Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-08 04:12:49, ended 2026-04-09 20:37:29. ThermoNuclear, chaotic female elven Wizard ------------- |.......| |.......|...| ----- ----.......-------........^..| |....... |..........................-|- |....[[------- |--..=%)%[%..^<(...........|. |..--..(.....-----..........[...............|. --..--.-----........|........%..........^.--| --. --..--.%| -----------..............*...---.----------..- ...--.| |%....................---................- ---.)----- ------------........--- ------------...--| |.........-- ---...-- --.(...---..-- --...-- ----..|..-- --..--------------------- ... ---.... ---....-|--- --..|...)..............--- ..... |..... |.......| --..................(...-.. ....-- |--..- ---.--.-- ----...........^.....--- ---..------..d-- ..| |...............|..| %.-.^...@d....| ------------- --- ------------ ThermoNucl the Thaumaturge St:14 Dx:11 Co:16 In:20 Wi:12 Ch:8 Chaotic Dlvl:12 $:1007 HP:0(66) Pw:79(107) AC:3 Exp:9 T:9563 Stressed Latest messages: You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. You find a hidden door. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [fgi-mopuvyzCFIKMPSUW-Y or ?*] y In what direction? 4 Unlock it? [yn] (n) y You succeed in picking the lock. The door opens. Wait! That's a large mimic! You hit the large mimic. The large mimic hits! You hit the large mimic! The magic-absorbing blade scares the large mimic! You get released! The large mimic turns to flee. The large mimic hits! The magic-absorbing blade stuns the large mimic! The large mimic hits! The magic-absorbing blade scares the large mimic! The large mimic resists! The large mimic is stunned. The magic-absorbing blade stuns the large mimic! You kill the large mimic! You see here a large mimic corpse. s - a green gem. t - a violet gem. x - a white gem. You hear a E flat squeak in the distance. The wolf bites! The magic-absorbing blade scares the wolf! The wolf turns to flee. The wolf bites! The wolf bites! The wolf bites! The wolf bites! In what direction? 6 The wolf suddenly seems weaker! The wolf suddenly seems weaker! The wolf bites! The wolf bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1007 gold pieces Weapons N - 16 +0 daggers (at the ready) A - the blessed rustproof +0 Magicbane (weapon in hand) Armor Z - an uncursed +0 orcish helm (being worn) T - a cursed -1 pair of gauntlets of fumbling D - a blessed +1 pair of iron shoes (being worn) b - a blessed +0 cloak of magic resistance (being worn) c - an uncursed +0 leather armor (being worn) Comestibles a - 3 uncursed cloves of garlic q - 2 uncursed food rations r - an uncursed food ration J - 3 uncursed melons w - an uncursed tripe ration Scrolls L - an uncursed scroll of teleportation Rings d - an uncursed +1 ring of adornment e - an uncursed ring of poison resistance Wands z - a wand of magic missile (0:2) C - a wand of magic missile (0:0) Y - a wand of make invisible (0:7) W - a blessed wand of sleep (0:8) u - a wand of striking (0:7) l - a wand of striking (0:0) o - a wand of striking (0:0) F - a wand of striking (0:0) I - a wand of striking (0:0) P - a wand of striking (0:0) Tools S - an uncursed bugle m - an uncursed tooled horn M - an uncursed blindfold v - an uncursed credit card U - an uncursed figurine of a dwarf y - an uncursed lock pick g - a cursed magic lamp j - an uncursed magic whistle i - an uncursed skeleton key K - an uncursed tin opener f - an uncursed towel X - an uncursed partly used wax candle (lit) Gems/Stones s - an uncursed emerald h - an uncursed ruby n - 2 uncursed worthless pieces of red glass t - an uncursed worthless piece of violet glass x - an uncursed worthless piece of white glass p - a cursed loadstone k - an uncursed luckstone ThermoNuclear the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 9563 turns ago. You had 4693 experience points, 427 more were needed to attain level 10. Basics: You had 0 out of 66 hit points. You had 79 out of 107 energy points (spell power). Your armor class was 3. Your wallet contained 1007 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 11 (peak:12, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 8 (limit:18). Final Status: You were stressed; movement was moderately slowed. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a shopkeeper a long worm 2 large mimics a small mimic a freezing sphere a shocking sphere a dwarf king a tengu an elf mummy an ettin zombie a chameleon a giant beetle a cockatrice 2 lynxes a panther 8 orc-captains 2 ice vortices a baby long worm a vampire bat 2 gnome kings 2 yetis a dingo a blue jelly a plains centaur a gnome mummy 3 apes a human zombie a rope golem a fire ant 4 bugbears a wood nymph a water nymph 4 Mordor orcs 11 Uruk-hai 5 orc shamans a rock mole 2 yellow lights 2 shriekers 16 gnome lords 3 gnomish wizards a kobold mummy 3 gray oozes a straw golem 2 paper golems 5 giant ants a little dog 4 floating eyes a kitten 21 dwarves a kobold lord 33 hill orcs 2 rothes a centipede 2 dwarf zombies 6 iguanas 3 killer bees an acid blob a coyote 8 hobbits 5 manes 3 large kobolds 6 hobgoblins an orc 3 giant rats 11 cave spiders a brown mold 2 red molds 59 gnomes 4 garter snakes a gnome zombie 5 geckos 8 jackals 2 foxes 8 goblins 3 sewer rats 3 lichens a kobold zombie 5 newts 321 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: Some fountains, a grave. Level 3: An altar to Anhur. Stairs down to The Gnomish Mines. Level 4: Level 5: A throne, a fountain. Level 6: An untended shop, some fountains, a sink. Level 7: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: An altar to Anhur, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a wolf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ThermoNuclear | | 1007 Au | | killed by a wolf | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ThermoNuclear the Wizard... You died in The Gnomish Mines on dungeon level 12 with 20239 points, and 1007 pieces of gold, after 9563 moves. You were level 9 with a maximum of 66 hit points when you died.