Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main). Game began 2026-05-17 17:39:18, ended 2026-05-18 23:43:32. aharbin, chaotic male elven Wizard ---------- |........| |........|% |.......)-# |....<...|# --.-------* 0) #%# # -.---.- # ### #.......# ### # #|...(.-# # #####Dq#|......# # #|.....| -## #......| ## ------. # Aharbin the Magician St:17 Dx:18 Co:16 In:14 Wi:13 Ch:12 Chaotic Dlvl:17 $:0 HP:0(89) Pw:6(115) AC:-2 Xp:11 T:24413 Satiated Latest messages: The master mind flayer's tentacles suck your brain again! Your helm blocks the attack to your head. The master mind flayer's tentacles suck your brain again! Your brain is eaten! You feel very stupid! The master mind flayer's tentacles suck your brain again! Your brain is eaten! You feel very stupid! The master mind flayer's tentacles suck your brain again! Your helm blocks the attack to your head. The titan zaps a wand of teleportation! The storm giant vanishes! You materialize in a different location! What do you want to use or apply? [bhkloqrvINOQ or ?*] Your lamp is now on. You sense a faint wave of psychic energy. It hits! You hit it. It hits! A disenchanter appears! The magic-absorbing blade scares the disenchanter! The disenchanter turns to flee. In what direction? You feel better. In what direction? The dagger misses the disenchanter. You don't have enough energy to cast that spell. You don't have enough energy to cast that spell. You hit the disenchanter! The disenchanter just misses! You miss the disenchanter. You sense a faint wave of psychic energy. The disenchanter hits! Your cloak of magic resistance seems less effective. The magic-absorbing blade cancels the disenchanter! The disenchanter turns into a doppelganger! You kill the doppelganger! There are several objects here. M - a +1 dagger (at the ready). You are carrying too much to get through. The silver dragon breathes frost! The blast of frost hits you! You hit the silver dragon! The silver dragon bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct and achievements? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Amulets ('"') D - an uncursed amulet of guarding y - an uncursed amulet of magical breathing Weapons (')') M - a +1 dagger (at the ready) j - the rustproof +0 Magicbane (weapon in right hand) Armor ('[') g - an uncursed +0 orcish helm (being worn) i - an uncursed greased +1 pair of leather gloves (being worn) P - an uncursed greased burnt rotted +0 pair of high boots (being worn) m - a blessed greased +0 cloak of magic resistance (being worn) E - an uncursed +1 studded leather armor (being worn) Comestibles ('%') n - an uncursed lizard corpse Rings ('=') e - an uncursed ring of invisibility (on right hand) w - an uncursed ring of slow digestion (on left hand) Wands ('/') N - a wand of cold (0:0) O - a wand of lightning (0:3) Q - a wand of magic missile (0:1) v - a wand of teleportation (0:1) Tools ('(') I - a blessed greased bag of holding containing 58 items r - an empty uncursed sack o - an uncursed tooled horn q - an expensive camera (0:78) l - an uncursed oil lamp (lit) k - an uncursed skeleton key b - an uncursed towel h - a blessed +0 unicorn horn named psn Gems/Stones ('*') C - an uncursed garnet stone t - an uncursed worthless piece of green glass c - an uncursed worthless piece of white glass A - a blessed luckstone Contents of the bag of holding: 1686 gold pieces 3 rusty +1 daggers 7 uncursed food rations an uncursed lembas wafer 6 uncursed scrolls of blank paper an uncursed scroll of destroy armor an uncursed scroll of earth a cursed scroll of fire 2 uncursed scrolls of food detection 2 uncursed scrolls of gold detection an uncursed scroll of identify an uncursed scroll of light an uncursed scroll of remove curse an uncursed scroll of taming 2 blessed scrolls of teleportation an uncursed scroll of teleportation an uncursed spellbook of blank paper an uncursed spellbook of detect monsters an uncursed potion of extra healing an uncursed potion of full healing a blessed potion of gain energy an uncursed potion of gain energy 5 uncursed potions of healing 2 uncursed potions of levitation a cursed potion of monster detection a blessed potion of object detection 2 potions of holy water an uncursed ring of free action a blessed +1 ring of gain strength a cursed -1 ring of increase damage a cursed ring of levitation an uncursed ring of poison resistance an uncursed ring of polymorph control an uncursed ring of see invisible an uncursed ring of stealth a wand of cold (0:4) a wand of enlightenment (0:14) a wand of light (0:14) a wand of polymorph (0:8) a wand of polymorph (0:6) a wand of sleep (0:0) a wand of speed monster (0:7) a wand of speed monster (0:3) a wand of undead turning (0:4) a can of grease (0:8) a magic marker (0:5) a cursed magic whistle a +0 unicorn horn 3 uncursed amethyst stones an uncursed black opal 2 uncursed diamonds 3 uncursed emeralds an uncursed garnet stone 2 uncursed rubies an uncursed turquoise stone 2 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of violet glass an uncursed luckstone Aharbin the Wizard's attributes: Background: You were a Magician, a level 11 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 17. You entered the dungeon 24413 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 16182 experience points, 3818 more were needed to attain level 12. Basics: You had 0 out of 89 hit points. You had 6 out of 115 energy points (spell power). Your armor class was -2. Your wallet was empty, but you had 1686 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 14 (peak:18, limit:20). Your wisdom was 13 (limit:20). Your charisma was 12 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You had slower digestion. You had a small defense bonus (+3). You were warded. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 4 hours, 4 minutes and 14 seconds. Major events: Turn 1: aharbin the chaotic male elven Wizard entered the dungeon 1222: attained the rank of Conjurer (level 3) 1818: entered the Gnomish Mines 3526: reached Mine Town 3564: attained the rank of Thaumaturge (level 6) 12778: acquired the Mines' End luckstone 12944: attained the rank of Magician (level 10) 14390: entered Sokoban 14777: completed 1st Sokoban level 15235: completed 2nd Sokoban level 15648: completed 3rd Sokoban level 17574: completed 4th Sokoban level 21969: was bestowed with Magicbane by Anhur 24413: killed by a silver dragon Spells: Name Level Category Fail Retention force bolt 1 attack 8% 81%-90% knock 1 matter 8% (gone) healing 1 healing 8% 61%-70% haste self 3 escape 100% 1%-25% create monster 2 clerical 28% 26%-50% invisibility 4 escape 100% 26%-50% magic missile 2 attack 0% 61%-70% detect monsters 1 divination 8% 76%-100% wizard lock 2 matter 28% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Basic] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Thaumaturge. You entered a temple. You completed the Gnomish Mines. You attained the rank of Magician. You entered Sokoban. The Dungeons of Doom: levels 1 to 17 Level 1: Level 2: Level 3: A potion shop, a sink. Level 4: Stairs down to The Gnomish Mines. Level 5: Level 6: "stash" An altar to Anhur, a fountain. Level 7: A general store. Level 8: Some fountains. Level 9: Many fountains. Oracle of Delphi. Level 10: A sink. Stairs up to Sokoban, level 9. Level 11: Some fountains. Level 12: An altar. Level 13: Level 14: A grave. Level 15: Many graves. Level 16: A scroll shop. Summoned by Neferet the Green. Level 17: <- You were here. Final resting place for you, killed by a silver dragon, benignrick-Val-Dwa-Fem-Law, killed by a leocrotta, while fainted from lack of food. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple and an altar, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vanquished creatures: a purple worm a disenchanter 2 Aleaxes a vampire 2 lieutenants 5 ghosts 2 mind flayers 2 giant mimics a long worm an ogre tyrant 2 flesh golems an elven monarch 2 doppelgangers a large mimic a wumpus a baby purple worm a xorn 3 giant zombies an elf-noble a barbed devil 7 wargs 10 small mimics 2 glass piercers a warhorse 2 xans 2 ettin mummies a quantum mechanic a troll 2 wood golems 3 gelatinous cubes a pyrolisk a large dog a freezing sphere 3 flaming spheres 2 shocking spheres 3 large cats a gargoyle a dwarf ruler 3 tengu an ochre jelly 3 leocrottas 2 stone giants 2 human mummies a python 7 wraiths 2 ettin zombies a Grey-elf a soldier a watchman an amorous demon a chameleon a crocodile 4 giant beetles 2 quivering blobs 5 cockatrices 9 wolves a winter wolf cub 2 lynxes 2 panthers a spotted jelly a leprechaun an orc-captain 2 iron piercers a mumak 3 giant spiders a scorpion a horse 2 ice vortices 2 black lights 2 forest centaurs 3 gnome rulers 3 orc mummies a dwarf mummy a brown pudding a rust monster 6 owlbears 2 yetis a gold golem a werewolf 8 lizards a chickatrice 4 dogs 3 jaguars a dwarf leader 2 blue jellies a white unicorn a gray unicorn 2 dust vortices a raven 3 plains centaurs a gnome mummy 2 snakes an ape 6 human zombies a rope golem 5 soldier ants a fire ant 12 bugbears an imp a quasit 2 wood nymphs 3 mountain nymphs 6 Mordor orcs 4 Uruk-hai 4 rock piercers 3 rock moles 3 ponies a fog cloud a yellow light a shrieker a violet fungus 24 gnome leaders 7 gnomish wizards 4 kobold mummies 4 gray oozes 5 elf zombies a ghoul 2 straw golems a paper golem 6 giant ants 2 little dogs 7 floating eyes 2 kittens 23 dwarves 2 homunculi 2 kobold leaders 3 kobold shamans 2 hill orcs 15 rothes a rabid rat 2 centipedes 5 giant bats 4 monkeys 4 orc zombies 5 dwarf zombies 3 wererats a werejackal 3 iguanas 8 killer bees 3 acid blobs 2 coyotes 5 gas spores 6 hobbits 7 manes 5 large kobolds 15 hobgoblins 6 giant rats 3 cave spiders a yellow mold 3 green molds 68 gnomes 4 gnome zombies 19 geckos 8 jackals 3 foxes 6 kobolds 3 goblins 6 sewer rats 17 grid bugs a bat 10 lichens 5 kobold zombies 8 newts 613 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | aharbin | | 1686 Au | | killed by a | | silver dragon | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye aharbin the Wizard... You died in The Dungeons of Doom on dungeon level 17 with 78532 points, and 1686 pieces of gold, after 24413 moves. You were level 11 with a maximum of 89 hit points when you died.