Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-09 00:07:57, ended 2026-05-09 20:32:43. aharbin, chaotic male elven Wizard ---------------- ---------- ------ ##.............{.| |........| ------- |....| # |..%...........| #.f.......| |.....| |.M|.| # |..............| #|........| |....^| |.....######.......%.......| ####--|------- |.{...| #-....| ## --------|------- % ### ----.-- #-.-|-- ## #### # # ## # ##################0### #### # # # # # # # -|---------- # ## # # # ## |...{......| # ## # ----.....###############*##.......`...| ## # ## |.......| ### |..........| ---%-## -.---## |........### |..........| |....# # ....|# |.......| |........<.| |...| ##..@.(# |.......| ------------ |....### |.@.*#####*#######..*...--- ----- ---.- ## Aharbin the Magician St:18 Dx:17 Co:16 In:20 Wi:17 Ch:12 Chaotic Dlvl:28 $:0 HP:0(98) Pw:7(158) AC:-13 Xp:13 T:26413 Latest messages: It misses! It hits! It misses! The magic-absorbing blade probes it! It misses! It hits! It misses! It bites! You hit it. You hear a Nazgul reading a scroll of teleportation. You hear a chugging sound. You hit it. You kill it! What do you want to wear? [*] You are now wearing a wet towel around your head. You can't see any more. What do you want to take off? [nozW or ?*] You were wearing an uncursed wet towel. You can see again. There are many objects here. In what direction? You feel better. The lieutenant zaps a wand of striking! Boing! The lieutenant wields a long sword! There is a staircase up to level 28 here. You see here a knife. The lieutenant suddenly falls asleep! The lieutenant picks up a mace. The magic-absorbing blade probes the lieutenant! The lieutenant swings his long sword. The lieutenant hits! The lieutenant swings his long sword. The lieutenant hits again! You hit the lieutenant! The lieutenant swings his long sword. The lieutenant hits! The lieutenant swings his long sword. The lieutenant hits again! You climb up the stairs. The lieutenant swings his long sword. The lieutenant hits! The lieutenant swings his long sword. The lieutenant hits again! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets ('"') f - an uncursed amulet of guarding (being worn) Weapons (')') Q - 5 blessed +0 daggers (at the ready) D - the blessed rustproof +7 Magicbane (weapon in right hand) Armor ('[') o - an uncursed thoroughly rusty very corroded +1 helmet (being worn) n - a blessed rotted +3 pair of leather gloves (being worn) z - an uncursed burnt +0 pair of elven boots (being worn) W - an uncursed rotted +2 cloak of magic resistance (being worn) C - a blessed rotproof +3 silver dragon scale mail (being worn) Comestibles ('%') E - an uncursed lizard corpse Rings ('=') w - an uncursed +2 ring of increase damage (on left hand) Y - an uncursed ring of levitation v - an uncursed ring of slow digestion Wands ('/') M - a wand of sleep (0:7) j - a wand of teleportation (0:4) Tools ('(') I - a blessed bag of holding containing 86 items g - an empty uncursed sack a - an uncursed bugle y - an uncursed blindfold l - an uncursed brass lantern k - an uncursed skeleton key b - an uncursed wet towel h - a +0 unicorn horn named cld,psn,fir Gems/Stones ('*') O - an uncursed luckstone Contents of the bag of holding: 1330 gold pieces an uncursed amulet of ESP an uncursed amulet of flying an uncursed amulet of reflection an uncursed +0 pair of gauntlets of power an uncursed +0 pair of high boots an uncursed +0 pair of jumping boots an uncursed +0 pair of low boots a cursed +2 cloak of displacement an uncursed +0 oilskin cloak an uncursed +0 set of gray dragon scales an uncursed carrot 5 cursed cram rations an uncursed cream pie an uncursed eucalyptus leaf 15 uncursed food rations 3 uncursed lembas wafers a cursed lembas wafer an uncursed lump of royal jelly 16 uncursed scrolls of blank paper a blessed scroll of charging an uncursed scroll of create monster a blessed scroll of earth an uncursed scroll of earth an uncursed scroll of enchant weapon 2 uncursed scrolls of fire 3 uncursed scrolls of identify 2 uncursed scrolls of magic mapping a cursed scroll of magic mapping 2 blessed scrolls of remove curse a cursed scroll of remove curse an uncursed scroll of scare monster a cursed scroll of stinking cloud a blessed scroll of taming an uncursed scroll of taming 6 uncursed scrolls of teleportation an uncursed spellbook of charm monster a blessed spellbook of force bolt an uncursed spellbook of identify an uncursed spellbook of magic mapping an uncursed spellbook of magic missile an uncursed spellbook of teleport away 2 uncursed potions of full healing 5 uncursed potions of healing a blessed potion of invisibility an uncursed potion of invisibility 5 uncursed potions of levitation an uncursed potion of oil a cursed potion of paralysis an uncursed potion of sickness an uncursed potion of sleeping an uncursed potion of speed 2 potions of holy water 5 uncursed potions of water an uncursed ring of cold resistance an uncursed +1 ring of gain constitution a cursed ring of hunger an uncursed +1 ring of increase accuracy an uncursed ring of polymorph control an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of teleport control a cursed wand of cold (0:4) a wand of create monster (0:13) a wand of digging (0:7) a wand of digging (0:3) a wand of fire (0:8) a wand of lightning (0:3) a wand of magic missile (0:5) a wand of nothing (0:4) a wand of secret door detection (0:10) a wand of sleep (0:3) a wand of speed monster (0:5) a wand of stasis (0:2) a wand of undead turning (0:4) an uncursed leash a magic marker (0:5) a cursed magic marker (0:89) an uncursed magic whistle a +0 pick-axe 2 uncursed tallow candles a +0 unicorn horn an uncursed diamond 2 uncursed emeralds 2 uncursed fluorite stones an uncursed garnet stone Aharbin the Wizard's attributes: Background: You were a Magician, a level 13 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 28. You entered the dungeon 26413 turns ago. You had 61023 experience points, 18977 more were needed to attain level 14. Basics: You had 0 out of 98 hit points. You had 7 out of 158 energy points (spell power). Your armor class was -13. Your wallet was empty, but you had 1330 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 17 (peak:18, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 17 (limit:20). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You had a small damage bonus (+2). You had a small defense bonus (+5). You were protected. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 5 hours, 15 minutes and 47 seconds. Major events: Turn 1: aharbin the chaotic male elven Wizard entered the dungeon 1111: entered the Gnomish Mines 1225: attained the rank of Conjurer (level 3) 3340: attained the rank of Thaumaturge (level 6) 5117: reached Mine Town 6567: made his first wish - "blessed scrolls of charging", got "2 scrolls labeled THARR" 6571: wished for "blessed greased fixed +2 silver dragon scale mail", got "a greased silver dragon scale mail" 6758: made his first artifact wish - "blessed fixed +2 Magicbane", got "an athame named Magicbane" 8492: attained the rank of Magician (level 10) 9015: acquired the Mines' End luckstone 11136: entered Sokoban 11602: completed 1st Sokoban level 12179: completed 2nd Sokoban level 12504: completed 3rd Sokoban level 13661: entered the Bigroom 14979: entered Home 1, the Quest 19135: found Sting on the floor 25373: killed Medusa 26413: killed by a lieutenant Spells: Name Level Category Fail Retention force bolt 1 attack 0% 81%-90% sleep 3 enchantment 0% (gone) cure blindness 2 healing 0% (gone) wizard lock 2 matter 0% (gone) cause fear 3 enchantment 0% 11%-20% detect monsters 1 divination 0% 16%-20% healing 1 healing 0% 11%-20% confuse monster 1 enchantment 0% 21%-30% identify 3 divination 0% 46%-50% jumping 1 escape 0% 26%-50% extra healing 3 healing 0% 51%-60% cure sickness 3 healing 0% 61%-70% magic mapping 5 divination 0% 86%-90% magic missile 2 attack 0% 81%-90% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Basic] divination spells [Skilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never changed form. You used 3 wishes (1 for an artifact). You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Magician. You completed the Gnomish Mines. You entered Sokoban. You entered the Big Room. You defeated Medusa. You learned the tune to open and close the Castle's drawbridge. The Dungeons of Doom: levels 1 to 29 Level 1: A fountain. Level 2: Some fountains, a sink. Level 3: Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: Many fountains. Oracle of Delphi. Level 6: Some altars, a fountain. Stairs up to Sokoban, level 5. Level 7: Some fountains. Level 8: A fountain. Level 9: An altar, a fountain. Level 10: A very big room. Level 11: A fountain. Summoned by Neferet the Green. Portal to The Quest. Level 12: An altar to Anhur, a grave. Level 13: Many graves. Level 14: A general store, some fountains. Level 15: An altar to Anhur, a sink. Level 16: A primitive area. Level 17: A temple and an altar, some fountains. Level 18: Level 19: A grave. Level 20: Level 21: A fountain. Level 22: Level 23: A fountain. Level 24: Level 25: An armor shop, a grave. Level 26: A fountain, many trees. Level 27: Level 28: <- You were here. Many fountains, a grave. Final resting place for you, killed by a lieutenant. Level 29: A fountain. The castle (play notes "FCBAC" to open or close drawbridge). The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: "spellbooks in shop" Many shops, a temple and an altar to Anhur, some fountains, a grave. Final resting place for Minifridge-Ran-Hum-Mal-Cha, killed by an ape. Level 8: Level 9: Level 10: Level 11: Level 12: The Quest: Level 1: Home. Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Vanquished creatures: Medusa a storm giant a gray dragon a silver dragon a red dragon an orange dragon a yellow dragon a titanothere a baby blue dragon 3 baby yellow dragons a guardian naga 2 vampire leaders a captain 3 liches a nurse 2 Aleaxes an ettin 3 golden nagas 3 black puddings 3 vampires 5 lieutenants 13 ghosts a mind flayer 3 giant mimics a long worm 4 fire giants an ice troll a rock troll 2 umber hulks an elven monarch 3 doppelgangers a large mimic a wumpus a couatl 2 stalkers a fire elemental a water elemental 5 black nagas 2 xorns 3 giant zombies 6 sergeants a barbed devil 4 wargs 2 winter wolves 16 small mimics 3 warhorses a xan an ogre leader a quantum mechanic 3 trolls a sasquatch a wood golem 3 sharks a gelatinous cube 2 pyrolisks a large dog 2 freezing spheres 3 flaming spheres 3 shocking spheres 5 large cats 2 tigers 2 gargoyles 2 tengu a leocrotta 3 human mummies 2 pythons 5 pit vipers 4 cobras 8 wraiths a carnivorous ape a leather golem 30 soldiers a watchman 2 amorous demons a horned devil 4 chameleons 4 crocodiles 3 giant beetles 3 quivering blobs 10 cockatrices 6 wolves 5 winter wolf cubs 3 lynxes 2 panthers 12 leprechauns an orc-captain an iron piercer 5 giant spiders 3 scorpions 3 horses an ice vortex 6 vampire bats a forest centaur 7 gnome rulers an ogre 4 brown puddings 3 rust monsters 3 owlbears 2 gold golems a werewolf 2 piranha 2 giant eels 6 lizards 2 dingoes 2 dogs 3 housecats a jaguar 3 dwarf leaders a white unicorn a gray unicorn 2 dust vortices 4 ravens 3 plains centaurs 4 snakes 7 apes 11 human zombies 2 rope golems a Woodland-elf 6 soldier ants 6 fire ants 3 bugbears an imp a quasit 2 wood nymphs 4 water nymphs 2 mountain nymphs 11 Mordor orcs an orc shaman 6 rock piercers 7 rock moles 3 ponies a fog cloud 3 yellow lights 3 shriekers a violet fungus 18 gnome leaders 8 gnomish wizards 2 kobold mummies 2 black naga hatchlings a gray ooze a barrow wight 3 elf zombies 2 ghouls 2 straw golems a paper golem a jellyfish 10 giant ants 2 little dogs 4 floating eyes 4 kittens 22 dwarves a homunculus a kobold leader 5 kobold shamans 15 hill orcs 10 rothes 2 rabid rats a centipede 3 giant bats a monkey 8 orc zombies 10 dwarf zombies a wererat 3 werejackals 8 iguanas 25 killer bees 6 acid blobs 3 coyotes a gas spore 9 hobbits 2 large kobolds 5 hobgoblins 6 giant rats 15 cave spiders 2 brown molds 3 yellow molds 2 green molds 68 gnomes 15 garter snakes 3 gnome zombies 6 geckos 7 jackals 2 foxes 3 kobolds 6 goblins 3 sewer rats 9 grid bugs 13 lichens 13 kobold zombies 5 newts 805 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | aharbin | | 1330 Au | | killed by a | | lieutenant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye aharbin the Wizard... You died in The Dungeons of Doom on dungeon level 28 with 209129 points, and 1330 pieces of gold, after 26413 moves. You were level 13 with a maximum of 98 hit points when you died.