Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-24 04:44:11, ended 2026-06-25 04:59:41. acullum, lawful female human Knight -------------------------- |`.........).....^......>| |.----------------.......| |.| ------.------- |.| |...........| |%| |.`.........| |.| |----.-------- |.| |............| |.| |........%...| |.|------ --------.----- |.|$$Fr'|-- |..........| |.|e$$$fBY| |..........| |.|fdYPw|-| --.........| |.$@a$j~+.| ----.------- --|Y$$$~|-| |.....%..| |$$$$~@?| |.......(| |$$$$~|-- ------...| ------- ----- Acullum the Bachelor St:15 Dx:13 Co:16 In:8 Wi:16 Ch:17 Lawful Dlvl:3 $:35 HP:0(64) Pw:90(90) AC:0 Xp:9/3875 T:9025 Latest messages: What do you want to use or apply? [hj-luvyzDG-ILNSV or ?*] k In what direction? l You see no door there. What do you want to use or apply? [hj-luvyzDG-ILNSV or ?*] h In what direction? l There is Sparky there. Status of Sparky (neutral, medium): Level 5 HP 7(33) AC 5, tame, invisible. What do you want to use or apply? [hj-luvyzDG-ILNSV or ?*] ? You produce a strange whistling sound. The lizard misses! What do you want to use or apply? [hj-luvyzDG-ILNSV or ?*] D You are now wearing a blindfold. You can't see any more. You hit the lizard. You hit the lizard. You kill the lizard! You try to feel what is lying here on the floor. The winter wolf cub bites! You hit the winter wolf cub. The winter wolf cub bites! You hit the winter wolf cub. The winter wolf cub bites! You kill the winter wolf cub! It explodes! You hear a blast. You are caught in the explosion! What do you want to use or apply? [hj-luvyzDG-ILNSV or ?*] D You were wearing an uncursed blindfold. You can see again. What do you want to use or apply? [hj-luvyzDG-ILNSV or ?*] h In what direction? j Status of the sasquatch (lawful, large): Level 7 HP 29(29) AC 6. What do you want to use or apply? [hj-luvyzDG-ILNSV or ?*] h In what direction? k Status of the tiger (neutral, large): Level 7 HP 40(40) AC 6. You hit the tiger! The large dog bites! The tiger hits! The tiger just misses! The tiger bites! The killer bee misses! You don't have anything to drink. What do you want to use or apply? [hj-luvyzDG-ILNSV or ?*] y b - a potion of full healing. The killer bee misses! The large dog bites! The sasquatch hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 35 gold pieces Amulets ('"') i - an uncursed amulet of flying Weapons (')') B - 11 rustproof +0 darts w - 7 +0 darts a - the blessed rustproof +2 Excalibur (weapon in right hand) X - the +1 Werebane (alternate weapon; not wielded) Armor ('[') d - an uncursed +0 helmet (being worn) f - a blessed +0 pair of leather gloves (being worn) O - an uncursed +0 pair of elven boots (being worn) m - a cursed +0 shield of reflection (being worn) x - an uncursed +0 elven cloak (being worn) R - a cursed +0 Hawaiian shirt with a bird of paradise motif (being worn) c - an uncursed +1 ring mail (being worn) Scrolls ('?') P - an uncursed scroll of genocide Potions ('!') b - a cursed potion of full healing Rings ('=') o - an uncursed ring of cold resistance M - a cursed ring of hunger F - an uncursed ring of regeneration Wands ('/') N - a wand of lightning (0:6) S - a wand of lightning (0:2) u - a wand of locking (0:7) G - a wand of magic missile (0:6) I - a wand of secret door detection (0:10) L - a wand of speed monster (0:4) v - a wand of stasis (0:5) j - a wand of striking (0:1) l - a wand of teleportation (0:0) Tools ('(') y - an uncursed bag of holding containing 22 items V - an empty uncursed sack D - an uncursed blindfold H - an uncursed magic lamp (lit) z - an uncursed magic whistle k - an uncursed skeleton key h - an uncursed stethoscope Contents of the bag of holding: 1059 gold pieces a cursed amulet of change 3 uncursed apples 2 uncursed carrots 3 uncursed food rations 4 cursed tripe rations an uncursed lizard corpse an uncursed scroll of amnesia 2 uncursed scrolls of blank paper 2 uncursed scrolls of earth 2 uncursed scrolls of enchant armor a cursed scroll of enchant armor an uncursed scroll of food detection an uncursed scroll of gold detection an uncursed scroll of identify a cursed scroll of identify an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed potion of blindness an uncursed potion of levitation an uncursed potion of sickness Acullum the Knight's attributes: Background: You were a Bachelor, a level 9 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were right-handed. You were in Sokoban, on level 3. You entered the dungeon 9025 turns ago. It was nighttime. You had 3875 experience points, 1245 more were needed to attain level 10. Basics: You had 0 out of 64 hit points. You had all 90 energy points (spell power). Your armor class was 0. Your wallet contained 35 zorkmids, and you had 1059 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 17 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You could jump. You were warded. You were fast. You had reflection. You were unlucky. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 2 hours and 54 minutes. Major events: Turn 1: acullum the lawful female human Knight entered the dungeon 972: attained the rank of Esquire (level 3) 1566: entered the Gnomish Mines 2347: reached Mine Town 2625: attained the rank of Bachelor (level 6) 3199: was given Excalibur by the Lady of the Lake 5398: was bestowed with Werebane by Lugh 6899: entered Sokoban 7116: completed 1st Sokoban level 7663: completed 2nd Sokoban level 8001: completed 3rd Sokoban level 8755: completed 4th Sokoban level 9025: killed by a sasquatch You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Basic] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Expert] two-handed sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Basic] bow [Unskilled] crossbow [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] clerical spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules 5 times. Achievements: You entered a shop. You attained the rank of Esquire. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Bachelor. You entered Sokoban. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A general store, many altars. Level 3: A vegetarian food shop. Level 4: A tool shop, a sink. Stairs down to The Gnomish Mines. Level 5: A general store, a fountain. Final resting place for JohnDarcy-Tou-Hum-Mal-Neu, killed by a rothe. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: A grave. Final resting place for DiePARTEI-Tou-Hum-Fem-Neu, killed by a gnome lord, while reading a book. Level 7: Many shops, a temple and an altar to Lugh, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 6 up to 3 Level 3: <- You were here. Solved. Final resting place for you, killed by a sasquatch. Level 4: Solved. Level 5: Solved. Level 6: Solved. Vanquished creatures: 2 ghosts 3 giant mimics a large mimic a stalker 4 small mimics a warhorse a quantum mechanic a gelatinous cube a pyrolisk a freezing sphere a large cat a leocrotta a leather golem an amorous demon a crocodile 2 quivering blobs a wolf a winter wolf cub 2 leprechauns 2 giant spiders 3 gnome rulers 3 ogres 2 brown puddings 2 gold golems 3 lizards a blue jelly a dust vortex a raven a snake a Woodland-elf a bugbear a quasit a mountain nymph 2 Uruk-hai 2 rock piercers 2 rock moles 2 ponies 2 fog clouds 2 shriekers 15 gnome leaders 6 gnomish wizards a gray ooze 2 elf zombies a straw golem a little dog a floating eye 2 kittens 6 dwarves 6 hill orcs 4 rothes 2 rabid rats 2 centipedes 4 giant bats 4 orc zombies 4 dwarf zombies a wererat 3 werejackals 7 iguanas 19 killer bees an acid blob 5 coyotes a gas spore 3 hobbits 6 manes 2 large kobolds a hobgoblin 5 giant rats a cave spider a yellow mold 2 red molds 65 gnomes a gnome zombie 3 geckos 13 jackals a fox a goblin a sewer rat 6 grid bugs 4 bats 10 lichens 5 newts 291 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | acullum | | 1094 Au | | killed by a | | sasquatch | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well acullum the Knight... You died in Sokoban on dungeon level 3 with 17115 points, and 1094 pieces of gold, after 9025 moves. You were level 9 with a maximum of 64 hit points when you died.