Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-02 18:22:43, ended 2025-12-03 14:16:39. TheFEGuy, lawful male human Knight }}}}}}}}}}}}}}} }}}}}}}}} }}}}}}} % % }}}}}}}}}}}}} }}}}}}}} % }}}}}} ------}}}}}}}}}}} }}}}}}} %}}}}}}}- |....|}}}}}}}}}. }}..}} % }..}}}} $ }|....|.}}}}}}} }... }}}}}} + @ }-....|.}}}}}}- }}}} }}}}} % }|....|.}}}}}}| .}}} ...} |....|.}}}}}}|....-- }}}}} % % |....|.}}}}}}}[....%} ...} % [ eM |..[.|.}}}}}}-....|% }}}}------ % ` [ de [ |.)[.|.}}}}}}}}}--- }}}}}}...... %! ? |....|.}}}}}}}}H}}}}}}}}S|[ % [ rd |.^..|.}}}}}}..}}}}}}}}}}--- % @ @ |...}|```}}}.}}}}}}...}}}}}| % |....-```}}.}}}}}}}}}}}}}}}| % % |...}|``@}}}}}}}..}}}}}}---- |....|};;.}....}}}}..}}.| ( ------}}}}}}}}}}}}}}}}}}- % }}}}}}}}}}}}}}}}}}}}}}} % }}}}}}}}}}}}}}}}}}}}}}}}}}}}}} TheFEGuy the Sergeant St:25 Dx:9 Co:17 In:9 Wi:14 Ch:17 Lawful Dlvl:21 $:1219 HP:0(98) Pw:86(86) AC:-5 Xp:12/23781 T:13526 Latest messages: Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You push the boulder into the water. Now you can cross it! The electric eel bites! The electric eel brushes against your leg. You hit the electric eel! The electric eel bites! The electric eel misses! The electric eel bites! The electric eel brushes against your leg. You kill the electric eel! You hit the electric eel! The electric eel just misses! The electric eel brushes against your leg. You kill the electric eel! The electric eel bites! The electric eel brushes against your leg. An electric eel was hidden under the water! The electric eel bites! The electric eel brushes against your leg. You hit the electric eel! You kill the electric eel! The electric eel bites! The electric eel swings itself around you! The electric eel bites! The electric eel brushes against your leg. You hit the electric eel! The electric eel bites! The electric eel drowns you... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1219 gold pieces Amulets D - an uncursed amulet of reflection (being worn) V - a cursed amulet of reflection m - a cursed amulet of strangulation named Cursed Weapons a - the blessed rustproof +1 Excalibur (weapon in hand) Armor l - an uncursed +0 dented pot q - an uncursed greased +0 dwarvish iron helm (being worn) Z - an uncursed rusty +0 pair of gauntlets of power (being worn) e - a blessed greased +0 pair of high boots (being worn) P - a blessed greased +1 elven shield (being worn) M - an uncursed +0 cloak of displacement (being worn) c - an uncursed +0 T-shirt with text "I survived Yendor Military Boot Camp" S - a blessed greased +1 dwarvish mithril-coat (being worn) Comestibles w - an uncursed C-ration R - an uncursed clove of garlic i - 13 uncursed food rations t - an uncursed lembas wafer Scrolls Q - an uncursed scroll of amnesia L - 2 uncursed scrolls of blank paper n - 2 uncursed scrolls of create monster C - a cursed scroll of create monster b - an uncursed scroll of earth J - 2 uncursed scrolls of enchant weapon H - a blessed scroll of gold detection Y - 2 uncursed scrolls of light h - an uncursed scroll of remove curse p - an uncursed scroll of scare monster k - 2 uncursed scrolls of teleportation s - an uncursed scroll of teleportation A - a cursed scroll of teleportation G - a cursed scroll of teleportation Potions W - a blessed potion of levitation T - an uncursed potion of levitation N - 2 potions of holy water Rings z - an uncursed ring of slow digestion v - an uncursed ring of stealth Wands E - a wand of digging (0:5) O - a wand of light (0:11) g - a wand of nothing (0:13) Tools B - a can of grease named out of charges (0:0) f - an uncursed mirror u - an uncursed skeleton key d - an uncursed stethoscope F - an uncursed towel TheFEGuy the Knight's attributes: Background: You were a Sergeant, a level 12 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 21. You entered the dungeon 13526 turns ago. You had 23781 experience points, 16219 more were needed to attain level 13. Basics: You had 0 out of 98 hit points. You had all 86 energy points (spell power). Your armor class was -5. Your wallet contained 1219 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/09, innate limit:18/100). Your dexterity was 9 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 17 (limit:18). Final Status: You were held by an electric eel. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were displaced. You could jump. You were guarded. You were fast. You had reflection. You were lucky. You are dead. Vanquished creatures: a red dragon a white dragon a titanothere a baby yellow dragon a lurker above a frost giant 4 black puddings a ghost 2 queen bees an ogre king 5 rock trolls 2 Elvenkings a large mimic a stalker 8 small mimics 2 glass piercers a warhorse an ogre lord 3 trolls 3 electric eels a large dog a freezing sphere a flaming sphere a tiger 2 mountain centaurs a human mummy 3 red nagas a python a cobra 2 wraiths 3 soldiers a succubus 4 chameleons a crocodile 2 cockatrices 4 wolves a lynx a panther 2 gremlins a leprechaun 4 orc-captains an iron piercer a giant spider 2 horses a black light 2 vampire bats 2 brown puddings 3 rust monsters an owlbear a yeti a werewolf 2 Green-elves a dingo a housecat 2 jaguars a dwarf lord a blue jelly a dust vortex 3 ravens 3 plains centaurs a gnome mummy a snake an ape 2 rope golems 4 fire ants 7 bugbears an imp 14 quasits a wood nymph a rock piercer 2 ponies a fog cloud 5 yellow lights 2 shriekers 3 gnome lords 5 gnomish wizards a black naga hatchling a gray ooze a barrow wight 2 ghouls 2 paper golems 2 giant ants a little dog 5 floating eyes 2 kittens a dwarf 2 kobold shamans a hill orc 2 rothes a giant bat 3 monkeys an orc zombie 3 dwarf zombies a wererat 4 iguanas 22 killer bees 2 acid blobs 5 coyotes a gas spore a hobbit a large kobold 3 hobgoblins 2 cave spiders a brown mold 2 yellow molds a green mold a red mold 13 gnomes 2 gnome zombies 6 geckos a fox a goblin 2 sewer rats 3 grid bugs 3 bats 6 lichens 4 newts 279 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: Level 2: A potion shop. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Level 5: A fountain. Level 6: Level 7: Level 8: Many fountains. Level 9: An armor shop, an altar to Lugh, some fountains, a sink. Stairs up to Sokoban, level 8. Level 10: A general store, a fountain. Level 11: Some fountains, some sinks. Level 12: Some fountains. Level 13: Level 14: Level 15: Summoned by King Arthur. Portal to The Quest. Level 16: Level 17: A primitive area. Level 18: A temple, a fountain. Level 19: Some fountains, a grave. Level 20: A grave. Level 21: <- You were here. Final resting place for you, drowned in a pool of water by an electric eel. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. The Quest: Level 1: A throne. Home. Sokoban: levels 8 up to 7 Level 7: Unsolved. Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | TheFEGuy | | 1219 Au | | drowned in a | | pool of water by | | an electric eel | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well TheFEGuy the Knight... You drowned in The Dungeons of Doom on dungeon level 21 with 69780 points, and 1219 pieces of gold, after 13526 moves. You were level 12 with a maximum of 98 hit points when you drowned.