Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-26 03:21:55, ended 2026-03-26 04:00:35. ThermoNuclear, chaotic female elven Wizard ..... ..@... ..<... ...... ------ ThermoNucl the Thaumaturge St:12 Dx:11 Co:14 In:20 Wi:10 Ch:11 Chaotic Dlvl:6 $:348 HP:0(42) Pw:56(78) AC:3 Exp:7 T:3395 Blind Latest messages: Unknown command '^J'. There is an unlocked large box containing 14 items here, loot it? [ynq] (q) y You open the large box... k - an uncursed scroll of teleportation. You see here 8 gold pieces. $ - 8 gold pieces. You see here a statue of a coyote. In what direction? 4 The statue shatters. You feel tough! You must have been leading a healthy life-style. You are enveloped in a cloud of gas! You see here a splint mail. The yellow light explodes! You are blinded by a blast of light! With great effort you move the boulder. You try to move the boulder, but in vain. In what direction? 8 You hear a crumbling sound. You try to feel what is lying here on the ground. You feel here 23 stones. Wait! There's something there you can't see! It bites! It bites! You hit it. It bites! It misses! You hit it. It bites! It bites! You kill it! You descend the stairs. You feel an unseen monster! It just misses! It bites! You're on fire! You miss it. It bites! It misses! It bites! It bites! You're on fire! Your violet spellbook catches fire and burns! You hit it. It bites! It bites! You're on fire! It bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 348 gold pieces Weapons J - 4 +0 arrows F - 23 +0 darts v - 9 +0 daggers (at the ready) H - a +0 dagger I - a +1 elven dagger L - a +0 orcish dagger a - a blessed +1 quarterstaff (weapon in hands) Armor u - a blessed rusty +1 orcish helm (being worn) b - an uncursed +0 pair of leather gloves (being worn) l - an uncursed +0 pair of low boots (being worn) N - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +0 studded leather armor (being worn) Comestibles Q - an uncursed fortune cookie D - an uncursed lichen corpse Scrolls k - an uncursed scroll of teleportation Rings e - an uncursed ring of poison resistance d - an uncursed ring of polymorph Wands E - a wand of digging (0:1) q - a wand of magic missile (0:8) c - a wand of sleep (0:0) w - a wand of striking (0:5) B - a wand of striking (0:4) Tools n - an uncursed bugle P - an uncursed bugle z - a can of grease (0:9) T - an uncursed credit card O - an uncursed oil lamp o - an uncursed tin opener r - an uncursed tin whistle R - an uncursed tin whistle x - an uncursed towel Gems/Stones V - an uncursed worthless piece of blue glass W - an uncursed worthless piece of yellow glass ThermoNuclear the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3395 turns ago. It was nighttime. You had 821 experience points, 459 more were needed to attain level 8. Basics: You had 0 out of 42 hit points. You had 56 out of 78 energy points (spell power). Your armor class was 3. Your wallet contained 348 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 11 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a ghost a watchman a gnome king a dingo a jaguar a rope golem an orc shaman a rock mole a fog cloud a yellow light 5 gnome lords 2 gnomish wizards 2 ghouls a paper golem 5 dwarves a kobold lord a centipede 3 giant bats a monkey 2 dwarf zombies 2 wererats 3 killer bees a coyote 2 hobbits a hobgoblin a yellow mold 2 green molds 21 gnomes a gnome zombie a gecko 2 jackals a kobold 4 goblins 2 sewer rats 5 grid bugs a bat 2 lichens 4 newts 89 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: An altar to Anhur, a fountain. Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: Level 6: <- You were here. Final resting place for you, killed by a fire ant. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Many shops, a temple to Anhur, some fountains, a grave, some trees. Final resting place for Brudee-Tou-Hum-Fem-Neu, killed by a crossbow bolt. Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ThermoNuclear | | 348 Au | | killed by a fire | | ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ThermoNuclear the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 3948 points, and 348 pieces of gold, after 3395 moves. You were level 7 with a maximum of 42 hit points when you died.