Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-07 22:19:05, ended 2026-02-14 17:04:34. Zalkalway, chaotic male human Monk ------- | .######################## | < | # ------- | | # | > | | | #######################################. | ---.--- -.----- # #### ######### ----------------.------ -.----------- #############. | | | -------- # | " | | ^ .| | | # | | | .@T##. .##### | | -.----------- ---.---- ----------.------------ # # # # -.-- # # | .## ###### ######## | | # # # | | ####################### # | | | | ---- Zalkalway the Student of Stones St:18/03 Dx:18 Co:18 In:9 Wi:17 Ch:8 Chaotic Dlvl:15 $:0 HP:0(122) Pw:29(79) AC:-1 Exp:12 T:24350 Fainted Deaf Latest messages: The black blade draws the life from the yeti! You kill the yeti! You are beginning to feel weak. In what direction? 8 That is a rust trap. You hit the kobold mummy! The kobold mummy misses! You destroy the kobold mummy! The black blade draws the life from the rock troll! The rock troll hits! The rock troll hits! The rock troll bites! The black blade draws the life from the rock troll! The rock troll hits! The rock troll hits! The rock troll bites! You faint from lack of food. The rock troll hits! The rock troll hits! The rock troll bites! The rock troll hits! The rock troll hits! The rock troll bites! The rock troll hits! The rock troll hits! The rock troll bites! The rock troll hits! The rock troll hits! The rock troll bites! The rock troll hits! The rock troll hits! The rock troll bites! The rock troll hits! The rock troll hits! The rock troll just misses! The rock troll hits! The rock troll hits! The rock troll just misses! The rock troll hits! The rock troll hits! The rock troll bites! The rock troll hits! The rock troll hits! The rock troll bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets p - an uncursed amulet of reflection (being worn) Weapons c - 2 +0 shuriken (at the ready) V - the blessed rustproof +3 Stormbringer (weapon in hand) Armor S - a blessed greased +1 helmet (being worn) T - an uncursed +0 pair of leather gloves (being worn) H - an uncursed greased +0 pair of iron shoes (being worn) b - an uncursed +1 robe (being worn) L - a blessed +3 T-shirt with text "Don't Panic" (being worn) Comestibles j - an uncursed slime mold d - 8 uncursed apples z - an uncursed candy bar M - an uncursed clove of garlic r - 2 uncursed cream pies h - 4 uncursed oranges i - 2 uncursed pears G - an uncursed sprig of wolfsbane s - 2 uncursed eggs v - an uncursed lizard corpse Wands k - a cursed wand of lightning (0:4) J - a wand of magic missile (0:7) m - a wand of slow monster (0:4) R - a wand of striking (0:0) y - a wand of teleportation (0:5) Tools e - a blessed bag of holding containing 32 items P - an uncursed blindfold E - the uncursed Master Key of Thievery l - a blessed oil lamp x - an uncursed pair of lenses (being worn) N - an uncursed skeleton key I - an uncursed towel n - a +0 unicorn horn Gems/Stones D - 3 uncursed diamonds q - a blessed luckstone Contents of the bag of holding: 2487 gold pieces an uncursed amulet of reflection an uncursed +0 pair of gauntlets of dexterity an uncursed +0 pair of levitation boots an uncursed +0 pair of water walking boots an uncursed +0 alchemy smock a blessed +2 oilskin cloak 2 uncursed carrots an uncursed lembas wafer an uncursed pancake 2 uncursed pears 2 uncursed tripe rations an uncursed lizard corpse 2 uncursed scrolls of confuse monster 2 uncursed scrolls of earth an uncursed scroll of enchant armor an uncursed scroll of scare monster 4 uncursed scrolls of teleportation a blessed potion of object detection 3 uncursed potions of paralysis an uncursed potion of speed 4 potions of holy water a wand of magic missile (0:0) a wand of speed monster (0:7) a can of grease (0:5) a cursed can of grease (0:11) an expensive camera (0:64) an uncursed figurine of an elf zombie a blessed oil lamp a +0 pick-axe a tinning kit (0:87) 2 uncursed emeralds Zalkalway the Monk's attributes: Background: You were a Student of Stones, a level 12 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 15, a primitive area. You entered the dungeon 24350 turns ago. You had 25316 experience points, 14684 more were needed to attain level 13. Basics: You had 0 out of 122 hit points. You had 29 out of 79 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/03 (base:18/04, limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 8 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a broadsword. You had basic skill with broadsword. Final Attributes: You were piously aligned. You were fire resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You had teleport control. You were guarded. You took half physical damage. You were fast. You had reflection. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 6 shopkeepers the Oracle a golden naga a lieutenant a watch captain 2 ghosts 3 giant mimics 2 umber hulks 2 flesh golems a large mimic 3 wumpuses a couatl 4 stalkers 3 air elementals a fire elemental 2 earth elementals 2 water elementals a xorn 4 sergeants 3 wargs 5 small mimics a xan an ogre lord a quantum mechanic 2 trolls 2 gelatinous cubes 2 large dogs 4 freezing spheres 2 flaming spheres a shocking sphere a large cat 4 tigers a dwarf king 4 tengu 3 ochre jellies a leocrotta 2 energy vortices 3 human mummies a python 2 pit vipers a cobra a wraith 2 carnivorous apes 3 leather golems 5 soldiers 3 watchmen 3 succubi a chameleon a crocodile a quivering blob 5 cockatrices 8 wolves 3 winter wolf cubs 2 lynxes 2 gremlins 4 leprechauns an orc-captain 3 iron piercers 3 mumakil 6 giant spiders 2 scorpions a horse 2 ice vortices a black light 3 vampire bats a forest centaur 7 gnome kings 2 orc mummies a dwarf mummy a rust monster 5 owlbears 5 yetis 2 werewolves a Green-elf 10 lizards 9 chickatrices 3 dingoes 3 dogs 3 housecats 6 jaguars a dwarf lord 3 blue jellies a white unicorn 2 gray unicorns 2 dust vortices 7 ravens a plains centaur a gnome mummy 2 snakes 7 human zombies 3 rope golems 2 Woodland-elves 5 soldier ants a quasit 5 water nymphs a mountain nymph 5 Mordor orcs 14 Uruk-hai an orc shaman 3 rock piercers 5 rock moles a pony 4 fog clouds 5 yellow lights 4 shriekers 19 gnome lords 5 gnomish wizards 3 kobold mummies a red naga hatchling a golden naga hatchling 2 guardian naga hatchlings 3 gray oozes 2 elf zombies 3 ghouls 2 straw golems 2 baby crocodiles 7 giant ants 5 floating eyes 2 kittens 22 dwarves a homunculus 3 kobold lords 3 kobold shamans 5 hill orcs 7 rothes 3 rabid rats 2 centipedes 4 giant bats 4 monkeys 5 dwarf zombies 4 iguanas 11 killer bees 4 acid blobs 6 coyotes 13 hobbits 2 manes 2 large kobolds 4 hobgoblins 6 giant rats 5 cave spiders a brown mold 6 yellow molds 3 green molds 4 red molds 57 gnomes 10 garter snakes 3 gnome zombies 5 geckos 14 jackals 4 foxes 3 kobolds 5 goblins 2 sewer rats 12 grid bugs 4 bats 11 lichens 13 newts 629 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 2 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 15 Level 1: A fountain. Level 2: An armor shop, an altar to Huan Ti, some fountains. Level 3: Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Level 6: An untended shop, an altar to Huan Ti, a fountain. Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: Many fountains. A very big room. Level 11: An untended shop, a fountain. Level 12: A fountain. Level 13: An altar, a sink. Level 14: A fountain. Level 15: <- You were here. A primitive area. Summoned by the Grand Master. Final resting place for you, killed by a rock troll, while fainted from lack of food. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Final resting place for IceSword-Sam-Hum-Mal-Law, poisoned by a rotted gnome corpse. Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Zalkalway | | 2487 Au | | killed by a rock | | troll | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Zalkalway the Monk... You died in The Dungeons of Doom on dungeon level 15 with 77347 points, and 2487 pieces of gold, after 24350 moves. You were level 12 with a maximum of 122 hit points when you died.