Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-09 19:17:12, ended 2025-10-09 19:47:16. Thyra, neutral female human Monk ---------------- -------- |...............# --------- |.....{| |..............|## -------------- |........######......>| |..............| # |.............######......<.|# |......| -------.-------- # |............| |........######..:@...| ## # |............-######---------##### |....(_| # # |............| ## ######## ##.......| # # |............|############ # -|------ -------|-- # ---|----------# # # # |........| # # ########## # # # |......... # #### # # # ||.......| ############## #### ## # |........| ####-----|---------- # # # |........| ######...%...........| ` # # |........-#### #|..............| ##### # ---------- ...............| #-.-.---------- ---------------- #|........<...| #.............| -------------- Thyra the Initiate St:15 Dx:13 Co:15 In:11 Wi:15 Ch:9 Neutral S:6218 Dlvl:8 $:0 HP:0(52) Pw:31(31) AC:4 Xp:7/1187 T:4623 Burdened Latest messages: There is a black flash as a red gem hits the altar. A white gem lands on the altar. There is a black flash as a yellow gem hits the altar. You have a little trouble lifting m - 2 uncursed black gems. You have a little trouble lifting E - a cursed black gem. You have a little trouble lifting H - an uncursed blue gem. You have a little trouble lifting p - an uncursed green gem. You have a little trouble lifting F - a cursed red gem. You have a little trouble lifting s - an uncursed white gem. You have a little trouble lifting G - a cursed yellow gem. You see here an unlocked large box containing 4 items. There is an unlocked large box containing 4 items here, loot it? [ynq] (q) y You open the large box... You put 6 uncursed black gems into the large box. You put a cursed black gem into the large box. You put 3 uncursed blue gems into the large box. You put an uncursed blue gem into the large box. You put an uncursed green gem into the large box. You put a cursed red gem into the large box. You put an uncursed white gem into the large box. You put an uncursed yellow gem into the large box. You put a cursed yellow gem into the large box. What do you want to use or apply? [jlouzABJY or ?*] z You have a little trouble removing H - a cream pie. You have a little trouble removing L - a food ration. You have a little trouble removing x - 7 food rations. You have a little trouble removing w - a scroll labeled NR 9. You have a little trouble removing y - a scroll labeled PRATYAVAYAH. A cream pie lands on the altar. There is a black flash as 7 food rations hit the altar. A food ration lands on the altar. There is an amber flash as a scroll labeled NR 9 hits the altar. A scroll labeled PRATYAVAYAH lands on the altar. You have a little trouble lifting H - an uncursed cream pie. You have a little trouble lifting L - an uncursed food ration. You have a little trouble lifting x - 7 cursed food rations. You have a little trouble lifting w - a blessed scroll labeled NR 9. You have a little trouble lifting y - an uncursed scroll labeled PRATYAVAYAH. You see here an unlocked large box containing 12 items. There is an unlocked large box containing 12 items here, loot it? [ynq] (q) y You open the large box... You put 7 cursed food rations into the large box. You hear the footsteps of a guard on patrol. The crocodile bites! The crocodile hits! You hit the crocodile! The crocodile bites! The crocodile hits! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) t - an uncursed +0 Hawaiian shirt (being worn) Comestibles H - an uncursed cream pie L - an uncursed food ration Scrolls P - 8 uncursed scrolls of blank paper y - an uncursed scroll of destroy armor v - an uncursed scroll of enchant weapon N - an uncursed scroll of identify O - a cursed scroll of taming w - a blessed scroll of teleportation Spellbooks d - an uncursed spellbook of charm monster Z - an uncursed spellbook of haste self h - an uncursed spellbook of sleep Potions c - a blessed potion of blindness K - an uncursed potion of blindness q - an uncursed potion of booze k - an uncursed potion of confusion C - a cursed potion of hallucination i - an uncursed potion of object detection U - a cursed potion of object detection r - an uncursed potion of oil I - an uncursed potion of water Rings g - an uncursed +1 ring of gain strength Wands J - a wand of create monster (0:12) Tools z - an uncursed sack containing 17 items A - an uncursed tooled horn j - a blessed can of grease (0:7) l - an uncursed oil lamp B - an uncursed oil lamp u - an uncursed skeleton key Y - a tinning kit (0:74) o - an uncursed towel Contents of the sack: 1110 gold pieces an uncursed amulet of magical breathing an uncursed yam an uncursed apple 5 uncursed food rations 3 uncursed fortune cookies an uncursed orange an uncursed pancake 2 uncursed tripe rations an uncursed scroll of charging an uncursed scroll of enchant weapon a blessed scroll of remove curse an uncursed scroll of teleportation a blessed spellbook of healing an uncursed spellbook of remove curse a cursed ring of hunger an uncursed ring of see invisible Thyra the Monk's attributes: Background: You were an Initiate, a level 7 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 4623 turns ago. There was a full moon in effect when your adventure ended. You had 1187 experience points, 93 more were needed to attain level 8. Your score was 6218 before end-of-game adjustments. Basics: You had 0 out of 52 hit points. You had all 31 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for '!$?"+/=' plus thrown. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You had basic skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You were lucky. You are dead. Vanquished creatures: a ghost a lizard a rope golem an imp 4 rock piercers 4 fog clouds a shrieker a violet fungus 2 gnome lords 3 gnomish wizards a golden naga hatchling a guardian naga hatchling a ghoul a giant ant a floating eye 4 dwarves 2 homunculi a kobold shaman 7 hill orcs 3 rothes 2 rabid rats a giant bat a wererat an iguana 9 killer bees an acid blob 4 coyotes a gas spore 2 hobbits a large kobold a brown mold 6 yellow molds a red mold 10 gnomes 4 garter snakes a gnome zombie 3 geckos 10 jackals 2 foxes 2 kobolds a goblin 4 sewer rats a bat 4 lichens 7 newts 121 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A grave. Level 2: A weapon shop. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A fountain. Level 7: Level 8: <- You were here. An altar to Chih Sung-tzu, a fountain, a grave. Stairs up to Sokoban, level 7. Final resting place for you, killed by a crocodile. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: A grave. Final resting place for Mythos-Val-Hum-Fem-Law, killed by a gnome. Level 7: Level 8: Many shops, a temple, some fountains. Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Thyra | | 1110 Au | | killed by a | | crocodile | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Thyra the Monk... You died in The Dungeons of Doom on dungeon level 8 with 6107 points, and 1110 pieces of gold, after 4623 moves. You were level 7 with a maximum of 52 hit points when you died.