Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-07-03 05:44:12, ended 2026-07-04 05:42:00. ThermoNuclear, chaotic female elven Wizard -------- ----- |......| |.{.| ----- ----- |......| #.....###########*#### |...| --------------- |...| |....... #--.-- #.....#######-........`....| |...| |......| # ### #|...| |.............| #%...| |......| # #% ##|...| |.............| #|.(.| |......| ##### ## ## ----- ---.----------- #----- -.---.-- ## ## ## ###########@q###### ##### ### ####### ## ###### ## # # `##` # ### ### ## ## # ## --.-.-- # --.-- ################## ##### |.....| # |...| ^ # -----% # |..>...##### |...-# -|----- |...|######*#### # |*....|# ####|...|####-`....|# #####....-# -.--- -------------.- |.[....# #..(.| |......### |...|## |...| +........{....| ------- |...| |.....|# |...| |...| |.............| |..<.# |.....| |...| -...| |............`| ----- ------- ----- ----- --------------- ThermoNuclear the Thaumaturge St:11 Dx:15 Co:14 In:18 Wi:13 Ch:11 Chaotic Dlvl:8 $:524 HP:0(63) Pw:24(145) AC:5 Xp:9 T:5975 Burdened Latest messages: The scorpion hits again! The scorpion stings! You hit the scorpion. The scorpion hits! The scorpion hits again! The scorpion stings! The scorpion's sting was poisoned! The poison doesn't seem to affect you. You hit the scorpion! The scorpion hits! The scorpion hits again! The scorpion stings! The scorpion hits! The scorpion hits again! The scorpion stings! You kill the scorpion! You see here a scorpion corpse. You are carrying too much to get through. You find a hidden passage. You see here a fortune cookie. You learn more about your items by comparing them. You have a little trouble lifting P - an uncursed fortune cookie (2 in total). You find a hidden door. This door is locked. Unlock it with your key? [ynq] (q) y You succeed in unlocking the door. The door opens. You kill the lichen! You see here a lichen corpse. You have a little trouble lifting Y - a lichen corpse. You find a hidden passage. The mumak butts! The mumak bites! In what direction? 2 The spell hits the gnomish wizard! You kill the gnomish wizard! The iguana misses! You hit the iguana! You kill the iguana! In what direction? 6 The spell misses the mumak. In what direction? 6 The spell misses the mumak. In what direction? 6 The spell misses the mumak. In what direction? 6 The spell hits the mumak! The mumak butts! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 524 gold pieces Weapons (')') i - a blessed +1 orcish dagger (at the ready) C - the +0 Sting X - the +0 Orcrist j - a blessed +1 quarterstaff (weapon in hands) Armor ('[') g - a blessed rusty +2 orcish helm (being worn) B - an uncursed +0 pair of gauntlets of dexterity (being worn) H - an uncursed +0 pair of leather gloves r - an uncursed +0 pair of speed boots (being worn) L - an uncursed +0 shield of reflection p - an uncursed +0 cloak of invisibility b - an uncursed +0 cloak of magic resistance (being worn) s - an uncursed rotted +0 elven cloak Comestibles ('%') z - 3 uncursed food rations P - 2 uncursed fortune cookies S - 2 uncursed tripe rations W - an uncursed tin of boiled lichen D - 2 uncursed eggs Y - an uncursed lichen corpse Scrolls ('?') f - a cursed scroll of amnesia l - an uncursed scroll of destroy armor J - an uncursed scroll of destroy armor n - 2 uncursed scrolls of light F - an uncursed scroll of scare monster Spellbooks ('+') G - an uncursed spellbook of magic mapping w - a cursed spellbook of magic missile Potions ('!') I - an uncursed potion of confusion c - an uncursed potion of healing K - an uncursed potion of healing a - an uncursed potion of see invisible k - an uncursed potion of sickness Rings ('=') e - an uncursed +1 ring of increase damage (on right hand) h - an uncursed ring of polymorph control v - a cursed -1 ring of protection d - an uncursed ring of protection from shape changers x - an uncursed ring of searching Wands ('/') A - a wand of cold (0:5) M - a cursed wand of cold (0:0) y - a wand of digging (0:4) q - a wand of enlightenment (0:12) t - a wand of opening (0:8) O - a wand of striking (0:0) Q - a wand of striking (0:0) R - a wand of striking (0:0) Tools ('(') m - an uncursed bugle E - an uncursed tooled horn o - an uncursed lock pick N - an uncursed oil lamp Z - an uncursed skeleton key Gems/Stones ('*') V - an uncursed flint stone ThermoNuclear the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 8. You entered the dungeon 5975 turns ago. It was nighttime. You had 3352 experience points, 1768 more were needed to attain level 10. Basics: You had 0 out of 63 hit points. You had 24 out of 145 energy points (spell power). Your armor class was 5. Your wallet contained 524 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 11 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You had a small damage bonus (+1). You were warded. You were very fast. You were lucky. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 1 hour, 26 minutes and 10 seconds. Major events: Turn 1: ThermoNuclear the chaotic female elven Wizard entered the dungeon 755: attained the rank of Conjurer (level 3) 1439: chose an elven dagger to be named "Sting" 1445: entered the Gnomish Mines 2661: attained the rank of Thaumaturge (level 6) 3273: reached Mine Town 4736: entered Sokoban 5073: entered the Bigroom 5669: chose an elven broadsword to be named "Orcrist" 5975: killed by a mumak Spells: Name Level Category Fail Retention force bolt 1 attack 0% 71%-75% remove curse 3 clerical 72% 51%-75% healing 1 healing 0% 76%-100% light 1 divination 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Skilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered Sokoban. You entered the Big Room. The Dungeons of Doom: levels 1 to 11 Level 1: Some fountains. Level 2: A fountain, a tree. Level 3: An armor shop, a sink. Level 4: Some fountains. Stairs down to The Gnomish Mines. Level 5: "S" A weapon shop, a fountain. Final resting place for pots164-Kni-Hum-Fem-Law, slipped while mounting a saddled pony. Level 6: Many fountains. Oracle of Delphi. Level 7: Many altars. Stairs up to Sokoban, level 6. Level 8: <- You were here. Some fountains. Final resting place for you, killed by a mumak. Level 9: A general store, a sink. Level 10: A very big room. Level 11: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: An altar to Anhur, some fountains. Level 8: Level 9: Final resting place for yeovil-Wiz-Hum-Mal-Neu, killed by a leocrotta. Sokoban: Level 6: Unsolved. Vanquished creatures: a ghost 3 small mimics a xan an ettin mummy a quantum mechanic a gelatinous cube a tengu a soldier a crocodile 2 cockatrices 4 wolves 3 winter wolf cubs a panther 2 leprechauns 5 orc-captains 3 giant spiders a scorpion an orc mummy a dwarf mummy a lizard a dingo a dwarf leader a blue jelly 2 dust vortices 2 ravens an ape a wood nymph a Mordor orc 11 Uruk-hai 4 orc shamans a fog cloud 2 yellow lights a shrieker 6 gnome leaders 2 gnomish wizards a red naga hatchling a golden naga hatchling a gray ooze 2 elf zombies a paper golem 4 giant ants 7 dwarves 2 kobold shamans 21 hill orcs 3 rothes a centipede a monkey an orc zombie 2 iguanas 2 acid blobs 4 coyotes 2 gas spores 5 hobbits 2 manes 2 large kobolds a hobgoblin a giant rat 2 brown molds a yellow mold 3 green molds a red mold 23 gnomes a gnome zombie 6 geckos 8 jackals 2 foxes 8 goblins 3 sewer rats 11 grid bugs 3 bats 2 lichens 2 kobold zombies 10 newts 225 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | ThermoNuclear | | 524 Au | | killed by a | | mumak | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye ThermoNuclear the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 14380 points, and 524 pieces of gold, after 5975 moves. You were level 9 with a maximum of 63 hit points when you died.