Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-16 19:00:48, ended 2026-04-17 10:21:03. Stef75, chaotic male orcish Rogue ---------------------- |..................^... ..| |...----------------------------..| # |...|.........................*|..| # # ---...|.............<(..)...........|## *. |....---................)(.[..*.)^|.... f.. |....|............................|..|.. @ ---..------------------------------..|-. 0 * |.... |... # # ---..-- |....# # .---- .....| |..... # .....|----.--- ....... * ..---|...|.| ....|.. T -------..----%%.|.| ...|.... # |....(..........|.+ ------... # |.---------------.| |..... d |...............(.| |........ ------------------ ---------- Stef75 the Pilferer St:25 Dx:17 Co:18 In:12 Wi:13 Ch:10 Chaotic Dlvl:12 $:297 HP:0(63) Pw:29(29) AC:-3 Xp:10/7227 T:12659 Burdened Latest messages: What do you want to use or apply? [b-dgilnpqu-xACGNPSVX or ?*] You put a black gem into the bag of holding. You put 5 green gems into the bag of holding. You put 3 red gems into the bag of holding. You put a red gem into the bag of holding. You put a violet gem into the bag of holding. You put a white gem into the bag of holding. You put a yellowish brown gem into the bag of holding. You put a sapphire into the bag of holding. You put a stone called nijeL into the bag of holding. What do you want to drop? [$a-hj-qs-xzA-CEGHJL-QS-VX-Z or ?*] You drop 10 rocks. The large cat drops a gem. You see here a gray stone. You hear some noises. What do you want to use or apply? [b-dglnpqu-xACGNPSVX or ?*] You now wield an uncursed pick-axe. In what direction do you want to dig? [78963>] You start digging. The large cat picks up a gem. This wall is too hard to dig into. What do you want to use or apply? [b-dglnpqu-xACGNPSVX or ?*] In what direction do you want to dig? [78963>] You start digging. The large cat drops a gem. The large cat picks up a gem. You hit the rock with all your might. You succeed in cutting away some rock. You see here a gray stone. The large cat drops a gem. In what direction? The large cat picks up a rock. You swap places with your large cat. You see here a gray stone. You have a little trouble lifting R - a gray stone. What do you want to call? [begmnqt-wzCGN-SVX or ?*] You stop. Your large cat is in the way! You see here a stone called Luck. You have a little trouble lifting R - a stone called Luck. You have a little trouble lifting W - 4 white gems. You swap places with your large cat. You see here a violet gem. You have a little trouble lifting i - a violet gem. The large cat drops a rock. You see here a rock. The troll zaps a steel wand! The death ray hits you! Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Coins $ - 297 gold pieces Weapons T - 10 cursed +0 arrows j - 2 blessed +0 darts U - a blessed rusty +0 dart E - 19 uncursed +0 darts Z - 24 blessed poisoned +0 darts o - an uncursed +2 dagger s - 6 uncursed +0 daggers J - 6 uncursed +0 daggers (at the ready) a - 2 uncursed +0 elven daggers f - 7 uncursed +0 orcish daggers h - an uncursed +0 orcish dagger Armor z - an uncursed +0 dwarvish iron helm (being worn) e - an uncursed +0 pair of gauntlets of power (being worn) m - a blessed rusty +0 pair of iron shoes (being worn) O - an uncursed very burnt +1 dwarvish cloak (being worn) Y - an uncursed +0 elven mithril-coat (being worn) Comestibles L - an uncursed banana k - 2 uncursed food rations B - an uncursed food ration H - an uncursed lizard corpse Scrolls t - a blessed scroll of food detection Wands u - an uncursed wand of fire (0:3) q - an uncursed wand of magic missile (0:7) g - a cursed wand of magic missile (0:4) X - an uncursed wand of polymorph (0:5) S - an uncursed wand of sleep (0:4) V - an uncursed wand of sleep (0:4) C - an uncursed wand of speed monster (0:5) P - an uncursed wand of speed monster (0:5) N - an uncursed wand of striking (0:5) Tools b - a blessed bag of holding containing 94 items n - an uncursed bag of tricks (0:18) d - an uncursed bugle G - an uncursed fire horn (0:7) v - an uncursed tooled horn l - a blessed brass lantern (lit) c - an uncursed expensive camera (0:50) p - an uncursed lock pick x - an uncursed +0 pick-axe (weapon in hand) w - an uncursed tin whistle A - an uncursed towel Gems/Stones i - an uncursed amethyst stone W - 4 uncursed diamonds Q - an uncursed worthless piece of black glass R - 2 uncursed luckstones Contents of the bag of holding: 143 gold pieces 10 uncursed +0 silver arrows 9 blessed +5 darts 7 uncursed +0 darts a blessed +1 dagger 8 uncursed +0 daggers an uncursed +0 knife an uncursed +0 orcish short sword a cursed -3 helm of brilliance an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes a cursed +0 pair of iron shoes an uncursed +1 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 mummy wrapping an uncursed clove of garlic 13 uncursed food rations an uncursed fortune cookie 2 uncursed lembas wafers an uncursed melon 2 uncursed pancakes 2 uncursed pears an uncursed tripe ration a cursed scroll of amnesia 3 uncursed scrolls of blank paper 2 uncursed scrolls of blank paper a cursed scroll of blank paper 2 uncursed scrolls of confuse monster an uncursed scroll of create monster 2 uncursed scrolls of earth an uncursed scroll of enchant weapon 3 blessed scrolls of identify 2 uncursed scrolls of light an uncursed scroll of punishment an uncursed scroll of teleportation an uncursed potion of confusion an uncursed potion of enlightenment an uncursed potion of hallucination a blessed potion of healing a blessed potion of object detection 2 potions of holy water an uncursed potion of water a cursed ring of hunger a cursed -3 ring of protection an uncursed ring of see invisible an uncursed ring of see invisible an uncursed ring of stealth an uncursed ring of stealth a cursed ring of teleportation an uncursed ring of warning an uncursed wand of create monster (0:13) an uncursed wand of light (0:14) an uncursed wand of light (0:12) an uncursed wand of polymorph (0:5) an uncursed wand of secret door detection (0:14) an uncursed wand of sleep (0:7) an uncursed wand of slow monster (0:6) an uncursed wand of speed monster (0:3) an uncursed wand of striking (0:3) an uncursed wand of teleportation (0:3) a cursed wand of teleportation (0:5) an uncursed wand of undead turning (0:7) an empty uncursed sack an uncursed mirror an uncursed skeleton key an uncursed skeleton key an uncursed amethyst stone an uncursed citrine stone 5 uncursed emeralds an uncursed jade stone an uncursed jasper stone an uncursed jet stone an uncursed obsidian stone an uncursed opal 3 uncursed rubies an uncursed sapphire 2 uncursed sapphires an uncursed topaz stone an uncursed worthless piece of yellowish brown glass an uncursed flint stone Stef75 the Rogue's attributes: Background: You were a Pilferer, a level 10 male orcish Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 12659 turns ago. There was a new moon in effect when your adventure ended. You had 7227 experience points, 2773 more were needed to attain level 11. Basics: You had 0 out of 63 hit points. You had all 29 energy points (spell power). Your armor class was -3. Your wallet contained 297 zorkmids. Autopickup was on for '$?!=/' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/02, innate limit:18/50). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 10 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a small defense bonus (+3). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 giant mimics 2 flesh golems 2 baby purple worms a stalker 6 wargs a small mimic a warhorse a xan an ettin mummy an ogre lord a sasquatch a wood golem a gelatinous cube 3 large dogs a freezing sphere a flaming sphere 3 tigers a red naga a carnivorous ape an ettin zombie a Grey-elf an incubus 2 chameleons a crocodile 2 giant beetles a quivering blob 4 wolves a panther a spotted jelly 2 leprechauns an orc-captain a mumak 2 giant spiders 2 ice vortices 2 vampire bats a forest centaur 6 gnome kings 2 dwarf mummies a rust monster an owlbear 2 yetis 2 gold golems a lizard a dingo a dog a jaguar a dwarf lord a blue jelly 3 dust vortices a raven 3 plains centaurs a gnome mummy a snake 6 apes 3 wood nymphs a water nymph 4 mountain nymphs 2 Mordor orcs 3 Uruk-hai a rock piercer 3 rock moles 4 yellow lights 3 shriekers a violet fungus 14 gnome lords 5 gnomish wizards 2 kobold mummies 2 red naga hatchlings 2 black naga hatchlings a gray ooze a barrow wight 2 ghouls 2 paper golems 2 baby crocodiles 4 giant ants 3 little dogs 6 floating eyes 20 dwarves a homunculus 2 hill orcs 4 rothes a rabid rat a centipede 2 giant bats 2 monkeys an orc zombie 6 dwarf zombies a werejackal 8 killer bees 2 acid blobs 4 coyotes 8 hobbits a large kobold 2 giant rats a cave spider a brown mold 2 yellow molds a red mold 57 gnomes 3 gnome zombies 3 geckos 6 jackals a fox 4 kobolds 2 goblins 2 sewer rats 8 grid bugs 5 bats 3 lichens 4 newts 332 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain, some sinks. Level 2: A general store, a fountain. Level 3: "V" A scroll shop, a fountain. Level 4: "V" A wand shop, a fountain, a sink. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: <- You were here. A fountain. Final resting place for you, killed by a death ray. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Stef75 | | 440 Au | | killed by a | | death ray | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Stef75 the Rogue... You died in The Gnomish Mines on dungeon level 12 with 29894 points, and 440 pieces of gold, after 12659 moves. You were level 10 with a maximum of 63 hit points when you died.