Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-28 00:46:51, ended 2026-02-28 03:22:15. aharbin, neutral male human Ranger ------------------------ |......................| |..-------------------.| ----.| ----- |.| |..|%-- --...| |.| |.....|--|%.0.| |.| |...[.|..|[...| |.| --....|.....0-- |.| |.......|...| ------|.| |....|..|...| --|SdPd.|.| |....---|...| |.+$$$rC|.| |.......|..-- |-|uu)%.|.| ----.*..|.-- |.+$%@fN-.| ---.--.| |-|SPmv$|-- |.....| |.+.$@@@| |>.|..| --|.$$k$| ------- ------- Aharbin the Trailblazer St:18 Dx:11 Co:18 In:13 Wi:14 Ch:8 Neutral Dlvl:3 $:0 HP:0(71) Pw:49(49) AC:-11 Exp:9 T:12492 Latest messages: Pick an object. What do you want to use or apply? [bhklvIRTY or ?*] X - a scroll called scare monster. The mountain centaur zaps a wand of fire! The bolt of fire hits you! Your gloves smoulder! The bolt of fire hits the gray ooze. The bolt of fire bounces! The rock mole misses the mountain centaur. The mountain centaur picks up some gold. The black naga misses! The kitten bites! The soldier misses! The pony misses! The pony misses! The mountain centaur picks up some gold. The kitten misses! What do you want to drop? [a-cefhiklnqtvwyABFIJR-Y or ?*] You drop a scroll called scare monster. The large kobold picks up a pronged polearm. The dog turns to flee. The mountain centaur turns to flee. The mountain centaur picks up some gold. The mountain centaur wields a crossbow! The rock mole eats 32 gold pieces! The mountain centaur turns to flee. The black naga turns to flee. The black naga spits venom! A splash of venom misses you. The kitten turns to flee. The soldier turns to flee. The soldier picks up a green gem. The soldier turns to flee. The soldier throws a knife! A knife misses you. The pony turns to flee. The pony turns to flee. The giant mimic turns to flee. You hit the mountain centaur! The ice vortex turns to flee. The mountain centaur zaps a wand of fire! The mountain centaur is killed by the bolt of fire! The bolt of fire hits you! Your boots smoulder further! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets y - an uncursed amulet of ESP (being worn) Weapons c - 51 +2 arrows F - 22 blessed poisoned +0 arrows (in quiver) W - 9 +0 silver arrows B - a +1 bow (alternate weapon; not wielded) a - a +2 dagger (weapon in hand) Armor i - a blessed +2 dwarvish iron helm (being worn) J - a blessed burnt +2 pair of leather gloves (being worn) n - an uncursed very burnt +0 pair of water walking boots (being worn) V - an uncursed +0 small shield (being worn) e - an uncursed +2 cloak of displacement (being worn) q - a blessed greased +2 gray dragon scale mail (being worn) Comestibles f - 2 uncursed cram rations w - 5 uncursed food rations A - an uncursed lembas wafer t - an uncursed lizard corpse Potions U - an uncursed potion of gain energy Rings S - an uncursed ring of regeneration Wands T - a wand of sleep (0:7) Tools I - an uncursed sack containing 42 items b - an uncursed blindfold l - a blessed oil lamp k - an uncursed skeleton key Y - an uncursed stethoscope h - a +0 unicorn horn R - a +0 unicorn horn Gems/Stones v - a blessed luckstone Contents of the sack: 339 gold pieces 29 +0 arrows 7 +0 elven arrows an uncursed scroll of charging an uncursed scroll of confuse monster 2 uncursed scrolls of earth a blessed scroll of enchant weapon an uncursed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of identify 3 uncursed scrolls of remove curse an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed potion of enlightenment an uncursed potion of healing a cursed potion of object detection an uncursed potion of paralysis 2 uncursed potions of speed 2 potions of holy water a potion of holy water an uncursed ring of cold resistance a cursed -1 ring of increase damage an uncursed ring of searching an uncursed ring of see invisible a wand of cold (0:7) a wand of enlightenment (0:14) a wand of secret door detection (0:11) an uncursed agate stone an uncursed amber stone 2 uncursed amethyst stones 4 uncursed diamonds 5 uncursed emeralds 3 uncursed rubies 2 uncursed worthless pieces of black glass 2 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of green glass 4 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass 5 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass 3 uncursed worthless pieces of yellow glass 2 uncursed worthless pieces of yellowish brown glass Aharbin the Ranger's attributes: Background: You were a Trailblazer, a level 9 male human Ranger. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in Sokoban, on level 3. You entered the dungeon 12492 turns ago. It was nighttime. You had 3442 experience points, 1678 more were needed to attain level 10. Basics: You had 0 out of 71 hit points. You had all 49 energy points (spell power). Your armor class was -11. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 11 (peak:12, limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You could walk on water. You were warded. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a giant mimic a warg 2 small mimics a pyrolisk 2 large dogs a freezing sphere a dwarf king 2 tengu a mountain centaur a red naga a soldier a watchman a chameleon a crocodile a giant beetle a quivering blob a winter wolf cub a lynx 2 panthers a gremlin a spotted jelly 2 leprechauns an orc-captain 2 giant spiders a brown pudding a yeti a werewolf 2 Green-elves 3 lizards a chickatrice a dingo 6 jaguars a dwarf lord a white unicorn a black unicorn a raven a gnome mummy 2 apes 8 human zombies 2 Woodland-elves 3 imps a quasit a water nymph 3 Uruk-hai 5 rock piercers a rock mole 2 fog clouds a yellow light a shrieker 18 gnome lords 2 gnomish wizards a red naga hatchling a black naga hatchling 2 golden naga hatchlings 2 gray oozes 4 elf zombies a straw golem a giant ant 3 little dogs 4 floating eyes 20 dwarves 3 kobold lords a kobold shaman 9 hill orcs a rabid rat 2 centipedes 4 giant bats 3 monkeys 5 dwarf zombies 3 wererats 3 werejackals 6 iguanas 3 acid blobs a coyote 3 gas spores 6 hobbits 11 manes 3 large kobolds 4 hobgoblins 3 giant rats 4 cave spiders 3 brown molds a yellow mold 3 green molds 2 red molds 64 gnomes 6 garter snakes 5 geckos 8 jackals a kobold 3 goblins 4 sewer rats 12 grid bugs 2 bats 3 lichens a kobold zombie 5 newts 341 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain, a sink. Level 2: A general store, some fountains, a sink. Stairs down to The Gnomish Mines. Level 3: A general store, a sink. Level 4: A scroll shop, an altar to Venus. Level 5: Some fountains. Level 6: Many fountains. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: levels 6 up to 3 Level 3: <- You were here. Solved. Final resting place for you, killed by a bolt of fire. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | aharbin | | 339 Au | | killed by a bolt | | of fire | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye aharbin the Ranger... You died in Sokoban on dungeon level 3 with 14590 points, and 339 pieces of gold, after 12492 moves. You were level 9 with a maximum of 71 hit points when you died.