Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-14 21:06:28, ended 2026-03-14 22:27:48. aharbin, chaotic male human Rogue -------- ---.|....| |...0.E0.|---------- |.-.00-@0|.|.......| |...-..%.0.|.......| |.-....|...|.......| |....-.--.-|...<...| |..........|.......| |.--...|...|.......| |....-.|---|.......| ---....-----------+| |...>..........^.| ------------------ Aharbin the Rogue St:18/04 Dx:18 Co:16 In:10 Wi:11 Ch:9 Chaotic Dlvl:6 $:35 HP:0(69) Pw:47(47) AC:-1 Exp:9 T:9327 Latest messages: With great effort you move the boulder. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. Wait! That's a large mimic! You hit the large mimic! The large mimic hits! You hit the large mimic! You hit the large mimic! You kill the large mimic! You see here a large mimic corpse. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! You see here a large mimic corpse. You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. The fire elemental hits! You're on fire! You hit the fire elemental! You are suddenly very hot! The fire elemental just misses! What do you want to zap? [aiqEGM or ?*] In what direction? The sleep ray hits the fire elemental. The sleep ray bounces! The sleep ray hits the fire elemental. The sleep ray hits you! The fire elemental hits! The fire elemental hits! You're on fire! The fire elemental hits! You're on fire! The fire elemental hits! The fire elemental hits! You're on fire! The fire elemental hits! You're on fire! The fire elemental hits! You're on fire! The fire elemental hits! You're on fire! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 35 gold pieces Amulets R - an uncursed amulet of magical breathing (being worn) Weapons g - 14 +0 daggers (at the ready) A - a blessed +5 dwarvish short sword (weapon in hand) Armor z - an uncursed +0 dwarvish iron helm (being worn) r - an uncursed +0 pair of high boots (being worn) m - an uncursed +0 small shield (being worn) u - an uncursed very burnt +0 dwarvish cloak C - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles F - an uncursed candy bar Rings Y - a cursed -1 ring of increase accuracy v - an uncursed ring of protection from shape changers p - an uncursed ring of stealth (on right hand) N - an uncursed ring of teleport control (on left hand) Wands G - a wand of digging (0:7) q - a wand of fire (0:3) a - a wand of magic missile (0:2) i - a wand of sleep (0:3) E - a wand of striking (0:6) M - a wand of undead turning (0:7) Tools I - an uncursed sack containing 23 items b - an uncursed blindfold l - a blessed brass lantern k - an uncursed lock pick w - an uncursed oil lamp D - an uncursed stethoscope h - a +0 unicorn horn Contents of the sack: 62 gold pieces a +0 short sword an uncursed burnt +0 pair of jumping boots an uncursed slime mold 2 uncursed food rations an uncursed tripe ration an uncursed tripe ration a blessed scroll of destroy armor an uncursed scroll of destroy armor 2 uncursed scrolls of earth an uncursed scroll of enchant weapon an uncursed scroll of identify a cursed scroll of remove curse a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed scroll of teleportation 2 uncursed diamonds a cursed emerald an uncursed worthless piece of black glass 2 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass an uncursed worthless piece of violet glass 4 uncursed worthless pieces of yellowish brown glass Aharbin the Rogue's attributes: Background: You were a Rogue, level 9 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in Sokoban, on level 6. You entered the dungeon 9327 turns ago. It was nighttime. You had 2891 experience points, 2229 more were needed to attain level 10. Basics: You had 0 out of 69 hit points. You had all 47 energy points (spell power). Your armor class was -1. Your wallet contained 35 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/04 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a short sword. You had basic skill with short sword and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You had teleport control. You could survive without air. You were guarded. You are dead. Vanquished creatures: a large mimic 4 small mimics a freezing sphere a large cat a tengu an ochre jelly a leocrotta an elf mummy 2 soldiers a succubus an incubus 2 giant beetles 2 scorpions 2 orc mummies 3 chickatrices 2 dingoes 2 dogs 2 white unicorns a raven a plains centaur a gnome mummy a snake 2 human zombies a soldier ant 2 wood nymphs an Uruk-hai an orc shaman a rock piercer 2 ponies a fog cloud 2 yellow lights a shrieker 5 gnome lords a gnomish wizard a paper golem 8 giant ants a little dog 2 floating eyes a kitten 8 dwarves 4 rothes 3 centipedes a giant bat a monkey a werejackal an iguana 4 killer bees 2 acid blobs 5 coyotes 2 gas spores 4 hobbits 6 manes 2 large kobolds 3 hobgoblins 4 giant rats 2 cave spiders 2 yellow molds 24 gnomes a gnome zombie 6 geckos 7 jackals 3 foxes 3 kobolds 3 goblins 4 grid bugs 6 lichens a kobold zombie 2 newts 182 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: A general store, an altar. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: An altar. Level 6: "nymph with oil lamp" A general store, a sink. Level 7: "black unicorn" An altar to Kos, a fountain. Level 8: Many fountains. Level 9: A general store, a sink. Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: "soldier ant below" Level 6: Sokoban: levels 8 up to 6 Level 6: <- You were here. Unsolved. Final resting place for you, killed by a fire elemental, while sleeping. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | aharbin | | 97 Au | | killed by a fire | | elemental | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye aharbin the Rogue... You died in Sokoban on dungeon level 6 with 12132 points, and 97 pieces of gold, after 9327 moves. You were level 9 with a maximum of 69 hit points when you died.