Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-07 17:17:57, ended 2025-11-07 18:03:47. Thyra, neutral female human Monk -------------------------- .......|.......|.........| -------.|...---.|.-.|.---.---.--- |.....|.|.......|...|.......|...| |...-.|.|--------.-----------.|.| .........| |.*.......*.........|.| .. .....-------.|.|.-------------.|.--- ---.| .............|.|.|.........|.%.|...| |...| ... -----.......----|.--|.........|.--|.---------.--- .{..| |...|.......| |.|...-....<....-...|.......|.%.| .....|--%|.|...-.-----.|---|.........|--.|--.-.|.|.---1 |.| .....|.%.|.............|...|.........|...| |...|.|Y| 1 ---|.-----.---.--|.-...--|.---.|.|.----------|.-----...|.|@| |..|.....|.....|.|.....| |.|...|.|.... |.....|.|.......|...| |..|.---.|.-----.|.----- --|.--|.|.|.---.---.|.|--.|...|--.| |.[|...|...|.....|.| |...|...|.......|...|...|...|...| |..---.-----.---.|-- |...---.-----.-.---...{v-----.--| |..........*.|...| |......... |.....%.............| ------------------ ---------- --------------------- Thyra the Initiate St:18 Dx:15 Co:12 In:9 Wi:13 Ch:12 Neutral S:14326 Dlvl:11 $:0 HP:0(64) Pw:42(47) AC:6 Xp:8/2056 T:7055 Burdened Latest messages: Your position suddenly seems very uncertain! You see here a violet gem. You have a little trouble lifting A - a violet gem. The dingo staggers from your powerful strike! The dingo bites! You kill the dingo! You have a little trouble lifting B - a golden potion. You see here a dingo corpse. Unknown command ' '. Where do you want to travel to? (For instructions type a '?') The elf mummy hits! You hit the elf mummy! The elf mummy hits! You hit the elf mummy. The elf mummy hits! You hit the elf mummy. The elf mummy hits! You hit the elf mummy. The elf mummy hits! You destroy the elf mummy! What do you want to use or apply? [i-lopuzCFHJOTWZ or ?*] z You put a dwarvish cloak into the bag called oilskin?. You put an unlabeled scroll into the bag called oilskin?. You put a scroll of teleportation into the bag called oilskin?. You put a silver spellbook into the bag called oilskin?. You put a golden potion into the bag called oilskin?. You put 3 black gems into the bag called oilskin?. You put 2 violet gems into the bag called oilskin?. You put 2 violet gems into the bag called oilskin?. Unknown command ' '. Unknown command ' '. You hit the sasquatch! The sasquatch hits! The sasquatch hits! The sasquatch kicks! The sasquatch hits! The sasquatch hits! The sasquatch kicks! In what direction? . You feel better. The sasquatch hits! The sasquatch hits! The sasquatch kicks! Are you sure you want to pray? [yn] (n) y You begin praying to Chih Sung-tzu. The sasquatch hits! The sasquatch hits! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Armor a - an uncursed +2 pair of leather gloves (being worn) c - an uncursed +0 pair of low boots (being worn) Comestibles n - an uncursed cram ration m - 3 uncursed food rations Wands W - a wand of digging (0:5) J - a wand of locking (0:6) O - a wand of magic missile (0:3) Tools z - an uncursed oilskin sack containing 46 items i - an uncursed blindfold l - an uncursed brass lantern (lit) H - a magic marker (0:83) F - a magic marker (0:38) j - a magic marker (0:30) T - an uncursed oil lamp p - a +0 pick-axe u - an uncursed skeleton key o - an uncursed towel Z - an uncursed towel k - a +0 unicorn horn C - an uncursed wax candle Contents of the oilskin sack: 2632 gold pieces an uncursed amulet of ESP a +0 elven dagger an uncursed +1 dwarvish cloak an uncursed yam an uncursed scroll of blank paper an uncursed scroll of blank paper a cursed scroll of create monster 2 cursed scrolls of enchant armor a blessed scroll of enchant weapon 2 uncursed scrolls of enchant weapon a blessed scroll of fire an uncursed scroll of genocide an uncursed scroll of identify an uncursed scroll of remove curse an uncursed scroll of teleportation 2 uncursed scrolls of teleportation an uncursed spellbook of drain life an uncursed spellbook of sleep an uncursed potion of acid an uncursed potion of fruit juice 3 uncursed potions of full healing a blessed potion of gain ability an uncursed potion of gain energy a cursed potion of monster detection an uncursed potion of oil an uncursed potion of restore ability 2 uncursed potions of see invisible an uncursed potion of sickness 2 uncursed potions of water an uncursed ring of fire resistance a cursed -4 ring of increase accuracy an uncursed ring of searching 2 uncursed amber stones 2 uncursed amethyst stones an uncursed amethyst stone 2 uncursed citrine stones an uncursed diamond an uncursed emerald an uncursed sapphire 3 uncursed worthless pieces of black glass an uncursed worthless piece of black glass 2 uncursed worthless pieces of violet glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass 4 uncursed worthless pieces of yellow glass Thyra the Monk's attributes: Background: You were an Initiate, a level 8 female human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 7055 turns ago. There was a full moon in effect when your adventure ended. You had 2056 experience points, 504 more were needed to attain level 9. Your score was 14326 before end-of-game adjustments. Basics: You had 0 out of 64 hit points. You had 42 out of 47 energy points (spell power). Your armor class was 6. Your wallet was empty. Autopickup was on for '!$?"+/=' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 12 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were fast. You were lucky. You are dead. Vanquished creatures: 2 vampires a large mimic an ettin mummy a tiger an elf mummy 2 human mummies an ettin zombie a chameleon a giant beetle a quivering blob 2 iron piercers a giant spider a vampire bat a gold golem a lizard 2 dingoes a dwarf lord a white unicorn a gnome mummy a rock piercer a rock mole a pony 13 gnome lords 3 gnomish wizards 2 kobold mummies a red naga hatchling a straw golem a paper golem 5 giant ants 2 little dogs 4 floating eyes 13 dwarves 3 homunculi 2 kobold lords a kobold shaman 2 rothes a rabid rat a centipede a giant bat a monkey 4 orc zombies a dwarf zombie 2 wererats 7 coyotes 8 hobbits a large kobold a hobgoblin 2 giant rats 4 cave spiders 50 gnomes a gnome zombie 3 geckos 4 jackals 2 foxes 2 kobolds a goblin a sewer rat 5 grid bugs a bat 4 lichens 6 newts 193 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A potion shop, a fountain. Level 3: A bookstore, an altar to Chih Sung-tzu, a fountain. Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: A fountain, a sink, a grave. Level 6: Final resting place for Thyra-Mon-Hum-Fem-Neu, killed by a hobbit, while frozen by a monster's gaze. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Chih Sung-tzu, some fountains. Level 8: Level 9: Level 10: Level 11: <- You were here. Some fountains. Final resting place for you, killed by a sasquatch, while praying. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Thyra | | 2632 Au | | killed by a | | sasquatch | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Thyra the Monk... You died in The Gnomish Mines on dungeon level 11 with 14063 points, and 2632 pieces of gold, after 7055 moves. You were level 8 with a maximum of 64 hit points when you died.