Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-27 11:28:34, ended 2026-03-20 22:03:03. Wichomatic, chaotic male elven Wizard ------------------------ |......................| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |.....|--|....| |.| |.....|..|....| |.| --....|.....`-- |.| |.......|...| ------|d| |....|..|...| --|.....|)| |....---|...| |?+.....|f| |.......|..-- |-|.....|@| ----....|.-- |.+.....'`| ---.--.| |-|..$.%|-- |.....| |.+$..d.| |>.|..| --|..%..| ------- ------- Wichomatic the Magician St:25 Dx:17 Co:16 In:15 Wi:18 Ch:8 Chaotic Dlvl:5 $:396 HP:0(80) Pw:4(133) AC:-4 Exp:11 T:45000 Stone Latest messages: The hill orc puts on an orcish helm. Unknown command ' '. You kill the hill orc! Maquiavelo steps reluctantly over a single-edged polearm. The invisible hill orc wields a scimitar! What do you want to put on? [bipKP or ?*] P You are now wearing a towel around your head. You can't see any more. Sting is quivering. Pick an object. You hit the wolf. The wolf misses! You hit the wolf. The wolf bites! You hit the wolf. You kill the wolf! You kill the hill orc! Pick an object. You hit the pony. The pony misses! The pony bites! You kill the pony! You kill the invisible hill orc! Sting stops quivering. Pick an object. It hits! You hit it. You destroy it! You hit the chickatrice. The chickatrice misses! The chickatrice touches you! You hear the chickatrice's hissing! You kill the chickatrice! You are slowing down. What do you want to use or apply? [adgjkmozCEHPSY or ?*] k You were wearing an uncursed towel. You can see again. Maquiavelo steps reluctantly over a single-edged polearm. Your limbs are stiffening. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. Your limbs have turned to stone. Maquiavelo steps reluctantly over a single-edged polearm. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 396 gold pieces Weapons Q - 5 +2 daggers (at the ready) c - the +1 Sting (weapon in hand) Armor t - an uncursed +0 elven leather helm (being worn) y - an uncursed +0 pair of gauntlets of power (being worn) w - an uncursed greased +0 pair of elven boots (being worn) N - an uncursed greased burnt +3 robe (being worn) J - an uncursed greased +2 elven mithril-coat (being worn) Comestibles n - an uncursed fortune cookie l - an uncursed sprig of wolfsbane Scrolls e - an uncursed scroll of identify f - an uncursed scroll of teleportation Potions h - an uncursed potion of gain energy G - a blessed potion of sleeping Rings b - an uncursed ring of fire resistance K - an uncursed +2 ring of gain strength i - a cursed ring of hunger p - an uncursed ring of teleportation Wands z - a wand of fire (0:6) j - a wand of lightning (0:0) a - a wand of make invisible (0:8) d - a wand of speed monster (0:1) m - a wand of teleportation (0:4) S - a wand of teleportation (0:1) o - a wand of undead turning (0:4) Tools k - an uncursed greased bag of holding containing 56 items E - an uncursed leash C - an uncursed mirror H - an uncursed stethoscope P - an uncursed towel g - a +0 unicorn horn Y - a +0 unicorn horn Gems/Stones s - an uncursed luckstone Contents of the bag of holding: 1000 gold pieces an uncursed amulet of reflection a blessed +2 dagger a blessed +0 dagger 10 +0 daggers a blessed +1 elven dagger 4 +0 elven daggers a blessed +2 quarterstaff an uncursed +0 elven shield a blessed +1 mummy wrapping a blessed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of create monster 2 uncursed scrolls of earth an uncursed scroll of genocide an uncursed scroll of identify a blessed scroll of light an uncursed scroll of light an uncursed scroll of remove curse 2 uncursed scrolls of teleportation an uncursed spellbook of polymorph a blessed potion of full healing an uncursed potion of hallucination a cursed potion of hallucination an uncursed potion of monster detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of paralysis an uncursed potion of paralysis a cursed potion of restore ability an uncursed potion of sickness a potion of holy water an uncursed potion of water an uncursed potion of water an uncursed ring of cold resistance an uncursed ring of polymorph an uncursed ring of regeneration an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of sustain ability a wand of create monster (0:10) a wand of digging (0:7) a wand of light (0:12) a blessed wand of undead turning (0:4) an empty uncursed sack an uncursed blindfold an uncursed brass lantern a can of grease (0:8) a magic marker (0:46) a +0 pick-axe an uncursed skeleton key 13 uncursed tallow candles an uncursed tin whistle an uncursed worthless piece of black glass 2 cursed worthless pieces of black glass Wichomatic the Wizard's attributes: Background: You were a Magician, a level 11 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 5. You entered the dungeon 45000 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 19878 experience points, 122 more were needed to attain level 12. Basics: You had 0 out of 80 hit points. You had 4 out of 133 energy points (spell power). Your armor class was -4. Your wallet contained 396 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:9, innate limit:18). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 15 (limit:20). Your wisdom was 18 (limit:20). Your charisma was 8 (limit:18). Final Status: You turned into stone. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were aware of the presence of orcs. You had infravision. You were invisible to others. You were stealthy. You aggravated monsters. You could teleport. You were guarded. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. Anhur was angry with you. You are dead. Vanquished creatures: a lurker above 3 giant mimics 2 long worms a rock troll a flesh golem a large mimic 2 stalkers an air elemental an elf-lord 2 sergeants a water demon 3 wargs a winter wolf 5 small mimics a warhorse 3 ettin mummies 2 sasquatches 4 gelatinous cubes 5 large dogs 3 freezing spheres 2 shocking spheres 3 large cats a tiger a gargoyle 4 dwarf kings 3 tengu an ochre jelly 2 leocrottas an energy vortex 4 human mummies a pit viper a cobra a wraith 4 ettin zombies 3 leather golems a Grey-elf 2 soldiers 2 watchmen 3 chameleons 4 crocodiles 5 giant beetles 2 quivering blobs 5 cockatrices 15 wolves 2 winter wolf cubs a lynx 2 panthers a gremlin 3 spotted jellies 7 leprechauns 5 orc-captains 5 iron piercers 2 mumakil 4 giant spiders 4 scorpions a horse 4 baby long worms 4 black lights 6 gnome kings 2 orc mummies 4 dwarf mummies 3 ogres 2 rust monsters 4 owlbears 5 yetis 4 gold golems a werewolf a Green-elf 5 lizards 13 chickatrices 6 dingoes 3 dogs 6 housecats 3 jaguars 4 dwarf lords 5 blue jellies a white unicorn 2 gray unicorns a black unicorn 2 dust vortices 7 ravens a plains centaur 3 gnome mummies 4 snakes 11 apes 6 human zombies 3 rope golems 3 Woodland-elves 8 soldier ants 4 fire ants 2 bugbears 3 imps a quasit 5 wood nymphs 4 water nymphs 6 mountain nymphs 33 Mordor orcs 8 Uruk-hai 5 orc shamans 6 rock piercers 6 rock moles 6 ponies 3 fog clouds 9 yellow lights 7 shriekers 16 gnome lords 11 gnomish wizards 3 kobold mummies 2 red naga hatchlings 3 black naga hatchlings 5 gray oozes 2 barrow wights 4 elf zombies 2 ghouls 3 straw golems 3 paper golems 2 baby crocodiles 12 giant ants 3 little dogs 9 floating eyes 4 kittens 31 dwarves 4 homunculi 4 kobold lords a kobold shaman 47 hill orcs 26 rothes 5 rabid rats 4 centipedes 6 giant bats 4 monkeys 8 orc zombies 11 dwarf zombies 3 wererats a werejackal 11 iguanas 58 killer bees 11 acid blobs 5 coyotes 2 gas spores 16 hobbits 3 manes 5 large kobolds 3 hobgoblins 8 giant rats 16 cave spiders 8 brown molds 7 yellow molds 5 green molds 3 red molds 84 gnomes 27 garter snakes a gnome zombie 15 geckos 20 jackals a fox 6 kobolds 6 goblins 9 sewer rats 13 grid bugs 6 bats 12 lichens 3 kobold zombies 12 newts 1011 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A weapon shop. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: An altar, a grave. Level 5: A fountain. Level 6: An armor shop, a fountain. Level 7: A grave. Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 8 up to 5 Level 5: <- You were here. Solved. Final resting place for you, petrified by a chickatrice. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Wichomatic | | 1396 Au | | petrified by a | | chickatrice | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Wichomatic the Wizard... You turned to stone in Sokoban on dungeon level 5 with 85404 points, and 1396 pieces of gold, after 45000 moves. You were level 11 with a maximum of 80 hit points when you turned to stone.