Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-19 06:45:15, ended 2025-11-20 23:49:56. Tomsod, neutral male gnomish Healer -------- $ ---- $ ------ -------- ----- |(.....| $ |(.| |....| #.......| --------- ##....| |(.._.0| |..| ##-...}| #|......|####-.......| # |...| -----|-- ---- # |....| ###.......-# |.......|###### |...| #0 # ---|--# #.....--- |.M.....|# |...| # ## ##### ####### |.......|# $ |...| # # # ####### --|------# -|--- # # ## #### ############# # ----.- ### ####### ## # # |....| ## ########## # ## |....| # ###### # ## # # |....+)##############@#####..----.--# # # |....| ## ## |........# $ # # # |....-# --|---### |...<...|# -.-|--- ----.- ------#### |.....# ### |........# |.....| |....| # |...<| ######0 |.......| |.....|######..>..| ##.....| ######## .-------- |.....-# |....| $ |....| ########### |.....| |....| * $ ---|-- ####m# #### ------- ------ ^ ####0# ##### Tomsod the Herbalist St:18/50 Dx:18 Co:18 In:20 Wi:22 Ch:18 Neutral Dlvl:7 $:0 HP:216(216) Pw:244(244) AC:-25 Xp:21/10000005 T:94006 Latest messages: You swap places with your invisible titan. What do you want to use or apply? [acjlsx-zC or ?*] You produce a strange whistling sound. What do you want to use or apply? [acjlsx-zC or ?*] You produce a strange whistling sound. What do you want to use or apply? [acjlsx-zC or ?*] You produce a strange whistling sound. What do you want to use or apply? [acjlsx-zC or ?*] You produce a strange whistling sound. You swap places with your balrog. What do you want to drop? [a-jlmosv-zCFLPY or ?*] You drop a blessed corroded +2 dwarvish mattock. You swap places with your balrog. What do you want to use or apply? [acjsx-zC or ?*] k - an uncursed oil lamp. What do you want to use or apply? [acjksx-zC or ?*] Your lamp is now on. You swap places with your invisible titan. You hear a crunching sound. What do you want to put on? [myY or ?*] You are now wearing a moist towel around your head. You can't see any more. What do you want to remove? [bvyF or ?*] You were wearing an uncursed moist towel. You can see again. What do you want to use or apply? [acjksx-zC or ?*] You put a blessed ring of aggravate monster into the bag of holding. What do you want to use or apply? [acjksx-zC or ?*] Your lamp is now off. What do you want to put on? [yY or ?*] You are now wearing a moist towel around your head. You can't see any more. Where do you want to be teleported? (For instructions type a '?') What do you want to use or apply? [acjksx-zC or ?*] You produce a strange whistling sound. You hear some noises. What do you want to remove? [bvyF or ?*] You were wearing an uncursed moist towel. You can see again. The yellow dragon eats a rock mole corpse. You swap places with your invisible Archon. You swap places with your yellow dragon. You begin bashing monsters with your cream pie. Splat! You kill the lichen! You see here a lichen corpse. # # Do you want your possessions identified? [ynq] (y) Inventory: Amulets b - a blessed amulet of life saving (being worn) Y - the blessed Eye of the Aethiopica Weapons d - a +1 dagger Armor o - a blessed greased rustproof +4 helm of brilliance (being worn) f - a blessed +2 pair of leather gloves (being worn) e - an uncursed +0 pair of iron shoes P - an uncursed fireproof +1 pair of speed boots (being worn) g - an uncursed fireproof +3 small shield (being worn) i - an uncursed +0 dwarvish cloak h - an uncursed greased fireproof +0 robe (being worn) w - a blessed greased +1 silver dragon scale mail (being worn) Rings v - a blessed ring of free action (on left hand) F - an uncursed ring of slow digestion (on right hand) Tools a - a blessed greased bag of holding containing 54 items c - an uncursed magic whistle k - an uncursed oil lamp C - the blessed Platinum Yendorian Express Card x - an uncursed skeleton key z - an uncursed stethoscope y - an uncursed moist towel s - a blessed +0 unicorn horn Gems/Stones L - a blessed luckstone Contents of the bag of holding: 89 gold pieces a -3 orcish dagger a +0 bullwhip the blessed +0 Staff of Aesculapius an uncursed +0 cloak of protection a blessed +1 mummy wrapping 2 uncursed cream pies 2 blessed eucalyptus leaves 5 blessed food rations 2 uncursed lembas wafers 2 blessed tripe rations 2 uncursed lizard corpses an uncursed scroll of earth an uncursed scroll of scare monster named unspent a cursed scroll of teleportation 2 uncursed potions of full healing an uncursed potion of paralysis a blessed potion of restore ability a potion of holy water a blessed ring of aggravate monster a blessed +1 ring of gain constitution an uncursed ring of hunger an uncursed ring of levitation an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of sustain ability a blessed wand of cold (0:4) a wand of create monster (0:1) a blessed wand of death (0:7) a wand of digging (0:6) a wand of fire (1:6) a wand of lightning (0:4) a wand of locking (3:2) a wand of magic missile (0:3) a wand of make invisible (0:3) a wand of opening (0:7) a wand of polymorph (0:1) a wand of sleep (0:5) a wand of slow monster (0:6) a wand of speed monster (1:3) a wand of striking (0:4) a wand of teleportation (0:4) a wand of undead turning (1:6) an empty uncursed oilskin sack an uncursed bugle a can of grease (4:11) an expensive camera (0:61) an uncursed leash an uncursed leash an uncursed mirror an uncursed pair of lenses a +0 pick-axe a blessed tinning kit (0:11) Tomsod the Healer's attributes: Background: You were a Herbalist, a level 21 male gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 94006 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 10000005 experience points, 9999995 more were needed for level 22. Basics: You had all 216 hit points. You had all 244 energy points (spell power). Your armor class was -25. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/50 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 20 (base:16, innate limit:19). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You were stealthy. You could teleport. You had teleport control. You had slower digestion. You had a moderate defense bonus (+9). You were guarded. You took half spell damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Medusa Croesus 2 krakens the Cyclops a balrog a purple worm 4 gray dragons 10 silver dragons 5 red dragons 3 white dragons 5 orange dragons 5 black dragons 7 blue dragons 3 green dragons 3 yellow dragons 2 demiliches 2 stone golems a master mind flayer an Olog-hai 2 titanotheres 2 trappers a baby gray dragon a baby yellow dragon a guardian naga 7 vampire lords 5 shopkeepers 2 aligned priests 6 captains 5 liches 2 clay golems 3 nurses 3 nalfeshnees 5 lurkers above an Aleax 4 frost giants an ettin 3 golden nagas 7 black puddings 15 vampires 6 lieutenants a watch captain 34 ghosts a queen bee a winged gargoyle 6 mind flayers 6 giant mimics 7 long worms 4 zruties a fire giant 2 ogre kings 6 ice trolls 2 rock trolls 5 umber hulks 6 flesh golems 2 doppelgangers a hezrou a bone devil 4 large mimics a wumpus a fire vortex 4 couatls 7 stalkers 8 air elementals 3 fire elementals 3 earth elementals 6 water elementals 6 hill giants 2 giant mummies 4 black nagas 5 xorns 14 giant zombies an elf-lord 24 sergeants a water demon 2 vrocks 13 wargs 4 winter wolves 7 small mimics 2 glass piercers 4 warhorses 5 xans 2 ettin mummies 6 ogre lords 7 quantum mechanics 4 trolls a sasquatch 4 wood golems an erinys a marilith 9 sharks 9 electric eels 2 gelatinous cubes 7 pyrolisks 5 freezing spheres a flaming sphere 5 shocking spheres 2 large cats 3 tigers 6 gargoyles 4 dwarf kings 32 tengu 8 ochre jellies 5 leocrottas 3 energy vortices 6 mountain centaurs 6 stone giants 5 elf mummies 2 human mummies a red naga 6 pythons 7 pit vipers 13 cobras 20 wraiths 3 carnivorous apes 26 ettin zombies 7 leather golems 12 Grey-elves 120 soldiers 2 watchmen 4 succubi 3 incubi 8 chameleons 3 crocodiles 8 giant beetles 6 quivering blobs 17 cockatrices 7 wolves 11 winter wolf cubs 10 lynxes 5 panthers 32 gremlins 6 spotted jellies 64 leprechauns 6 orc-captains 10 iron piercers 4 mumakil 8 giant spiders 7 scorpions 8 horses 4 ice vortices 2 baby long worms 8 black lights 6 vampire bats 5 forest centaurs 7 gnome kings 4 orc mummies 7 dwarf mummies 13 ogres 5 brown puddings 9 rust monsters 13 owlbears 5 yetis 6 gold golems 5 werewolves 13 Green-elves 34 giant eels 13 lizards 8 chickatrices 9 dingoes 4 dogs 8 housecats 8 jaguars 16 dwarf lords 10 blue jellies 10 white unicorns 7 gray unicorns 4 black unicorns 8 dust vortices 8 ravens 7 plains centaurs a Kop Kaptain 15 gnome mummies 34 snakes 2 water moccasins 9 apes 23 human zombies 7 rope golems 11 Woodland-elves 28 soldier ants 10 fire ants 17 bugbears 7 imps 8 quasits 5 wood nymphs 16 water nymphs 12 mountain nymphs 25 Mordor orcs 43 Uruk-hai 8 orc shamans 21 rock piercers 20 rock moles 12 ponies 15 fog clouds 18 yellow lights 16 shriekers 19 violet fungi 14 gnome lords 10 gnomish wizards 2 Kop Lieutenants 14 kobold mummies 3 red naga hatchlings 8 black naga hatchlings 4 golden naga hatchlings 2 guardian naga hatchlings 12 gray oozes 4 barrow wights 38 elf zombies 25 ghouls 10 straw golems 8 paper golems 2 jellyfish 6 baby crocodiles 44 giant ants 6 little dogs 31 floating eyes 13 kittens 36 dwarves 15 homunculi 13 kobold lords 8 kobold shamans 41 hill orcs 35 rothes 36 rabid rats 11 centipedes 12 giant bats 10 Kop Sergeants 8 monkeys 17 orc zombies 26 dwarf zombies 5 wererats 9 werejackals 24 iguanas 46 killer bees 18 acid blobs 24 coyotes 6 gas spores 20 hobbits 43 manes 13 large kobolds 20 hobgoblins 65 giant rats 31 cave spiders 10 brown molds 11 yellow molds 5 green molds 14 red molds 26 gnomes 43 Keystone Kops 33 garter snakes 21 gnome zombies 27 geckos 35 jackals 10 foxes 10 kobolds 19 goblins 15 sewer rats 35 grid bugs 6 bats 23 lichens 13 kobold zombies 23 newts 2842 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches soldiers (extinct) 4 species genocided. 1 species extinct. Voluntary challenges: You genocided 4 types of monsters. You used 4 wishes (2 for artifacts). The Dungeons of Doom: levels 1 to 27 Level 1: Level 2: Some fountains. Level 3: An untended shop, a fountain. Stairs down to The Gnomish Mines. Level 4: "sink spent" A sink. Level 5: Level 6: Many fountains. Oracle of Delphi. Level 7: "water, got stealth, invis, see invis" <- You were here. An altar to Hermes. Stairs up to Sokoban, level 6. Level 8: Level 9: "polytrap, got rfire" An altar. Level 10: "sink spent, got rshock" A fountain, a sink. Level 11: Level 12: Portal to Fort Ludios. Level 13: Portal to The Quest. Level 14: A temple. Level 15: A temple. Level 16: "sink spent" A sink, some graves. Level 17: A primitive area. Level 18: A fountain. Level 19: "fountains till upstairs room" Many fountains. Level 20: A fountain. Level 21: A fountain. Level 22: An altar, a fountain. Level 23: Level 24: A fountain. Level 25: An altar to Hermes. Level 26: "unicorn, trees picked, polytrap" Some fountains, many trees. Level 27: "genocided L" A fountain. The castle (play notes "GFBEB" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 28 to 29 Level 28: "graves unspent" A temple, many graves. Valley of the Dead. Level 29: The Gnomish Mines: levels 4 to 12 Level 4: Level 5: "got 9 AC, rcold, telepathy & speed, magic traps" Level 6: "left { spent, magic trap, water" Many shops, a temple to Hermes, some fountains. Final resting place for lamhar-Sam-Hum-Fem-Law, killed by a bolt of lightning. Level 7: "magic trap" Level 8: Level 9: Level 10: Level 11: "arch-liches, one hostile" Level 12: The Quest: levels 1 to 6 Level 1: "succubi" An altar to Hermes. Completed quest for Hippocrates. Level 2: Level 3: "got rdisint" A temple. Level 4: Level 5: Level 6: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: "got rsleep, tp-itis" Solved. Level 6: "got tp control" Solved. Fort Ludios: Level 1: Fort Ludios. Goodbye Tomsod the Healer... You quit in The Dungeons of Doom on dungeon level 7 with 10838 points, and 89 pieces of gold, after 94006 moves. You were level 21 with a maximum of 216 hit points when you quit.