Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-26 21:51:30, ended 2025-08-30 11:54:05. Streuphy, neutral male human Caveman ---------- |........| ------- |........| R +.....| |.........# |.....| ----------- -------|--# ...#..| |..........###p########## # #### # ----.-- |...>.....| ## # # @ # |.......!..## ##### # #L #### |.........| #### ###############0#### ## # ----------- #### # ### ### ###### -.----|-- ##A@d######################## ##########........| ### # # ---|--## #####|.......| E ## # |.....###### #........| # --.-- # |....|# |.......| ###-..<| ###.(...-# --------- |...| ------ |...| |...| ----- Streuphy the Vagrant St:17 Dx:17 Co:17 In:9 Wi:10 Ch:10 Neutral Dlvl:11 $:0 HP:0(84) Pw:38(38) AC:-2 Exp:10 T:13805 Blind Latest messages: The ogre misses! The ogre misses! You hit the ogre. The ogre hits! The ogre misses! You hit the ogre. The ogre just misses! The ogre hits! You hit the ogre. You hear an ogre reading a scroll of create monster. Really attack the dog? [yn] (n) You hit the ogre. You kill the ogre! Welcome to experience level 10. You try to feel what is lying here on the ground. What do you want to throw? [ahB or ?*] In what direction? What do you want to use or apply? [beglpswACLST or ?*] k - an uncursed leash. The arch-lich touches you! You're covered in frost! One of your potions of object detection freezes and shatters! Your puce potion freezes and shatters! The arch-lich casts a spell! Monsters appear from nowhere! Pick an object. Unknown direction: 'w' (use 'h', 'j', 'k', 'l' or '.'). What do you want to zap? [gwACLT or ?*] Nothing happens. What do you want to read? [P or ?*] As you pronounce the formula on it, the scroll disappears. The arch-lich touches you! You're covered in frost! Your potion called CONFUSION freezes and shatters! The arch-lich casts a spell at you! Your boots disintegrate! What do you want to use or apply? [begklpswACLST or ?*] What do you want to write with? [- aeghlwA-CL-NT or ?*] You engrave in the ground with an uncursed wand of digging. You hear drilling! You try to feel what is lying here on the ground. Something is engraved here on the ground. You feel the words: "ElbeXeth". You feel no objects here. The arch-lich touches you! You're covered in frost! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Inventory: Weapons h - 2 +4 daggers (at the ready) B - a +1 dagger a - a +2 club (weapon in hand) Armor Q - an uncursed +0 dwarvish iron helm (being worn) F - a cursed -1 elven shield (being worn) o - a blessed +1 cloak of invisibility (being worn) r - an uncursed +0 Hawaiian shirt named TO_ENCHANT (being worn) f - a blessed +5 leather armor (being worn) Comestibles c - an uncursed lizard corpse Potions O - an uncursed potion of object detection Rings M - a blessed +1 ring of adornment N - an uncursed ring of conflict named CONFLICT Wands C - a wand of cancellation (0:4) L - a wand of digging (0:7) g - a wand of make invisible (0:7) w - a wand of speed monster (0:4) A - a cursed wand of teleportation (0:0) T - a wand of undead turning (0:6) Tools b - a blessed bag of holding containing 26 items p - an uncursed bag of holding containing 16 items k - an uncursed leash s - an uncursed lock pick S - an uncursed oil lamp e - an uncursed towel (being worn) Gems/Stones l - a blessed luckstone Contents of the bag of holding: 83 gold pieces a +0 silver saber an uncursed +0 cloak of invisibility 2 uncursed cream pies 2 cursed tripe rations a blessed scroll of blank paper 8 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of food detection a blessed scroll of identify 3 uncursed scrolls of identify 2 cursed scrolls of identify 2 uncursed scrolls of light an uncursed scroll of magic mapping 5 cursed scrolls of magic mapping a blessed scroll of teleportation a cursed scroll of teleportation a blessed potion of fruit juice an uncursed potion of levitation an uncursed potion of object detection an uncursed potion of restore ability a cursed ring of polymorph a cursed ring of polymorph a cursed expensive camera (0:30) a +0 pick-axe 7 uncursed wax candles Contents of the bag of holding: 3133 gold pieces a blessed +0 Uruk-hai shield 2 uncursed food rations 2 potions of holy water named UNCURSED 3 uncursed amethyst stones 2 uncursed diamonds 2 uncursed emeralds 2 uncursed fluorite stones an uncursed jet stone 4 uncursed rubies an uncursed topaz stone an uncursed worthless piece of black glass an uncursed worthless piece of orange glass an uncursed worthless piece of orange glass 5 uncursed worthless pieces of yellow glass 2 uncursed worthless pieces of yellow glass Streuphy the Caveman's attributes: Background: You were a Vagrant, a level 10 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 13805 turns ago. You had 5129 experience points, 4871 more were needed to attain level 11. Basics: You had 0 out of 84 hit points. You had all 38 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 10 (limit:18). Final Status: You were deliberately blind. You were unencumbered. You were wielding a club. You were skilled in club and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You were invisible to others. You were warded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a warg 4 small mimics an ogre lord a flaming sphere a shocking sphere a tiger a dwarf king an ochre jelly a leocrotta a mountain centaur a pit viper 2 chameleons a lynx a gremlin a spotted jelly a leprechaun 12 orc-captains a giant spider a baby long worm 2 black lights a vampire bat 3 gnome kings 2 orc mummies a dwarf mummy an ogre a yeti a gold golem a lizard a dog a housecat 2 jaguars 2 dwarf lords 2 dust vortices a raven a plains centaur a human zombie 2 Woodland-elves 4 soldier ants 3 fire ants 2 bugbears 3 imps 2 quasits 3 water nymphs a mountain nymph 3 Mordor orcs 18 Uruk-hai 5 orc shamans 2 rock piercers 2 rock moles 2 fog clouds a yellow light a shrieker 2 violet fungi 13 gnome lords 3 gnomish wizards a kobold mummy a red naga hatchling a guardian naga hatchling 2 gray oozes a ghoul 2 straw golems 2 paper golems 6 giant ants a floating eye a kitten 18 dwarves a homunculus a kobold lord a kobold shaman 32 hill orcs 4 rothes 2 centipedes a giant bat 4 orc zombies 2 wererats a werejackal 4 iguanas 11 killer bees an acid blob a coyote 3 gas spores 10 hobbits 4 manes 3 hobgoblins 3 giant rats 8 cave spiders 2 brown molds a yellow mold a green mold 52 gnomes 5 gnome zombies 3 geckos 12 jackals a fox 3 kobolds 3 goblins 5 sewer rats 4 grid bugs a bat 5 lichens a kobold zombie 6 newts 369 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A grave. Level 2: A general store. Level 3: A potion shop. Level 4: Stairs down to The Gnomish Mines. Level 5: A grave. Final resting place for atorox-Tou-Hum-Mal-Neu, killed by a rothe. Level 6: Level 7: A fountain, a sink. Level 8: An altar, some fountains. Level 9: Level 10: A very big room. Level 11: <- You were here. An altar to Ishtar, a sink. Final resting place for you, killed by a chameleon imitating an arch-lich. Level 12: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: An altar to Ishtar, a fountain. Level 9: Level 10: Level 11: Level 12: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Streuphy | | 3216 Au | | killed by a | | chameleon | | imitating an | | arch-lich | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Streuphy the Caveman... You died in The Dungeons of Doom on dungeon level 11 with 24091 points, and 3216 pieces of gold, after 13805 moves. You were level 10 with a maximum of 84 hit points when you died.