Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-10 20:29:08, ended 2025-12-10 20:34:35. Toon, chaotic female elven Wizard ------ +....@# |....|# |.d..| |....| ----+- Toon the Evoker St:11 Dx:13 Co:15 In:17 Wi:9 Ch:10 Chaotic S:58 Dlvl:2 $:8 HP:11(11) Pw:7(7) AC:9 Xp:1/0 T:119 Latest messages: This door is locked. This door is locked. Autopickup: OFF. Autopickup: ON, for $=/!? objects, with some exceptions. In what direction? 4 WHAMMM!!! Autopickup: OFF. Autopickup: ON, for $=/!? objects, with some exceptions. In what direction? 4 WHAMMM!!! Autopickup: OFF. Unknown command '^?'. Unknown command '^?'. In what direction? 4 WHAMMM!!! In what direction? 4 As you kick the door, it crashes open! Autopickup: ON, for $=/!? objects, with some exceptions. $ - 5 gold pieces. A trap door opens up under you! There is nothing here to pick up. You can't fight yourself. b - an uncursed +0 cloak of magic resistance (being worn). Unknown command '~'. You see no objects here. You are not wearing an amulet. You see no objects here. You are not wearing an amulet. You are not wearing an amulet. Unknown command '''. Pick an object. Unknown direction: 's' (use '4', '2', '8', '6' or '.'). Unknown direction: 's' (use '4', '2', '8', '6' or '.'). unexplored or stone or the dark part of a room or air (unexplored) Pick an object. d a dog or other canine (jackal) [seen: normal vision, infravision] b - an uncursed +0 cloak of magic resistance (being worn). Unknown command '~'. Invalid direction for 'G' prefix. Unknown command '^?'. Unknown command '%'. What do you want to use or apply? [cmn or ?*] n Improvise? [ynq] (q) y You start playing your bugle. You extract a loud noise from your bugle. The jackal turns to flee. Autopickup: OFF. Autopickup: ON, for $=/!? objects, with some exceptions. Really quit? (yes) [no] yes Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Rings d - an uncursed ring of protection from shape changers e - an uncursed ring of stealth Wands c - a wand of cancellation (0:6) Scrolls h - a blessed scroll of scare monster i - an uncursed scroll of remove curse j - an uncursed scroll of light Potions f - an uncursed potion of monster detection g - 2 uncursed potions of healing Tools m - an uncursed blindfold n - an uncursed bugle Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of extra healing Coins $ - 8 gold pieces Toon the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 119 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 58 before end-of-game adjustments. Basics: You had all 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 8 zorkmids. Autopickup was on for '$=/!?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. Goodbye Toon the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 58 points, and 8 pieces of gold, after 119 moves. You were level 1 with a maximum of 11 hit points when you quit.