Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-29 20:59:19, ended 2025-08-30 07:02:49. Terpander, lawful male human Priest ----------- |.........| -------------------------------- ####..<.......| |......................@.......| # --.--- ---- |......--|-----....----..-----.| # ## |......|..|...|....|.....-...|.| # #.......|..|...|....|..|..|...|.| # |......|--|...|.------|).| ..|.| # |......|..|...|.|..| |.-----|.| # |.----.|..|-|--.|..| |.|....|.| # |.|..-.--|-..{..--|- |.|.._.|.|# ### |.|..|.............--+-.|....|.|### |.|---|---.-----|-....G@-....|.|## |.|..|...|.| |..|....-------|.|## +.|..|(((|.+ |..|....|#)|%%.-.|## |.|..|(((|%---|.%|....|(*|%%.|.|## |.--|-----..{.----....--|-----..## |........................[.....|# -------------------------------- Terpander the Aspirant St:10 Dx:11 Co:15 In:11 Wi:18 Ch:12 Lawful Dlvl:6 $:4711 HP:0(15) Pw:7(7) AC:-13 Xp:1/12 T:6144 Latest messages: Z - a dagger named 0. c - a cursed pair of hard shoes. g - a hooded cloak. The door opens. The orc zombie misses! This door is locked. This door is locked. What do you want to use or apply? [elqvw or ?*] y You don't have that object. What do you want to use or apply? [elqvw or ?*] Never mind. In what direction? 4 WHAMMM!!! In what direction? 4 As you kick the door, it crashes open! An arrow misses you. The priest of Anu intones: "Pilgrim, you enter a sacred place!" You experience a sense of peace. Pick an object. . a doorway or the floor of a room or the dark part of a room or ice (floor of a room) The sewer rat bites! You begin bashing monsters with your gloved hands. You hit the sewer rat. You hear some noises in the distance. You see here an arrow. The arrow hits the sewer rat. The sewer rat is killed! An arrow misses you. An arrow misses you. h - 3 arrows. An arrow misses you. h - an arrow. An arrow misses you. h - an arrow. An arrow misses you. An arrow misses you. An arrow misses you. h - 3 arrows. An arrow misses you. An arrow misses you. h - 2 arrows. An arrow misses you. An arrow misses you. h - 2 arrows. It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 4711 gold pieces Weapons h - 12 +0 arrows Z - 7 +0 daggers named 0 a - a blessed +1 mace Armor j - a +3 dwarvish iron helm (being worn) s - a blessed +1 pair of leather gloves (being worn) c - a cursed -1 pair of iron shoes G - a +0 pair of jumping boots K - a blessed +0 pair of speed boots (being worn) I - a +0 cloak of invisibility g - a +0 dwarvish cloak b - a +0 robe H - a +0 dwarvish mithril-coat (being worn) Comestibles J - an apple A - a carrot z - 5 food rations D - 2 fortune cookies f - a sprig of wolfsbane Potions P - a potion of holy water Wands w - a wand of fire (0:4) q - a wand of lightning (0:3) v - a cursed wand of striking (0:4) Tools l - a leash e - a tallow candle Gems/Stones X - an aquamarine stone d - 2 worthless pieces of green glass i - a worthless piece of orange glass p - a worthless piece of violet glass R - a worthless piece of white glass u - a cursed worthless piece of white glass V - 2 worthless pieces of yellowish brown glass Terpander the Priest's attributes: Background: You were an Aspirant, a level 1 human Priest. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 6144 turns ago. You had 12 experience points, 8 more were needed to attain level 2. Basics: You had 0 out of 15 hit points. You had all 7 energy points (spell power). Your armor class was -13. Your wallet contained 4711 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were devoutly aligned. You had a moderate defense bonus (+9). You were guarded. You were very fast. You are dead. Vanquished creatures: a giant mimic 2 large mimics 2 watchmen 4 gnome lords a gnomish wizard a kitten 4 dwarves a homunculus 5 monkeys an orc zombie 2 wererats 2 acid blobs 6 coyotes a gas spore a hobbit 2 large kobolds a giant rat a brown mold a yellow mold 2 green molds a red mold 19 gnomes a gnome zombie 5 geckos 9 jackals a fox 2 kobolds 4 goblins 4 sewer rats 6 grid bugs a bat 13 lichens 5 kobold zombies 16 newts 128 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: A delicatessen. Level 3: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 4: An altar to Anu, a fountain. Level 5: Level 6: An altar, a fountain, a grave. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Many shops, a temple, some fountains, a sink. Final resting place for you, killed by an invisible gnome king. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Terpander | | 4711 Au | | killed by an | | invisible gnome | | king | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Terpander the Priest... You died in The Gnomish Mines on dungeon level 6 with 4548 points, and 4711 pieces of gold, after 6144 moves. You were level 1 with a maximum of 15 hit points when you died.