Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2024-10-19 13:18:11, ended 2026-05-04 22:00:02. ais523, lawful female dwarven Valkyrie ------------ ------ |..........| .....| |..........-###### {.....| .......(...| #.......| # --.------ -----.------ # -------## ##-.......| ####### ######################|.....%<| ######### ## ##### ........| # # |......[| # --------- ----------|-- |....[.....<| |..|(@....... |....[......| |............ ------------- Ais523 the Fighter St:18 Dx:11 Co:20 In:8 Wi:10 Ch:9 Lawful Dlvl:7 $:0 HP:25(95) Pw:19(19) AC:0 Xp:9/3057 T:7147 Latest messages: An emerald potion lands on the altar. The soldier ant bites! The soldier ant misses! You kill the soldier ant! You see here a soldier ant corpse. A - a soldier ant corpse. w - an uncursed emerald potion. Moving the altar would be a very bad idea. What do you want to sacrifice? [AM or ?*] Your sacrifice is consumed in a flash of light! You sense a conflict between Tyr and Loki. You feel the power of Tyr increase. The altar glows white. You see here an uncursed bag called not holding containing 34 items. There is an uncursed bag called not holding containing 34 items here, loot it? [ynq] (q) You open the bag called not holding... There is an uncursed bag called not holding containing 34 items here, loot it? [ynq] (q) You open the bag called not holding... Really save? [yn] (n) Saving... Restoring save file... Velkommen ais523, the dwarven Valkyrie, welcome back to NetHack! You are lucky! Full moon tonight. There appears to be no shopkeeper here to receive your payment. There is an altar to Tyr (lawful) here. # # Do you want your possessions identified? [ynq] (y) Inventory: Amulets r - an uncursed amulet of reflection (being worn) Weapons P - 3 +0 daggers (at the ready) a - the blessed rustproof +2 Excalibur (weapon in hand) Armor x - an uncursed +0 orcish helm (being worn) c - a blessed +3 small shield named r:pct (being worn) y - an uncursed +0 elven mithril-coat (being worn) Comestibles V - an uncursed lembas wafer M - an uncursed lizard corpse Potions w - an uncursed potion of blindness Rings g - an uncursed ring of fire resistance (on right hand) K - an uncursed +2 ring of increase damage (on left hand) Wands T - a wand of digging (0:6) F - a wand of fire (0:5) X - a wand of locking (0:7) U - a blessed wand of nothing (0:14) N - a wand of opening (0:7) J - a wand of slow monster (0:5) Tools s - an empty uncursed sack e - an uncursed tooled horn W - an uncursed brass lantern h - an expensive camera (0:52) l - an uncursed oil lamp k - an uncursed skeleton key z - an uncursed stethoscope q - a +0 unicorn horn Ais523 the Valkyrie's attributes: Background: You were a Fighter, a level 9 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 7147 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 3057 experience points, 2063 more were needed to attain level 10. Basics: You had 25 out of 95 hit points. You had all 19 energy points (spell power). Your armor class was 0. Your wallet was empty. Autopickup was on for '$?!"=/' plus thrown. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 11 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 8 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a long sword. You were skilled in long sword and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a small damage bonus (+2). You were guarded. You were fast. You had reflection. You were lucky. You survived. Vanquished creatures: 2 giant mimics a winter wolf a small mimic a glass piercer a xan a large cat a tiger an elf mummy a python an ettin zombie a succubus a chameleon 2 crocodiles 2 giant beetles a quivering blob a cockatrice 4 wolves 3 leprechauns an iron piercer a vampire bat a dwarf mummy 2 Green-elves a lizard a housecat 2 jaguars a black unicorn a plains centaur 4 apes 2 rope golems 6 soldier ants a bugbear a quasit 3 Mordor orcs an orc shaman 2 ponies a yellow light a gnome lord 2 kobold mummies a red naga hatchling a black naga hatchling a guardian naga hatchling 2 gray oozes 3 elf zombies a baby crocodile 2 floating eyes 2 kittens 4 homunculi a kobold lord a kobold shaman 4 rothes a rabid rat 2 giant bats 5 orc zombies a dwarf zombie a wererat 4 iguanas 4 acid blobs a gas spore a hobbit 2 manes 2 hobgoblins 2 giant rats 3 cave spiders a brown mold a green mold 2 red molds 8 gnomes 6 garter snakes a gnome zombie 5 jackals 6 foxes 2 kobolds a goblin 2 sewer rats 3 grid bugs 4 bats 5 lichens 2 kobold zombies 3 newts 165 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: A weapon shop, a fountain. Level 3: A fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A scroll shop, an altar, a fountain. Level 6: A fountain. Oracle of Delphi. Level 7: "vault" <- You were here. An altar to Tyr, a fountain, a grave. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, many fountains. Level 9: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Farvel ais523 the Valkyrie... You quit in The Dungeons of Doom on dungeon level 7 with 12648 points, and 0 pieces of gold, after 7147 moves. You were level 9 with a maximum of 95 hit points when you quit.