Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-11 02:33:18, ended 2026-03-11 04:54:01. aharbin, chaotic male human Rogue --------- |........############### |.......| ### |....<..| #### |........ k@M## |.......| M |.......+ --------- Aharbin the Rogue St:17 Dx:18 Co:17 In:8 Wi:13 Ch:11 Chaotic Dlvl:9 $:0 HP:0(68) Pw:26(26) AC:-2 Exp:8 T:12326 Latest messages: You swap places with your djinni. The hill orc wields a scimitar! The djinni swings his thonged club at the hill orc. The djinni hits the hill orc. The hill orc swings her scimitar. The hill orc misses! The djinni swings his thonged club at the hill orc. The djinni hits the hill orc. The hill orc is killed! There are several objects here. You descend the stairs. You see here a scroll of magic mapping. a - a scroll of magic mapping. What do you want to use or apply? [bik-myDFIKL or ?*] You put a scroll of magic mapping into the bag of holding. What do you want to wear? [*] You are now wearing a blindfold. You can't see any more. What do you want to take off? [ezOPY or ?*] You were wearing an uncursed blindfold. You can see again. You hear rumbling in the distance. You hear a strange wind. You find a hidden passage. The rabid rat bites! You hit the rabid rat! The rabid rat bites! You hit the rabid rat! The rabid rat misses! You kill the rabid rat! The ettin mummy misses! The ettin mummy misses! You hit the ettin mummy! The ettin mummy hits! The ettin mummy hits! You hear some noises. The human mummy hits! The human mummy hits! You hit the kobold lord! The human mummy hits! The human mummy hits! The kobold lord hits! The ettin mummy hits! The ettin mummy hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Weapons n - 11 +2 daggers (at the ready) R - a +2 scimitar (weapon in hand) Armor P - an uncursed +0 orcish helm (being worn) O - an uncursed +0 pair of leather gloves (being worn) Y - an uncursed +0 pair of iron shoes (being worn) z - an uncursed +0 small shield (being worn) e - an uncursed +0 cloak of magic resistance (being worn) U - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles o - 2 uncursed food rations H - an uncursed fortune cookie V - an uncursed lizard corpse Rings Z - an uncursed +2 ring of increase accuracy (on left hand) t - an uncursed ring of shock resistance (on right hand) Wands D - a wand of cold (0:6) L - a wand of lightning (0:0) F - a wand of magic missile (0:0) i - a wand of teleportation (0:4) Tools I - a blessed bag of holding containing 48 items K - an empty uncursed sack b - an uncursed blindfold y - an uncursed leash (attached to the djinni) l - a blessed oil lamp k - an uncursed skeleton key Gems/Stones m - an uncursed touchstone Contents of the bag of holding: 3566 gold pieces an uncursed scroll of amnesia 3 uncursed scrolls of blank paper an uncursed scroll of charging 3 uncursed scrolls of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor 2 uncursed scrolls of fire an uncursed scroll of food detection a cursed scroll of food detection 2 uncursed scrolls of light an uncursed scroll of magic mapping an uncursed scroll of magic mapping a blessed scroll of teleportation an uncursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of fruit juice a blessed potion of full healing an uncursed potion of gain ability 2 uncursed potions of gain energy an uncursed potion of hallucination an uncursed potion of healing an uncursed potion of invisibility an uncursed potion of monster detection a blessed potion of oil an uncursed potion of paralysis a cursed potion of restore ability an uncursed potion of speed 2 potions of holy water an uncursed -2 ring of adornment an uncursed ring of free action an uncursed ring of free action an uncursed ring of levitation an uncursed ring of poison resistance an uncursed ring of poison resistance an uncursed ring of stealth an uncursed ring of teleportation a wand of cold (0:7) a wand of cold (0:6) a wand of create monster (0:8) a wand of make invisible (0:6) a wand of secret door detection (0:11) an uncursed brass lantern a blessed oil lamp an uncursed oil lamp an uncursed jet stone an uncursed obsidian stone 2 uncursed sapphires Aharbin the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 12326 turns ago. It was nighttime. You had 2370 experience points, 190 more were needed to attain level 9. Basics: You had 0 out of 68 hit points. You had all 26 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a scimitar. You had basic skill with scimitar and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were shock resistant. You were poison resistant. You were telepathic. You were stealthy. You had a small bonus to hit (+2). You were guarded. You are dead. Vanquished creatures: 2 ghosts a small mimic a crocodile a giant beetle a panther 2 leprechauns 3 orc-captains 2 giant spiders a horse an ice vortex 2 black lights 2 lizards a dog 2 housecats a blue jelly a dust vortex 2 ravens 2 gnome mummies a snake a rope golem a soldier ant an imp a wood nymph a water nymph 5 Uruk-hai 8 orc shamans 2 rock piercers a rock mole a fog cloud 5 yellow lights a violet fungus 5 gnome lords a black naga hatchling an elf zombie a ghoul a paper golem 7 giant ants 2 little dogs 3 floating eyes a kitten 11 dwarves 2 homunculi 3 kobold lords 41 hill orcs 3 rothes a rabid rat a centipede 3 giant bats a monkey a dwarf zombie 7 iguanas 5 acid blobs 6 coyotes 5 hobbits 11 manes 2 large kobolds 4 hobgoblins an orc 2 giant rats 3 cave spiders a green mold 34 gnomes 9 garter snakes 3 gnome zombies 5 geckos 14 jackals 2 kobolds 8 goblins 6 sewer rats 18 grid bugs 2 bats 14 lichens 4 kobold zombies 12 newts 324 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Many fountains. Level 2: A general store, many fountains. Level 3: A jewelers, many fountains. Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: A general store. Level 6: Many fountains. Level 7: A grave. Final resting place for jspeed-Wiz-Hum-Mal-Neu, killed by a giant beetle. Level 8: An altar, a grave. Level 9: <- You were here. Final resting place for you, killed by an ettin mummy. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Final resting place for trppr-Val-Hum-Fem-Law, poisoned by a rotted gnome corpse. Level 6: An altar to Kos, a fountain. Level 7: Level 8: Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | aharbin | | 3566 Au | | killed by an | | ettin mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye aharbin the Rogue... You died in The Dungeons of Doom on dungeon level 9 with 13150 points, and 3566 pieces of gold, after 12326 moves. You were level 8 with a maximum of 68 hit points when you died.