Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-16 22:00:50, ended 2025-11-19 08:04:47. aaphid, chaotic female orcish Barbarian --- ---- --.-- ---- |..-------------- |...| --..--- --......>))..).%.|- |..-- |....|.- |.....----------)|.- |...| --......| |.--...-- |..... --..-- |.....-- -----...| --..... |...- --......| |..-- |-..... |....| |......--- |.-- |.....- |^-.- --......^.- |.| ----.....| |..-- |..........| |.| |........| --..--|..)...[..- --|.| --- --.......- --..||.|)).....| |..|.--|..| ---.H... --.--%|----.-- --.....--..-- |-.@-- |....| --- |...........| |..---- ---..| --..%........| |.--..| |..| |............| |.....-- ---..---------------...........| -......---- |............................--- |...---....| |.....-----------------.....-- ---- --...| --.|.-- --.---- |..-- ----- --- ---- Aaphid the Brigand St:18/01 Dx:18 Co:17 In:7 Wi:11 Ch:9 Chaotic Dlvl:7 $:338 HP:0(96) Pw:19(19) AC:7 Exp:10 T:11558 Burdened Latest messages: The ghoul hits! The ghoul hits! The ghoul hits! The ghoul hits! You can move again. You smite the ghoul! You destroy the ghoul! You kill the grid bug! You see here a turquoise spellbook. You have a little trouble lifting Y - a turquoise spellbook. Your lantern is getting dim. You see here a whistle. You have a little trouble lifting Z - a whistle. What do you want to use or apply? [adf-hjlnoqvNPVWZ or ?*] Z You produce a strange whistling sound. What do you want to call? [c-fj-mo-tv-xzA-GIK-WYZ or ?*] Z Call a whistle: magic You hear a chugging sound. It hits! You smite it. You kill it! You smite the stone giant! The stone giant hits! You kill the stone giant! The stone giant picks up a faded pall. The stone giant picks up a boulder. You smite the stone giant! The stone giant hits! You smite the stone giant! You kill the stone giant! The stone giant picks up a faded pall. The stone giant picks up a boulder. You smite the stone giant! The stone giant hits! Your lantern is getting dim. You smite the stone giant! You kill the stone giant! The stone giant picks up 4 blue gems. The stone giant picks up a boulder. You smite the stone giant! The stone giant hits! You smite the stone giant! The stone giant hits! The stone giant hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 338 gold pieces Amulets p - a cursed amulet of strangulation Weapons a - the rustproof +0 Cleaver (weapon in hands) Armor B - a blessed rusty +0 dwarvish iron helm (being worn) x - an uncursed +0 pair of elven boots (being worn) J - an uncursed +0 elven mithril-coat Comestibles X - an uncursed cram ration u - 8 uncursed food rations Scrolls T - an uncursed scroll of blank paper m - an uncursed scroll of confuse monster c - 2 uncursed scrolls of teleportation Spellbooks r - an uncursed spellbook of cause fear C - an uncursed spellbook of invisibility k - an uncursed spellbook of knock Y - an uncursed spellbook of magic missile Potions w - an uncursed potion of acid s - an uncursed potion of blindness t - 2 blessed potions of booze D - 3 uncursed potions of booze A - a cursed potion of booze I - an uncursed potion of extra healing G - an uncursed potion of object detection e - an uncursed potion of see invisible z - an uncursed potion of sleeping Rings F - an uncursed ring of invisibility E - an uncursed +1 ring of protection (on right hand) Wands o - a wand of cancellation (0:1) j - a wand of create monster (0:10) q - a wand of digging (0:5) l - a wand of striking (0:4) Tools f - an empty uncursed sack v - a fire horn (0:7) N - a magic harp (0:7) n - an uncursed brass lantern (lit) Z - an uncursed magic whistle g - a +0 pick-axe d - an uncursed skeleton key W - 5 blessed tallow candles h - a blessed +0 unicorn horn Gems/Stones U - 2 uncursed amethyst stones M - 3 uncursed diamonds K - 4 uncursed emeralds L - an uncursed jasper stone S - 3 uncursed rubies Q - 2 uncursed worthless pieces of black glass R - an uncursed worthless piece of orange glass O - 2 uncursed worthless pieces of white glass P - an uncursed flint stone V - an uncursed luckstone Aaphid the Barbarian's attributes: Background: You were a Brigand, a level 10 female orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 11558 turns ago. You had 7870 experience points, 2130 more were needed to attain level 11. Basics: You had 0 out of 96 hit points. You had all 19 energy points (spell power). Your armor class was 7. Your wallet contained 338 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 7 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 9 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You were skilled in axe and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You had infravision. You were stealthy. You had a small defense bonus (+1). You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a large mimic a water elemental an elf-lord 3 wargs 2 glass piercers a warhorse an ettin mummy 3 trolls a freezing sphere a tiger 2 dwarf kings 2 tengu 2 ochre jellies 2 mountain centaurs 3 stone giants a pit viper 2 cobras 2 chameleons a crocodile a giant beetle a cockatrice a lynx a panther 2 leprechauns 3 giant spiders a scorpion a black light a vampire bat 6 gnome kings an orc mummy 11 ogres 2 brown puddings 3 rust monsters 2 owlbears a werewolf a Green-elf a lizard 3 chickatrices a housecat 4 white unicorns a gray unicorn a dust vortex a raven a plains centaur a gnome mummy a snake 2 apes a Woodland-elf 4 bugbears 2 orc shamans a rock piercer a rock mole 2 ponies 3 fog clouds 2 yellow lights 4 shriekers a violet fungus 19 gnome lords 11 gnomish wizards 2 kobold mummies a black naga hatchling a gray ooze a barrow wight 4 elf zombies 2 ghouls a paper golem 2 baby crocodiles 3 giant ants 2 little dogs a floating eye a kitten 20 dwarves 3 kobold lords 3 kobold shamans 9 rothes 2 centipedes 3 giant bats a monkey an orc zombie a dwarf zombie 2 wererats an iguana 2 killer bees 2 acid blobs a gas spore 10 hobbits 4 hobgoblins 6 giant rats 6 cave spiders 2 brown molds 2 green molds 3 red molds 58 gnomes 8 garter snakes a gnome zombie 7 geckos 3 jackals 2 foxes a kobold 4 goblins 3 sewer rats 19 grid bugs 4 lichens 10 newts 364 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 16 Level 1: Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: Some fountains. Level 4: A fountain. Level 5: A fountain. Level 6: An altar to Set. Level 7: Some fountains. Level 8: Many fountains. Level 9: An altar to Set. Stairs up to Sokoban, level 8. Level 10: A very big room. Level 11: Level 12: A fountain. Level 13: Some fountains. Level 14: Summoned by Pelias. Portal to The Quest. Level 15: Level 16: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Set, many fountains. Level 6: Level 7: <- You were here. Final resting place for you, killed by a stone giant. Level 8: Level 9: Level 10: A fountain. The Quest: Level 1: A throne, many trees. Home. Sokoban: Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | aaphid | | 338 Au | | killed by a | | stone giant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye aaphid the Barbarian... You died in The Gnomish Mines on dungeon level 7 with 32555 points, and 338 pieces of gold, after 11558 moves. You were level 10 with a maximum of 96 hit points when you died.