Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-18 16:05:13, ended 2026-05-11 17:32:36. Sumol, lawful male human Priest L A @ @ @ B @ A B ---------A A @A |.......| -- a a @ A @ A @ |...@@a.| @.@-- a @ A a @ @ @ |...@..@)a.A.@[AaD ... @ A |.......|a .A-- a.?.&. @ D@ @ @ A @ A@ |.......| A -- @.a%.. @ @ A@ A A --------- --a-- @ a |A..---- @ A A |...A..... D AA@ AA X ------.). X @ & A t X |... @ @ B A A AA & A A @ Sumol the Patriarch St:25 Dx:18 Co:18 In:22 Wi:22 Ch:15 Lawful S:1397338 Astral Plane $:0 HP:246(268) Pw:466(466) AC:-46 Xp:26/60002931 Hungry Blind T:45333 Latest messages: You hear a nearby zap. The priestess of Venus casts a spell! The priestess of Venus summons insects! Death moves the priest of Venus out of the way! You hear a nearby zap. The bolt of lightning hits the ice troll! The bolt of lightning misses the invisible renegade Angel of Mercury. Your arm tingles. "Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?" You hear some noises in the distance. You hear some noises. "Twixt thy cousin and thee, Medusa is the prettier." You hear some noises in the distance. You hear some noises. What do you want to use or apply? [b-df-kntzBEMTYZ or ?*] j You can see again. The giant ant misses the Elvenking. The giant ant turns to flee. The Elvenking swings his runed broadsword at the giant ant. The Elvenking hits the giant ant. The giant ant is killed! The Angel of Mars picks up a burnt small shield. The priestess of Venus swings her long sword at the Angel of Moloch. The priestess of Venus hits the Angel of Moloch. The priestess of Venus hits the Angel of Moloch. The Angel of Moloch zaps a wand of lightning! The ice troll is killed by the bolt of lightning! The bolt of lightning whizzes by you! You are blinded by the flash! You hear some noises in the distance. You hear some noises. You hear some noises in the distance. The priest of Mercury casts a spell! Pick an object. _ an iron chain or an altar (lawful high altar) You hear some noises. The magic missile hits the giant beetle. The magic missile hits the Elvenking! What do you want to sacrifice? [l or ?*] ? You offer the Amulet of Yendor to Mercury... An invisible choir sings, and you are bathed in radiance... The voice of Mercury thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets G - an amulet of life saving Weapons a - the blessed rustproof +6 Magicbane (weapon in hand) K - 20 blessed +7 darts (at the ready) Armor e - a blessed +4 shield of reflection (being worn) p - the blessed +4 Mitre of Holiness (being worn) u - a blessed rustproof +4 pair of gauntlets of power (being worn) v - a blessed fireproof +4 pair of speed boots (being worn) x - a blessed fireproof +5 cloak of protection (being worn) A - a blessed +4 Hawaiian shirt (being worn) J - a +5 gray dragon scale mail (being worn) Comestibles C - a lizard corpse Spellbooks D - the Book of the Dead Potions o - 3 potions of full healing Rings m - a ring of conflict (on right hand) O - a ring of regeneration R - a ring of free action (on left hand) U - a ring of levitation W - a ring of protection from shape changers Wands d - a blessed wand of teleportation (0:4) h - a wand of fire (0:8) i - a cursed wand of cold (0:1) k - a wand of death (0:0) n - a wand of fire (0:5) z - a wand of cancellation (0:8) B - a wand of cold (0:7) Z - a cursed wand of lightning (0:4) Tools b - a blessed bag of holding named +9 cold poison sleep shock firm fire containing 112 items c - a stethoscope f - an oilskin sack containing 4 items g - a moist towel j - a +0 unicorn horn t - a partly used wax candle E - the Bell of Opening (0:1) M - a partly used wax candle (lit) T - a magic marker (0:65) Y - the Candelabrum of Invocation (7 candles attached) Gems/Stones N - a luckstone Contents of the bag of holding named +9 cold poison sleep shock firm fire: 254 gold pieces an amulet of life saving an amulet of life saving an amulet of reflection 129 blessed +7 darts the rustproof +0 Demonbane the cursed +0 Grayswandir 2 mangos a candy bar 2 carrots a clove of garlic 6 cream pies 2 fortune cookies 9 lumps of royal jelly a melon a pancake a pear a sprig of wolfsbane 3 tripe rations a blessed tin of storm giant meat 5 eggs 10 lizard corpses a scroll of earth 4 blessed scrolls of remove curse 2 scrolls of remove curse a blessed scroll of scare monster a blessed scroll of stinking cloud 2 blessed scrolls of teleportation a blessed potion of extra healing 7 potions of extra healing 2 blessed potions of full healing 12 potions of holy water a ring of cold resistance a ring of fire resistance a ring of invisibility a cursed ring of invisibility a cursed ring of invisibility named 2 a cursed ring of invisibility named 1 a ring of poison resistance a ring of polymorph control a blessed +1 ring of protection a +2 ring of protection a +1 ring of protection a ring of regeneration a ring of see invisible a ring of shock resistance a ring of slow digestion a cursed ring of stealth a ring of sustain ability a ring of teleport control a ring of teleportation a ring of warning a wand of cold (0:6) a wand of cold (0:6) a wand of cold (0:4) a wand of cold named 0 (0:0) a wand of death (0:3) a wand of fire (0:0) a wand of lightning (0:6) a wand of lightning (0:4) a wand of lightning (0:0) a wand of magic missile (0:6) a wand of magic missile (0:6) a wand of magic missile (0:5) a wand of magic missile (0:1) a wand of make invisible (0:8) a wand of probing (0:7) a wand of secret door detection (0:13) a wand of sleep (0:7) a wand of sleep (0:7) a wand of speed monster (0:7) a wand of speed monster (0:6) a wand of speed monster (0:4) a wand of speed monster (0:4) a wand of teleportation (0:8) a wand of teleportation (0:5) a wand of teleportation (0:5) a wand of teleportation (0:4) a wand of teleportation (0:2) a cursed wand of teleportation (0:7) a wand of wishing (1:1) an empty sack a bugle a frost horn (0:6) a frost horn (0:3) a can of grease (0:12) an expensive camera (0:52) an expensive camera (0:35) a magic whistle a skeleton key a tin opener a +0 unicorn horn a cursed +0 unicorn horn a wax candle 3 agate stones 2 amber stones 6 amethyst stones 2 aquamarine stones a black opal 5 chrysoberyl stones a citrine stone a dilithium crystal an emerald 3 garnet stones 3 jade stones a jasper stone a jet stone 6 obsidian stones 3 sapphires 2 turquoise stones a luckstone a blessed touchstone Contents of the oilskin sack: a blessed scroll of scare monster a blessed scroll of teleportation a cursed scroll of teleportation a blessed potion of full healing Sumol the Priest's attributes: Background: You were a Patriarch, a level 26 human Priest. You were lawful, on a mission for Mercury who was opposed by Venus (neutral) and Mars (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 45333 turns ago. You had 60002931 experience points, 9997069 more were needed for level 27. Your score was 1397338 before end-of-game adjustments. Basics: You had 246 out of 268 hit points. You had all 466 energy points (spell power). Your armor class was -46. Your wallet was empty. Autopickup was on for '_' plus thrown. Final Characteristics: Your strength was 25 (base:18/04, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 22 (base:18, innate limit:18). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 15 (limit:18). Final Status: You were temporarily blind. You were hungry. You were unencumbered. You were wielding a dagger. You had no skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You were warned. You were invisible to others. You caused conflict. You had a moderate defense bonus (+9). You were protected. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived after being killed once. Vanquished creatures: Orcus Yeenoghu Juiblex the Wizard of Yendor (9 times) Pestilence Vlad the Impaler 3 arch-liches a high priest 3 mastodons Medusa 17 krakens 7 iron golems 7 master liches 11 storm giants a titan 2 glass golems 2 balrogs Nalzok 13 purple worms 5 gray dragons 4 silver dragons 4 red dragons 5 white dragons 2 orange dragons 6 black dragons 2 blue dragons 4 green dragons 19 minotaurs 10 jabberwocks 10 baluchitheria 4 Angels 5 demiliches 7 stone golems 3 Olog-hai 3 Nazgul 9 pit fiends 4 sandestins 4 hell hounds 5 titanotheres 4 trappers a baby red dragon 3 guardian nagas 8 disenchanters 44 vampire lords 4 skeletons a guard 15 aligned priests 7 captains 6 shades 9 liches a water troll a clay golem 3 nurses 4 ice devils 5 nalfeshnees 3 lurkers above 4 Aleaxes a frost giant 4 ettins 9 black puddings 48 vampires 7 lieutenants a watch captain 126 ghosts a queen bee 9 winged gargoyles 3 mind flayers 8 giant mimics 4 long worms 9 zruties 4 fire giants 14 ogre kings 4 ice trolls 13 rock trolls 12 umber hulks 3 flesh golems 12 Elvenkings a doppelganger 12 hezrous 12 bone devils 5 large mimics 3 wumpuses a fire vortex a couatl 16 stalkers 2 air elementals 7 fire elementals 13 earth elementals 10 water elementals 6 hill giants 4 giant mummies 2 black nagas 12 xorns 38 giant zombies 18 elf-lords 8 sergeants 3 water demons 16 barbed devils 6 vrocks 6 salamanders 6 wargs 5 winter wolves 4 hell hound pups 8 small mimics 3 glass piercers 7 warhorses 8 steam vortices 7 xans 5 ettin mummies 9 ogre lords 6 quantum mechanics 13 trolls 2 wood golems 3 erinyes 4 mariliths 7 sharks 11 electric eels 6 gelatinous cubes 4 pyrolisks 6 large dogs 6 flaming spheres 9 shocking spheres 3 large cats 7 tigers 5 gargoyles 2 dwarf kings 6 tengu 11 ochre jellies 12 leocrottas 5 energy vortices 2 mountain centaurs a stone giant 4 elf mummies 5 human mummies 4 red nagas 3 green slimes 6 pythons 13 pit vipers 3 cobras 158 wraiths 12 carnivorous apes 42 ettin zombies 3 leather golems 13 Grey-elves 49 soldiers 4 watchmen 9 succubi 8 horned devils 4 incubi 6 chameleons 3 crocodiles 20 giant beetles 4 quivering blobs 13 cockatrices 24 wolves a winter wolf cub 3 lynxes 5 panthers 5 gremlins a spotted jelly 16 leprechauns 3 orc-captains 7 iron piercers 3 mumakil 8 giant spiders 8 scorpions 4 horses an ice vortex 2 baby long worms 9 black lights 7 vampire bats 3 forest centaurs 6 gnome kings an orc mummy 4 dwarf mummies 4 ogres 7 brown puddings 6 rust monsters 9 owlbears 14 yetis a gold golem 7 werewolves 12 Green-elves 7 piranha 30 giant eels 13 lizards 6 chickatrices a dingo 2 dogs 2 housecats 6 jaguars 2 dwarf lords 5 blue jellies 2 white unicorns a gray unicorn 4 black unicorns 8 dust vortices 3 ravens 7 plains centaurs 4 gnome mummies 9 snakes 4 water moccasins 11 apes 139 human zombies 2 rope golems 11 Woodland-elves 18 soldier ants 16 fire ants 17 bugbears 2 imps 8 quasits a wood nymph 5 water nymphs 4 mountain nymphs 13 Mordor orcs 3 Uruk-hai 6 orc shamans 9 rock piercers 7 rock moles 3 ponies 3 fog clouds 7 yellow lights 4 shriekers 2 violet fungi 20 gnome lords 8 gnomish wizards 4 kobold mummies a red naga hatchling a black naga hatchling 2 golden naga hatchlings a guardian naga hatchling 9 gray oozes 13 barrow wights 43 elf zombies 50 ghouls 3 straw golems a paper golem 7 jellyfish a baby crocodile 23 giant ants 16 floating eyes 3 kittens 16 dwarves 3 homunculi 4 kobold lords 3 kobold shamans 28 hill orcs 23 rothes 2 rabid rats 6 centipedes 6 giant bats 3 Kop Sergeants 6 monkeys 54 orc zombies 54 dwarf zombies 3 wererats 5 werejackals 8 iguanas 59 killer bees 5 acid blobs 4 coyotes 6 gas spores 9 hobbits 9 manes 4 large kobolds 17 hobgoblins 7 giant rats 10 cave spiders 5 brown molds 5 yellow molds 3 green molds 8 red molds 45 gnomes 32 garter snakes 47 gnome zombies 11 geckos 9 jackals 4 foxes 7 kobolds 8 goblins 4 sewer rats 16 grid bugs 6 bats 11 lichens 55 kobold zombies 18 newts 2836 creatures vanquished. Genocided or extinct species: master mind flayers wraiths (extinct) human zombies (extinct) erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 7 species genocided. 3 species extinct. Voluntary challenges: You genocided 7 types of monsters. You never polymorphed an object. You used 4 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: One way stairs up to The Elemental Planes. Level 2: "bitch" Level 3: "gnomes south, gem stash" Stairs down to The Gnomish Mines. Level 4: Level 5: Oracle of Delphi. Level 6: "soko south" Stairs up to Sokoban, level 5. Level 7: Level 8: Level 9: A sink. Level 10: A sink. Level 11: A sink. Level 12: "unvault, brothel" Portal to The Quest. Level 13: "vault" Level 14: "vault" A sink, many graves. Level 15: "unvault" A scroll shop. Level 16: Level 17: "vault" A general store. Final resting place for needler-Tou-Hum-Mal-Neu, petrified by a cockatrice egg. Level 18: A primitive area. Level 19: An altar to Mercury. Level 20: Level 21: A temple. Level 22: "vault" Level 23: "polytrap" Level 24: Level 25: Level 26: Level 27: A fountain. The castle (play notes "CEEFF" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 28 to 47 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Some shops, an altar, a grave. Level 38: Level 39: Level 40: Stairs up to Vlad's Tower, level 39. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 10 Level 4: A grave. Final resting place for dalzul-Tou-Hum-Mal-Neu, killed by a gnome. Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: The Quest: levels 1 to 6 Level 1: "stash" A temple, many trees. Completed quest for the Arch Priest. Level 2: Many graves. Level 3: A temple, many graves. Level 4: Many graves. Level 5: Many graves. Level 6: Sokoban: levels 5 up to 2 Level 2: "Lair" Solved. Level 3: Solved. Level 4: Solved. Level 5: "stoned stash" Solved. Vlad's Tower: levels 39 up to 37 Level 37: Level 38: Level 39: Goodbye Sumol the Demigod... You went to your reward with 2927526 points, Magicbane (worth 3500 zorkmids and 8750 points) Grayswandir (worth 8000 zorkmids and 20000 points) Demonbane (worth 2500 zorkmids and 6250 points) The Mitre of Holiness (worth 2000 zorkmids and 5000 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) 6 amethyst stones (worth 3600 zorkmids), 6 obsidian stones (worth 1200 zorkmids), 5 chrysoberyl stones (worth 3500 zorkmids), 3 sapphires (worth 9000 zorkmids), 3 garnet stones (worth 2100 zorkmids), 3 agate stones (worth 600 zorkmids), 3 jade stones (worth 900 zorkmids), 2 turquoise stones (worth 4000 zorkmids), 2 aquamarine stones (worth 3000 zorkmids), 2 amber stones (worth 2000 zorkmids), 1 dilithium crystal (worth 4500 zorkmids), 1 black opal (worth 2500 zorkmids), 1 emerald (worth 2500 zorkmids), 1 citrine stone (worth 1500 zorkmids), 1 jet stone (worth 850 zorkmids), 1 jasper stone (worth 500 zorkmids), 3 amulets of life saving (worth 450 zorkmids), 1 amulet of reflection (worth 150 zorkmids), and 254 pieces of gold, after 45333 moves. You were level 26 with a maximum of 268 hit points when you ascended.