Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-26 02:20:44, ended 2026-06-26 05:06:49. ThermoNuclear, chaotic female elven Wizard ------------------------------- |*)...................%.......| |---------------------------..| |..........................|^.| |.......).....<..[............| ---......(......)............|:.|.# |................(...........|.@|.. ------------------------------..|-. .....|... ---..|.... ------------ |..|..... .....[[....| |..|....... --------.|.-------..| ....|.. ------------.|...*.[....| ...|...* ..."...."....|--------------------...# ------------.|.........."........|..... |.............................. -------------------------------- ThermoNuclear the Thaumaturge St:12 Dx:15 Co:17 In:20 Wi:13 Ch:8 Chaotic Dlvl:12 $:242 HP:0(62) Pw:123(123) AC:1 Xp:9 T:8450 Burdened Latest messages: This hobbit corpse is tough. You finish eating the hobbit corpse. You are stuck to the web. You are stuck to the web. You disentangle yourself. There are several objects here. You have a little trouble lifting M - a +0 dagger (at the ready) (18 in total). You learn more about your items by comparing them. M - 7 +0 daggers (at the ready) (25 in total). You learn more about your items by comparing them. M - 9 +0 daggers (at the ready) (34 in total). There is a gnome corpse here; eat it? [ynq] (n) y This gnome corpse is tough. You stop eating the gnome corpse. There is a partly eaten gnome corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating the gnome corpse. There is a partly eaten gnome corpse here; eat it? [ynq] (n) y You resume your meal. You finish eating the gnome corpse. You hear the splashing of a naiad. The crocodile bites! The crocodile hits! You hit the crocodile! You hit the crocodile! The crocodile bites! The crocodile just misses! In what direction? 7 The dagger hits the crocodile. In what direction? 7 The dagger hits the crocodile. The crocodile bites! The crocodile hits! You hit the crocodile! The crocodile bites! The crocodile hits! The crocodile bites! The crocodile hits! In what direction? 7 You throw 2 daggers. The 1st dagger hits the crocodile. The 2nd dagger hits the crocodile. The crocodile bites! The crocodile hits! In what direction? 7 The dagger hits the crocodile. The crocodile bites! The crocodile hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 242 gold pieces Amulets ('"') T - an uncursed amulet of ESP (being worn) Weapons (')') X - 5 +0 arrows O - 9 blessed +0 crossbow bolts m - 18 +0 crossbow bolts f - 7 +0 orcish arrows W - 7 +0 darts v - a blessed +2 dagger (weapon in right hand) J - a blessed +0 dagger A - a +1 dagger M - 29 +0 daggers (at the ready) P - a cursed -2 dagger h - the +0 Sting a - a blessed +1 quarterstaff Armor ('[') I - an uncursed +3 orcish helm (being worn) R - a blessed +1 pair of kicking boots (being worn) C - an uncursed +0 cloak of displacement b - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 leather armor (being worn) Comestibles ('%') H - an uncursed carrot E - 3 uncursed food rations Scrolls ('?') B - a cursed scroll of confuse monster j - an uncursed scroll of earth N - a blessed scroll of light i - a blessed scroll of taming z - 2 uncursed scrolls of teleportation Potions ('!') q - a blessed potion of hallucination D - an uncursed potion of healing Rings ('=') S - an uncursed +1 ring of adornment d - an uncursed +2 ring of gain constitution (on right hand) e - an uncursed ring of invisibility (on left hand) Q - an uncursed ring of searching U - an uncursed ring of see invisible Wands ('/') s - a wand of create monster (0:10) L - a blessed wand of digging (0:6) x - a wand of digging (0:4) o - a wand of digging (0:1) F - a wand of magic missile (0:0) V - a wand of probing (0:5) p - a wand of speed monster (0:5) Tools ('(') n - an uncursed sack containing 11 items K - an empty uncursed sack c - a bag of tricks (0:0) g - an uncursed blindfold Z - an uncursed lock pick k - an uncursed magic whistle u - an uncursed oil lamp Y - an uncursed oil lamp (lit) w - 8 uncursed tallow candles l - an uncursed towel G - a +0 unicorn horn Contents of the sack: a +0 ya 13 +0 arrows a +0 crossbow bolt 9 +1 darts a cursed scroll of create monster an uncursed scroll of create monster an uncursed scroll of light an uncursed potion of levitation an uncursed amethyst stone an uncursed citrine stone an uncursed worthless piece of yellowish brown glass ThermoNuclear the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Gnomish Mines, on level 12. You entered the dungeon 8450 turns ago. It was nighttime. You had 3249 experience points, 1871 more were needed to attain level 10. Basics: You had 0 out of 62 hit points. You had all 123 energy points (spell power). Your armor class was 1. Your wallet contained 242 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 17 (base:15, innate limit:16). Your intelligence was 20 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 8 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You were warded. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 2 hours, 18 minutes and 32 seconds. Major events: Turn 1: ThermoNuclear the chaotic female elven Wizard entered the dungeon 715: attained the rank of Conjurer (level 3) 1595: entered the Gnomish Mines 2227: attained the rank of Thaumaturge (level 6) 3880: chose an elven dagger to be named "Sting" 4539: reached Mine Town 8450: killed by a crocodile Spells: Name Level Category Fail Retention force bolt 1 attack 3% 56%-60% healing 1 healing 3% 51%-75% detect monsters 1 divination 3% 76%-100% confuse monster 1 enchantment 3% 81%-90% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A potion shop, a fountain. Level 3: "SB" An armor shop. Level 4: An altar to Anhur, a fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: A grave. Final resting place for Slumptzy-Wiz-Hum-Mal-Neu, killed by a gnome lord. Level 7: Many shops, a temple and an altar, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a crocodile. Vanquished creatures: a ghost 4 small mimics a quantum mechanic a freezing sphere a shocking sphere a gargoyle a tengu 2 leprechauns a mumak a giant spider 2 gnome rulers an orc mummy an owlbear a yeti a gray unicorn a dust vortex a snake 4 human zombies 2 fire ants 2 wood nymphs a water nymph 8 Mordor orcs 4 rock piercers 2 rock moles 3 ponies 3 fog clouds 3 yellow lights 16 gnome leaders 7 gnomish wizards a kobold mummy 3 elf zombies a ghoul a straw golem 3 paper golems a giant ant 2 little dogs 18 dwarves a homunculus 4 kobold shamans 2 hill orcs 11 rothes a rabid rat a centipede 2 monkeys an orc zombie 4 iguanas 4 killer bees 4 acid blobs a gas spore 2 hobbits 11 manes 2 large kobolds 5 hobgoblins 7 giant rats 5 cave spiders a yellow mold 3 green molds 48 gnomes 3 garter snakes a gnome zombie 8 geckos 12 jackals a kobold 5 goblins 3 grid bugs 3 bats 5 lichens 7 newts 275 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ThermoNuclear | | 242 Au | | killed by a | | crocodile | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ThermoNuclear the Wizard... You died in The Gnomish Mines on dungeon level 12 with 13764 points, and 242 pieces of gold, after 8450 moves. You were level 9 with a maximum of 62 hit points when you died.