') h - an uncursed sack containing 19 items S - a magic marker (0:75) s - a magic marker (0:62) t - an uncursed oil lamp (lit) k - an uncursed skeleton key x - an uncursed partly used tallow candle W - an uncursed tallow candle f - a tinning kit (0:40) l - an uncursed towel Gems/Stones ('*') g - an uncursed touchstone Contents of the sack: 1809 gold pieces a +3 dart named +3 an uncursed scroll of amnesia 3 uncursed scrolls of blank paper a cursed scroll of destroy armor 2 uncursed scrolls of enchant weapon a blessed scroll of identify 3 uncursed scrolls of identify a cursed scroll of identify a cursed spellbook of detect monsters an uncursed potion of confusion an uncursed potion of monster detection a blessed potion of sickness 2 uncursed potions of water a +0 pick-axe an uncursed chrysoberyl stone an uncursed emerald 2 uncursed jasper stones 2 uncursed turquoise stones Staengia the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Gnomish Mines, on level 10. You entered the dungeon 9424 turns ago. It was the midnight hour. There was a new moon in effect when your adventure ended. You had 3376 experience points, 1744 more were needed to attain level 10. Basics: You had 0 out of 80 hit points. You had all 48 energy points (spell power). Your armor class was 0. Your wallet contained 549 zorkmids, and you had 1809 more stashed away in your pack. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 25 (base:3, peak:12, innate limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a saber. You had expert skill with saber. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You resisted hallucinations. You had automatic searching. You were stealthy. You had a small defense bonus (+2). You were guarded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 54 minutes and 30 seconds. Major events: Turn 1: Staengia the lawful male human Archeologist entered the dungeon 11: made his first wish - "blessed +2 Grayswandir", got "a silver saber named Grayswandir" 880: attained the rank of Field Worker (level 3) 2319: entered the Gnomish Mines 2840: attained the rank of Investigator (level 6) 7268: reached Mine Town 9424: killed by a human mummy You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Expert] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). Achievements: You attained the rank of Field Worker. You entered the Gnomish Mines. You attained the rank of Investigator. You entered Minetown. You entered a shop. You entered a temple. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: Level 3: A grave. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Level 6: Many fountains. Oracle of Delphi. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Level 8: Many shops, a temple and an altar, some fountains, some trees. Level 9: Level 10: <- You were here. Final resting place for you, killed by a human mummy. Vanquished creatures: a wumpus 3 wargs a small mimic an ettin mummy a large dog an ochre jelly 2 watchmen 2 chameleons a giant beetle a quivering blob a cockatrice 2 leprechauns a giant spider a horse an orc mummy 2 owlbears 2 gold golems 2 Green-elves 3 lizards a dog a blue jelly a gnome mummy 2 snakes 2 apes 3 Woodland-elves 4 soldier ants a wood nymph a mountain nymph 6 Mordor orcs 5 Uruk-hai a rock piercer a pony 2 fog clouds 2 yellow lights 3 shriekers a violet fungus 11 gnome leaders 4 gnomish wizards a kobold mummy a guardian naga hatchling a gray ooze a barrow wight 6 elf zombies 2 ghouls a straw golem a paper golem 3 giant ants 2 kittens 9 dwarves 2 homunculi 3 kobold leaders a kobold shaman 11 hill orcs 6 rothes a rabid rat 4 giant bats a monkey 7 iguanas 2 coyotes 2 gas spores 3 hobbits 8 giant rats 8 cave spiders 2 yellow molds a red mold 50 gnomes 9 garter snakes 3 gnome zombies 5 geckos 18 jackals a fox 2 kobolds 5 goblins a sewer rat 6 grid bugs 4 bats 5 lichens a kobold zombie 8 newts 289 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 2358 Au | | killed by a | | human mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Archeologist... You died in The Gnomish Mines on dungeon level 10 with 16227 points, and 2358 pieces of gold, after 9424 moves. You were level 9 with a maximum of 80 hit points when you died.