Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-07-10 00:10:00, ended 2026-07-10 23:26:06. Thorvald, lawful male human Priest --- ------------ |. |.......... |.---*|....*-.-- |.....|......... | |.-----.--- |... |.........|...|.. -----------u|.--- |......)..|@| |.........|.| |....<....-.| |.........|-- |.........| ----------- Thorvald the Adept St:7 Dx:13 Co:18 In:15 Wi:20 Ch:9 Lawful Dlvl:11 $:23 HP:0(67) Pw:73(93) AC:2 Xp:7/695 T:6838 Fainted Deaf Latest messages: You regain consciousness. The warhorse misses it. The warhorse bites it. It misses the warhorse. It bites the warhorse. The warhorse misses the vampire bat. The warhorse bites the vampire bat. You can hear again. You see here a rock. A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. The vampire bat bites! The vampire bat bites again! The vampire bat bites! The vampire bat bites again! The vampire bat bites! The vampire bat bites again! You have a sad feeling for a moment, then it passes. The vampire bat bites! The vampire bat misses! The vampire bat just misses! The vampire bat bites! You faint from lack of food. The vampire bat bites! The vampire bat bites again! You regain consciousness. You hit the vampire bat! Your hands no longer glow so brightly red. The vampire bat appears confused. You can hear again. It misses the horse. It misses the horse. You faint from lack of food. The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! The horse bites! The horse kicks! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins ('$') $ - 23 gold pieces Weapons (')') N - a blessed +2 aklys (alternate weapon; not wielded) a - a blessed +1 mace (weapon in left hand) Armor ('[') j - a blessed greased tempered +3 helm of brilliance (being worn) s - a +0 pair of leather gloves (being worn) x - a +0 pair of kicking boots (being worn) c - a blessed burnt +0 small shield (being worn) b - a blessed +0 robe (being worn) Scrolls ('?') I - a scroll of blank paper P - a scroll of destroy armor O - a scroll of identify F - a scroll of remove curse W - a scroll of teleportation Potions ('!') m - a potion of gain ability L - a potion of object detection r - a potion of paralysis d - 2 potions of holy water J - a potion of water Rings ('=') Q - a ring of levitation p - a ring of protection from shape changers D - a ring of stealth Wands ('/') o - a wand of digging (0:4) G - a wand of lightning (0:0) n - a wand of sleep (0:6) U - a wand of speed monster (0:3) h - a wand of striking (0:0) t - a wand of striking (0:0) Tools ('(') B - a sack containing 9 items Z - a blindfold l - a leash v - a magic lamp (lit) H - a mirror E - an oil lamp (lit) k - a skeleton key i - a partly used tallow candle (lit) w - a tin whistle Gems/Stones ('*') C - a flint stone Contents of the sack: 3658 gold pieces a tripe ration a spellbook of light an oil lamp an oil lamp an oil lamp a tallow candle a flint stone 2 luckstones Thorvald the Priest's attributes: Background: You were an Adept, a level 7 human Priest. You were lawful, on a mission for Athena who was opposed by Hermes (neutral) and Poseidon (chaotic). You were left-handed. You were in the Gnomish Mines, on level 11. You entered the dungeon 6838 turns ago. It was nighttime. You had 695 experience points, 585 more were needed to attain level 8. Basics: You had 0 out of 67 hit points. You had 73 out of 93 energy points (spell power). Your armor class was 2. Your wallet contained 23 zorkmids, and you had 3658 more stashed away in your pack. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 7 (base:8, peak:13, limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (base:12, limit:18). Your wisdom was 20 (base:17, peak:18, innate limit:18). Your charisma was 9 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a mace. You were skilled in mace and could have enhanced that. Final Attributes: You were piously aligned. You would have confused monsters when hitting them. You were guarded. Your spell casting was enhanced by wearing a robe. You were unlucky. Athena was angry with you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 2 hours, 54 minutes and 35 seconds. Major events: Turn 1: Thorvald the lawful human Priest entered the dungeon 1125: chose a runed dagger to be named "Sting" 1322: attained the rank of Acolyte (level 3) 1737: entered the Gnomish Mines 2548: reached Mine Town 2825: attained the rank of Adept (level 6) 4296: Izchak, the lighting store proprietor, has been killed 4436: Adjama, the general store proprietor, has been killed 5581: found Ogresmasher carried by a monster 6838: killed by a horse, while fainted from lack of food Spells: Name Level Category Fail Retention healing 1 healing 0% 61%-70% cure blindness 2 healing 0% 61%-70% light 1 clerical 0% 81%-90% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills club [Unskilled] mace [Skilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Unskilled] bow [Unskilled] sling [Unskilled] crossbow [Unskilled] dart [Unskilled] shuriken [Unskilled] boomerang [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Basic] divination spells [Unskilled] clerical spells [Basic] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Acolyte. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Adept. You entered a shop. You entered a temple. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A fountain, a sink. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains. Level 8: Level 9: A grave. Final resting place for Langmuir-Kni-Hum-Fem-Law, killed by a rock troll. Level 10: Level 11: <- You were here. Final resting place for you, killed by a horse, while fainted from lack of food. Vanquished creatures: 2 shopkeepers a vampire a ghost a giant mimic a rock troll a large mimic a warhorse a large dog a freezing sphere a flaming sphere an ettin zombie 4 watchmen a crocodile a giant beetle a quivering blob an iron piercer 4 giant spiders 2 black lights an owlbear a werewolf 3 lizards a dwarf leader a dust vortex a raven a snake 3 fire ants a bugbear 9 Mordor orcs 2 rock piercers 2 rock moles a pony a fog cloud 2 yellow lights 15 gnome leaders 4 gnomish wizards 2 kobold mummies 2 gray oozes a ghoul a straw golem a paper golem 2 giant ants a little dog a floating eye a kitten 13 dwarves a homunculus 5 hill orcs a rabid rat a giant bat a wererat 3 iguanas 8 killer bees 2 acid blobs a gas spore 4 hobbits a large kobold 2 giant rats a red mold 47 gnomes 5 garter snakes 2 geckos 5 jackals 2 foxes a goblin a sewer rat 10 grid bugs a bat 3 lichens 3 kobold zombies 8 newts 219 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Thorvald | | 3681 Au | | killed by a | | horse | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Thorvald the Priest... You died in The Gnomish Mines on dungeon level 11 with 8653 points, and 3681 pieces of gold, after 6838 moves. You were level 7 with a maximum of 67 hit points when you died.