Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-22 16:34:53, ended 2025-10-22 20:04:42. Thyra, neutral female human Monk * ------- --------------- $ ---------- |.....| |.............| #-........| |.....| |..............# #|.........# $ |.....| |......_......|#############)|........|# |.....| |.............| #----------# ###......| |.............| [### # ## |.....| -----|--------- # ########### ## ---.--- $ # # ## ------- # # ######### # $ ##|.....| # # ### # #|.....-### # -----------.- ### #......| $ # |*..........| # # ------- * |...........| ----.--# # |...........| |.....|# # |.>(.@......1######......-# # ---- ------------- |<....|% ############...| -------# # |..| ###%#*################ ---- Thyra the Initiate St:18 Dx:14 Co:16 In:9 Wi:14 Ch:10 Neutral S:27114 Dlvl:9 $:111 HP:0(59) Pw:41(41) AC:-1 Xp:9/5088 T:11508 Latest messages: What do you want to use or apply? [e-gk-mopuvxzCJLPX or ?*] X I - an uncursed food ration. You begin striking monsters with your gloved hands. You kill the jackal! You kill the jackal! You see here a jackal corpse. You hit the succubus! The succubus misses! The succubus misses! The succubus misses! You hit the succubus! The succubus misses! The succubus just misses! The succubus misses! You hit the succubus! The succubus misses! The succubus hits! Unknown command ' '. You kill the succubus! You kill the jackal! You hear an animal carcass being offered in sacrifice. What do you want to use or apply? [e-gk-mopuvxzCJLPX or ?*] X You put 2790 gold pieces into the bag called holding. You hit the leprechaun. You are beginning to feel weak. You hit the leprechaun! You kill the leprechaun! $ - 111 gold pieces. There is a staircase down here. You see here a leprechaun corpse. B - a leprechaun corpse. Where do you want to travel to? (For instructions type a '?') You experience a sense of peace. What do you want to sacrifice? [B or ?*] B Your sacrifice is consumed in a burst of flame! You glimpse a four-leaf clover at your feet. What do you want to eat? [I or ?*] ? This food really hits the spot! You finish eating the food ration. You hear an animal carcass being offered in sacrifice. You see here a broken chest containing 23 items. What do you want to use or apply? [e-gk-mopuvxzCJLPX or ?*] X A - an agate stone. There is a broken chest containing 23 items here, loot it? [ynq] (q) y You open the chest... You put an agate stone into the chest. You hear a nearby zap. The death ray hits you! Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 111 gold pieces Armor a - a blessed +2 pair of leather gloves (being worn) t - an uncursed rusty +3 pair of kicking boots (being worn) b - an uncursed +1 robe (being worn) Rings N - a cursed +1 ring of adornment s - a cursed -1 ring of adornment j - an uncursed ring of free action E - a cursed ring of polymorph W - an uncursed ring of see invisible y - an uncursed ring of slow digestion M - an uncursed ring of slow digestion i - an uncursed ring of stealth Wands J - a wand of digging (0:3) C - a wand of lightning (0:5) L - a wand of magic missile (0:5) g - a wand of sleep (0:5) f - a wand of sleep (0:2) Tools X - a blessed bag of holding containing 41 items z - an uncursed sack containing 9 items P - an uncursed magic lamp x - a magic marker (0:23) e - an uncursed mirror l - an uncursed oil lamp (lit) p - a +0 pick-axe u - an uncursed skeleton key v - an uncursed tallow candle o - an uncursed towel k - a +0 unicorn horn Gems/Stones m - a blessed touchstone Contents of the sack: an uncursed scroll of confuse monster a blessed scroll of light an uncursed scroll of teleportation an uncursed potion of booze an uncursed potion of extra healing an uncursed potion of gain energy a wand of polymorph (0:5) an uncursed aquamarine stone an uncursed jet stone Contents of the bag of holding: 6112 gold pieces an uncursed +0 pair of gauntlets of dexterity a cursed -1 cloak of displacement an uncursed yam 8 uncursed food rations 3 cursed food rations 4 uncursed lembas wafers a blessed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of confuse monster 2 uncursed scrolls of create monster a blessed scroll of earth 2 uncursed scrolls of earth 3 uncursed scrolls of enchant weapon 3 uncursed scrolls of light 2 uncursed scrolls of punishment a blessed scroll of remove curse a cursed scroll of remove curse a blessed scroll of teleportation 4 uncursed scrolls of teleportation an uncursed spellbook of clairvoyance an uncursed potion of acid an uncursed potion of fruit juice 2 uncursed potions of monster detection 2 uncursed potions of object detection an uncursed potion of restore ability a blessed potion of see invisible 2 uncursed potions of see invisible an uncursed potion of sleeping 3 potions of holy water an uncursed potion of water an uncursed ring of levitation an uncursed magic lamp an uncursed magic lamp a cursed magic lamp an uncursed oil lamp an uncursed tallow candle an uncursed towel a +0 unicorn horn an uncursed luckstone a blessed touchstone Thyra the Monk's attributes: Background: You were an Initiate, a level 9 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 11508 turns ago. There was a new moon in effect when your adventure ended. You had 5088 experience points, 32 more were needed to attain level 10. Your score was 27114 before end-of-game adjustments. Basics: You had 0 out of 59 hit points. You had all 41 energy points (spell power). Your armor class was -1. Your wallet contained 111 zorkmids. Autopickup was on for '!$?"+/=' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You were skilled in martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had a small defense bonus (+2). You were guarded. You were fast. You were lucky. You are dead. Vanquished creatures: a large mimic a winter wolf 7 small mimics an ogre lord a sasquatch a large dog 3 tengu an ochre jelly a leocrotta a mountain centaur an elf mummy a python a succubus 5 giant beetles 7 wolves a lynx a leprechaun an orc-captain a giant spider 2 ice vortices 4 black lights a vampire bat 3 gnome kings 3 dwarf mummies 6 lizards a dingo a dog a housecat a dwarf lord 2 white unicorns 2 dust vortices a raven a gnome mummy a snake an ape 4 human zombies a rope golem a soldier ant a bugbear 3 water nymphs a mountain nymph 3 rock piercers 2 rock moles 3 yellow lights a violet fungus 15 gnome lords 5 gnomish wizards a red naga hatchling a golden naga hatchling 2 gray oozes a ghoul a straw golem 2 paper golems 3 giant ants 3 floating eyes a kitten 17 dwarves 3 homunculi a kobold lord 3 hill orcs 3 rothes a centipede a giant bat 2 dwarf zombies 2 wererats a werejackal 4 iguanas 11 killer bees 2 acid blobs a coyote a gas spore 6 hobbits a large kobold a hobgoblin 5 giant rats 2 cave spiders a brown mold a yellow mold 2 green molds 48 gnomes 2 gnome zombies 5 geckos 13 jackals 3 foxes 4 kobolds 4 goblins 5 sewer rats 5 grid bugs 3 bats 6 lichens 2 kobold zombies 8 newts 303 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain, a grave. Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: A general store, a grave. Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: A general store, a fountain. Stairs up to Sokoban, level 5. Level 7: A shop. Level 8: Level 9: <- You were here. A temple to Chih Sung-tzu. Final resting place for you, killed by a death ray. Level 10: A wand shop, an altar, a grave. Level 11: A very big room. Summoned by the Grand Master. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 9: Level 10: Level 11: A fountain. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Thyra | | 6223 Au | | killed by a | | death ray | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Thyra the Monk... You died in The Dungeons of Doom on dungeon level 9 with 26492 points, and 6223 pieces of gold, after 11508 moves. You were level 9 with a maximum of 59 hit points when you died.