Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-01 17:56:23, ended 2026-03-01 20:39:23. Thyra, neutral female human Barbarian -------- f |.....<| |.u....-# a |......|# |......|# |......|# |...{..|# n --------# #### ## -------- # |......| # |......| ##d|....dd| #.....d^@? |.....h| -------- Thyra the Brigand St:18/04 Dx:17 Co:18 In:7 Wi:9 Ch:8 Neutral S:44424 Dlvl:13 $:2309 HP:0(104) Pw:23(23) AC:-7 Xp:11/10343 T:18499 Blind Deaf Latest messages: You can see again. You see here a red mold corpse. You are momentarily blinded by a flash of light! You hear a deafening roar! Wait! There's something there you can't see! The wolf bites! The wolf bites! The wolf bites! The bugbear hits! You smite the cockatrice. The wolf bites! The wolf bites! The wolf bites! The bugbear misses! You smite the cockatrice. The wolf misses! The wolf bites! The wolf bites! The bugbear hits! The cockatrice bites! The cockatrice touches you! You are slowing down. You kill the cockatrice! The wolf bites! The wolf misses! The wolf bites! The bugbear misses! Your limbs are stiffening. Are you sure you want to pray? [yn] (n) y You begin praying to Crom. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The bugbear starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The bugbear starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The wolf starts to attack you, but pulls back. The bugbear starts to attack you, but pulls back. You finish your prayer. You feel that Crom is well-pleased. You feel more limber. Unknown command ' '. You try to feel what is lying here on the floor. Touching the cockatrice corpse is a fatal mistake... You turn to stone... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 2309 gold pieces Amulets s - an uncursed amulet of reflection (being worn) Weapons a - a thoroughly rusty +0 battle-axe (weapon in hands) Armor v - an uncursed rusty +0 dwarvish iron helm (being worn) I - a blessed +1 pair of iron shoes (being worn) D - an uncursed +0 cloak of protection (being worn) A - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles B - 9 uncursed food rations O - 4 uncursed food rations X - an uncursed sprig of wolfsbane t - an uncursed lizard corpse Rings H - an uncursed ring of poison resistance F - a cursed ring of regeneration Z - an uncursed ring of searching h - an uncursed ring of stealth Wands R - a wand of magic missile (0:4) W - a wand of magic missile (0:0) j - a wand of polymorph (0:6) J - a wand of sleep (0:4) f - a wand of sleep (0:2) Tools c - an uncursed wooden harp E - a +0 grappling hook l - an uncursed magic lamp (lit) u - an uncursed skeleton key o - an uncursed towel k - a +0 unicorn horn Gems/Stones N - an uncursed chrysoberyl stone z - an uncursed jet stone b - 2 uncursed obsidian stones M - an uncursed luckstone m - 3 uncursed touchstones L - an uncursed touchstone Thyra the Barbarian's attributes: Background: You were a Brigand, a level 11 female human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the Dungeons of Doom, on level 13. You entered the dungeon 18499 turns ago. You had 10343 experience points, 9657 more were needed to attain level 12. Your score was 44424 before end-of-game adjustments. Basics: You had 0 out of 104 hit points. You had all 23 energy points (spell power). Your armor class was -7. Your wallet contained 2309 zorkmids. Autopickup was on for '!$?"+/=' plus thrown. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You were deaf. You were unencumbered. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were telepathic. You had a small defense bonus (+4). You were protected. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost 2 giant mimics 2 long worms an ogre king a flesh golem a doppelganger 2 large mimics a wumpus a stalker a fire elemental a water elemental 2 black nagas 7 wargs a winter wolf 4 small mimics 2 ogre lords a quantum mechanic 2 trolls a sasquatch 2 wood golems a pyrolisk 2 freezing spheres 2 flaming spheres 2 shocking spheres a large cat a tengu an ochre jelly an energy vortex 2 human mummies a red naga 2 carnivorous apes a leather golem 2 Grey-elves a succubus 2 chameleons a crocodile a giant beetle 2 quivering blobs a cockatrice 3 wolves 2 winter wolf cubs a lynx 3 panthers a gremlin 2 leprechauns a mumak 2 giant spiders a scorpion an ice vortex a baby long worm a vampire bat 2 gnome kings an orc mummy 4 dwarf mummies 2 rust monsters 3 yetis 2 werewolves 5 Green-elves 2 lizards a dingo a dog a housecat a jaguar 2 dwarf lords 2 blue jellies a white unicorn a black unicorn a dust vortex 3 ravens a plains centaur 3 snakes 5 human zombies 2 rope golems a Woodland-elf 4 soldier ants 5 fire ants 2 bugbears 2 imps a quasit a wood nymph a water nymph a mountain nymph 9 Mordor orcs 3 rock piercers 4 rock moles 2 fog clouds 4 yellow lights 3 violet fungi 13 gnome lords 3 gnomish wizards a gray ooze a ghoul a straw golem 2 paper golems a baby crocodile 3 giant ants 6 floating eyes 2 kittens 22 dwarves 2 homunculi 2 kobold lords 16 hill orcs 5 rothes 2 rabid rats a centipede 3 giant bats 2 dwarf zombies a wererat a werejackal 3 iguanas 4 killer bees an acid blob 4 coyotes 2 gas spores 3 hobbits a large kobold 3 hobgoblins 5 giant rats 14 cave spiders 2 brown molds 4 yellow molds 2 red molds 64 gnomes a gnome zombie 8 geckos 11 jackals 2 kobolds a goblin 3 sewer rats 14 grid bugs a bat 5 lichens 5 newts 424 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 13 Level 1: A fountain. Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: A potion shop. Level 4: A fountain, a sink. Level 5: A fountain, a sink. Level 6: A fountain, a sink. Level 7: A general store. Level 8: Many fountains. Oracle of Delphi. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: A general store. Level 11: A scroll shop, some fountains. Level 12: Many fountains. A very big room. Level 13: <- You were here. A fountain. Final resting place for you, petrified by touching a cockatrice corpse bare-handed, PenguinInBondag-Tou-Hum-Fem-Neu, killed by a panther. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Thyra | | 2309 Au | | petrified by | | touching a | | cockatrice | | corpse | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Thyra the Barbarian... You turned to stone in The Dungeons of Doom on dungeon level 13 with 44194 points, and 2309 pieces of gold, after 18499 moves. You were level 11 with a maximum of 104 hit points when you turned to stone.