Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-13 00:49:55, ended 2026-04-14 07:43:09. ThermoNuclear, chaotic female elven Wizard ----- |<..| |...| ------ |...| #@..%%| |...-#######|h...| ....| # |\kG.| --.-- ------ ThermoNucl the Thaumaturge St:14 Dx:11 Co:16 In:18 Wi:11 Ch:10 Chaotic Dlvl:8 $:141 HP:0(53) Pw:0(63) AC:5 Exp:7 T:4239 Latest messages: The kobold shaman resists! The spell hits the hobgoblin! You kill the hobgoblin! The hobgoblin picks up an iron skull cap. The hobgoblin puts on an iron skull cap. In what direction? 6 The spell hits the kobold shaman! You kill the kobold shaman! The spell hits the hobgoblin! You kill the hobgoblin! You enter an opulent throne room! The hobgoblin picks up an iron skull cap. The hobgoblin puts on an iron skull cap. In what direction? 6 The spell hits the hobgoblin! You kill the hobgoblin! Sting stops flickering. The bugbear picks up a curved sword. In what direction? 6 The spell hits the gnome lord! The spell hits the bugbear! In what direction? 6 The spell hits the gnome lord! The spell hits the bugbear! You kill the bugbear! You hit the gnome lord. The gnome lord wields 3 daggers! The daggers weld themselves to the gnome lord's hand! You kill the gnome lord! You see here 3 cursed daggers. The dwarf king wields a mace! The dwarf king swings his mace. The dwarf king hits! D - 3 cursed daggers. You hit the dwarf king. You miss the dwarf king. What do you want to wield? [- akrsvCDOX or ?*] a a - a blessed +1 quarterstaff (weapon in hands). C - an uncursed elven dagger named Sting (alternate weapon; not wielded). You hit the dwarf king! The dwarf king swings his mace. The dwarf king hits! The dwarf king swings his mace. The dwarf king hits! The dwarf king swings his mace. The dwarf king hits! The dwarf king swings his mace. The dwarf king hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 141 gold pieces Weapons k - a +0 sling O - a blessed +1 dagger v - 7 +0 daggers (at the ready) D - 3 cursed -1 daggers r - a +0 orcish dagger s - a cursed -1 orcish dagger C - the +0 Sting (alternate weapon; not wielded) a - a blessed +1 quarterstaff (weapon in hands) Armor U - an uncursed +0 orcish helm (being worn) E - an uncursed +2 pair of leather gloves (being worn) w - an uncursed +0 pair of low boots (being worn) b - an uncursed burnt +0 cloak of magic resistance (being worn) Comestibles f - an uncursed food ration p - an uncursed food ration n - an uncursed pancake t - an uncursed pear h - 2 uncursed tripe rations y - an uncursed tripe ration Scrolls x - 2 blessed scrolls of blank paper z - an uncursed scroll of blank paper j - an uncursed scroll of light i - an uncursed scroll of magic mapping u - an uncursed scroll of taming N - 2 uncursed scrolls of teleportation Potions g - an uncursed potion of extra healing Rings l - an uncursed ring of conflict d - an uncursed ring of regeneration (on right hand) e - an uncursed ring of teleport control Wands o - a wand of light (0:14) K - a wand of light (0:13) Q - a wand of magic missile (0:6) H - a wand of magic missile (0:4) c - a wand of secret door detection (0:15) S - a wand of speed monster (0:7) q - a wand of striking (0:3) Tools W - an empty uncursed bag of holding M - an uncursed blindfold A - an uncursed brass lantern R - an uncursed lock pick m - an uncursed skeleton key B - an uncursed towel X - a +0 unicorn horn ThermoNuclear the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 8. You entered the dungeon 4239 turns ago. You had 1248 experience points, 32 more were needed to attain level 8. Basics: You had 0 out of 53 hit points. You had 0 out of 63 energy points (spell power). Your armor class was 5. Your wallet contained 141 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You regenerated. You were warded. You were fast. You are dead. Vanquished creatures: a small mimic 2 watchmen a brown pudding a gray unicorn a soldier ant a bugbear an orc shaman 2 rock moles a fog cloud a yellow light 7 gnome lords 2 gnomish wizards a ghoul a paper golem a little dog 10 dwarves 2 kobold shamans 12 hill orcs 2 rothes a rabid rat a giant bat 2 iguanas a hobbit a manes 3 hobgoblins a giant rat 2 yellow molds 34 gnomes a gnome zombie 6 geckos 5 jackals 2 foxes 3 goblins 5 grid bugs a lichen 7 newts 126 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: Level 3: Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: Level 6: Some fountains. Level 7: Level 8: <- You were here. A throne. Final resting place for you, killed by a dwarf king. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ThermoNuclear | | 141 Au | | killed by a | | dwarf king | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ThermoNuclear the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 5519 points, and 141 pieces of gold, after 4239 moves. You were level 7 with a maximum of 53 hit points when you died.