Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-10 21:53:16, ended 2026-05-10 22:49:05. ThermoNuclear, chaotic female elven Wizard ----- - --...--- ..- |..&.@).G.- -.........- -..G...--- .- ........| |...--.--- --. -- -- ThermoNuclear the Thaumaturge St:10 Dx:16 Co:15 In:17 Wi:11 Ch:10 Chaotic Dlvl:9 $:0 HP:0(57) Pw:3(68) AC:0 Xp:7 T:4758 Burdened Latest messages: The leprechaun vanishes and reappears farther away. There is a black flash as a hard hat hits the altar. There is an amber flash as a scroll labeled HACKEM MUCHE hits the altar. An empty bag lands on the altar. There is an amber flash as a lamp called m hits the altar. There is an amber flash as a brass lantern hits the altar. A pick-axe lands on the altar. You have a little trouble lifting w - a blessed scroll labeled HACKEM MUCHE. k - an empty uncursed bag. m - a blessed lamp called m. y - a blessed brass lantern. r - an uncursed pick-axe. What do you want to rub? [my or ?*] ? You now wield a blessed lamp called m. In a cloud of smoke, a djinni emerges! The djinni speaks. "You disturbed me, fool!" The djinni hits! What do you want to zap? [cvDNP or ?*] ? Nothing happens. The djinni hits! What do you want to zap? [cvDNP or ?*] ? In what direction? > You dig a hole through the floor. You fall through... Wizard, your life force is running out. The djinni misses! What do you want to zap? [cvDNP or ?*] ? In what direction? 4 The sleep ray hits the djinni. The sleep ray bounces! The sleep ray hits the djinni. In what direction? 4 The spell hits the djinni! What do you want to zap? [cvDNP or ?*] ? In what direction? 4 The magic missile hits the djinni. The gnome king throws a dagger! You are almost hit by a dagger. What do you want to zap? [cvDNP or ?*] P In what direction? 4 The magic missile hits the djinni. The magic missile bounces! The magic missile hits the djinni! The gnome king throws 3 daggers! You are hit by the 1st dagger. The 2nd dagger misses you. You are hit by the 3rd dagger. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons (')') a - a blessed +1 quarterstaff Armor ('[') B - a blessed +0 orcish helm (being worn) h - an uncursed +0 pair of iron shoes (being worn) b - an uncursed burnt +0 cloak of magic resistance (being worn) S - an uncursed +0 crystal plate mail (being worn) Comestibles ('%') p - 3 uncursed food rations z - an uncursed fortune cookie T - an uncursed lembas wafer C - an uncursed tripe ration s - an uncursed lichen corpse Scrolls ('?') w - a blessed scroll of destroy armor Potions ('!') f - an uncursed potion of booze Rings ('=') e - an uncursed ring of polymorph control t - an uncursed ring of searching d - an uncursed ring of see invisible Wands ('/') c - a wand of digging (0:6) v - a wand of fire (0:0) P - a wand of magic missile (0:0) N - a wand of sleep (0:4) D - a wand of slow monster (0:8) Tools ('(') k - an empty uncursed sack n - an uncursed wooden flute y - a blessed brass lantern m - a blessed oil lamp (wielded) r - a +0 pick-axe x - an uncursed tin opener ThermoNuclear the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Gnomish Mines, on level 9. You entered the dungeon 4758 turns ago. It was nighttime. You had 1222 experience points, 58 more were needed to attain level 8. Basics: You had 0 out of 57 hit points. You had 3 out of 68 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 10 (peak:11, limit:18). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 10 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a tool. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were guarded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 55 minutes and 49 seconds. Major events: Turn 1: ThermoNuclear the chaotic female elven Wizard entered the dungeon 401: read a Discworld novel 802: attained the rank of Conjurer (level 3) 1245: entered the Gnomish Mines 2284: attained the rank of Thaumaturge (level 6) 3882: reached Mine Town 4758: killed by a dagger Spells: Name Level Category Fail Retention force bolt 1 attack 10% 76%-80% create monster 2 clerical 73% 76%-100% light 1 divination 10% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Basic] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Skilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You read from a Discworld novel. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A scroll shop, an altar, a fountain. Level 3: "VS" A vegetarian food shop, an altar, a fountain. Level 4: A fountain, some graves. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: "pickax" Many shops, a temple and an altar, some fountains, some trees. Level 9: <- You were here. Final resting place for you, killed by a dagger. Vanquished creatures: a winter wolf cub a lynx an orc mummy a werewolf a dingo 11 Uruk-hai a fog cloud 2 yellow lights 7 gnome leaders a ghoul 3 giant ants 3 floating eyes 9 dwarves a homunculus a kobold leader a kobold shaman 4 hill orcs 4 rothes 2 orc zombies 3 iguanas 2 acid blobs 3 coyotes 4 hobbits a large kobold a hobgoblin a giant rat a brown mold a red mold 35 gnomes 12 garter snakes a gnome zombie a gecko 2 jackals a fox a kobold 3 goblins 11 grid bugs 2 bats 2 lichens 5 newts 148 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ThermoNuclear | | 0 Au | | killed by a | | dagger | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ThermoNuclear the Wizard... You died in The Gnomish Mines on dungeon level 9 with 5298 points, and 0 pieces of gold, after 4758 moves. You were level 7 with a maximum of 57 hit points when you died.