Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2021-06-03 09:00:41, ended 2026-03-18 00:43:04. along, lawful male human Knight ---------------- -------------- $ $ |.........[...>-##%######[####-.....<......| |..............| |....Y..[.....# ---------------- |..............-#### --------------# ###-.........*....| ----.----------- #### # ## |..............| #### # # #...............| # $ $ * # ####---------------- # $ # # [ # ## $ ### #### ----------.----- $ ### |...............#### ## |..............| # ## ----- --------- ###------ * |.......)......| # ###-...|#####..{."....####|....| $ |...............#######|...|# |...u...|# #|....| ---------------- #####....|#####-........# #|....| ---- # # |...-## |....(..| #|....| |..| ##-----# |.......| #-....| |..| ####### --------- ------ ---- Along the Sergeant St:18/06 Dx:15 Co:16 In:9 Wi:18 Ch:18 Lawful S:118584 Dlvl:9 $:0 HP:98(98) Pw:42(136) AC:-17 Xp:12/26322 T:26601 Ride Latest messages: You see here an elf corpse. Where do you want to travel to? (For instructions type a '?') You've been through the dungeon on a warhorse with no name. Your movements are slowed slightly because of your load. The saddled warhorse hits the hobbit. The hobbit is killed! There are a few objects here. There is a hobbit corpse here; eat it? [ynq] (n) y This hobbit corpse tastes okay. You finish eating the hobbit corpse. In what direction? j You mount the saddled warhorse. Your movements are now unencumbered. There is an object here. You see here a sling. Where do you want to travel to? (For instructions type a '?') You descend the stairs. You remember this level as saddle. Pick an object. What do you want to use or apply? [bklnoqzQ or ?*] k In what direction? j The ape is in fine health for a statue. There is an object here. There is an object here. There is an object here. You see here an uncursed rotted +0 small shield. What do you want to use or apply? [bklnoqzQ or ?*] n You are now wearing a blindfold. You can't see any more. Pick an object. What do you want to use or apply? [bklnoqzQ or ?*] n You were wearing an uncursed blindfold. You can see again. Pick an object. Pick an object. There are a few objects here. You have a little trouble lifting 55 rocks. Continue? [ynq] (q) n You see here 55 rocks. There is an object here. You see here a looking glass. Pick an object. Really save? [yn] (n) y Saving... Restoring save file... Salutations along, the human Knight, welcome back to NetHack! Be careful! New moon tonight. What do you want to ready? [- or ?*] Never mind. What do you want to ready? [- or ?*] Never mind. You don't have anything to drink. Where do you want to travel to? (For instructions type a '?') You escape a web. [C: unknown extended command. Really quit? [yn] (n) y Inventory: Amulets ('"') m - an uncursed amulet of reflection (being worn) Weapons (')') b - a blessed +1 lance (weapon in hand) Armor ('[') g - an uncursed rustproof +0 helm of brilliance (being worn) d - an uncursed +0 pair of leather gloves (being worn) S - a blessed +2 pair of speed boots (being worn) e - an uncursed +0 small shield (being worn) R - an uncursed fireproof +1 robe (being worn) G - a blessed +3 gray dragon scale mail (being worn) Comestibles ('%') h - an uncursed carrot Rings ('=') T - an uncursed ring of free action (on left hand) X - an uncursed ring of protection from shape changers (on right hand) Tools ('(') q - a blessed bag of holding containing 130 items Q - an uncursed sack containing 1 item n - an uncursed blindfold l - an uncursed magic whistle o - an uncursed skeleton key k - an uncursed stethoscope z - a blessed +0 unicorn horn Gems/Stones ('*') Z - a blessed luckstone Contents of the bag of holding: 6996 gold pieces the blessed rustproof +1 Excalibur an uncursed +0 alchemy smock an uncursed +0 cloak of magic resistance an uncursed +0 mummy wrapping 6 uncursed C-rations 8 uncursed carrots 4 uncursed food rations 2 uncursed food rations 3 uncursed K-rations 2 uncursed lembas wafers 3 uncursed lumps of royal jelly 7 uncursed tripe rations an uncursed lizard corpse an uncursed lizard corpse 3 uncursed scrolls of amnesia 4 uncursed scrolls of blank paper 2 cursed scrolls of blank paper a blessed scroll of confuse monster 5 uncursed scrolls of confuse monster an uncursed scroll of create monster a cursed scroll of destroy armor 2 blessed scrolls of earth an uncursed scroll of earth 2 uncursed scrolls of enchant armor 2 uncursed scrolls of enchant weapon an uncursed scroll of fire an uncursed scroll of gold detection a blessed scroll of identify 4 uncursed scrolls of light 5 uncursed scrolls of magic mapping 2 uncursed scrolls of punishment a blessed scroll of remove curse a blessed scroll of teleportation a cursed scroll of teleportation an uncursed spellbook of confuse monster an uncursed spellbook of light 2 uncursed potions of booze a blessed potion of confusion 2 uncursed potions of confusion 2 uncursed potions of extra healing an uncursed potion of fruit juice 2 uncursed potions of full healing an uncursed potion of gain ability 2 uncursed potions of gain energy 2 uncursed potions of gain level a blessed potion of healing 2 uncursed potions of healing a cursed potion of invisibility 2 uncursed potions of monster detection 2 blessed potions of object detection 3 uncursed potions of object detection an uncursed potion of oil 2 uncursed potions of paralysis an uncursed potion of polymorph 3 uncursed potions of restore ability an uncursed potion of sickness an uncursed potion of speed 5 potions of holy water 4 potions of unholy water an uncursed ring of fire resistance an uncursed ring of hunger an uncursed ring of invisibility an uncursed ring of levitation an uncursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of regeneration an uncursed ring of stealth an uncursed ring of stealth an uncursed ring of sustain ability a wand of cold (0:4) a cursed wand of cold (0:5) a wand of digging (0:4) a cursed wand of digging (0:0) a wand of enlightenment (0:9) a wand of fire (0:7) a wand of fire (0:2) a wand of fire (0:2) a wand of lightning (0:4) a wand of magic missile (0:4) a wand of magic missile (0:0) a wand of magic missile (0:0) a wand of magic missile named 0:0 (0:0) a cursed wand of magic missile (0:2) a wand of make invisible (0:2) a wand of polymorph (0:4) a wand of polymorph (0:3) a wand of polymorph (0:2) a wand of probing (0:6) a wand of slow monster (0:2) a wand of speed monster (0:5) a wand of speed monster (0:3) a wand of speed monster (0:1) a wand of speed monster (0:0) a wand of striking (0:4) a wand of striking (0:0) a cursed wand of striking (0:4) a wand of teleportation (0:7) a wand of teleportation (0:4) a wand of teleportation (0:0) a wand of undead turning (0:2) a wand of undead turning (0:2) a wand of wishing (0:0) an uncursed leash a magic marker (0:87) a magic marker (0:74) an uncursed oil lamp an uncursed oil lamp 6 blessed tallow candles 5 uncursed tallow candles an uncursed tin opener a blessed tinning kit (0:46) an uncursed towel a +0 unicorn horn a +0 unicorn horn 2 uncursed wax candles 3 uncursed amethyst stones 2 uncursed citrine stones 3 uncursed diamonds 4 uncursed emeralds an uncursed garnet stone an uncursed ruby an uncursed topaz stone an uncursed turquoise stone 3 uncursed worthless pieces of green glass 6 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass 3 uncursed worthless pieces of red glass 3 uncursed worthless pieces of violet glass an uncursed flint stone Contents of the sack: a wand of cancellation (0:5) Along the Knight's attributes: Background: You were a Sergeant, a level 12 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 26601 turns ago. It was the midnight hour. There was a new moon in effect when your adventure ended. You had 26322 experience points, 13678 more were needed to attain level 13. Your score was 118584 before end-of-game adjustments. Basics: You had all 98 hit points. You had 42 out of 136 energy points (spell power). Your armor class was -17. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/06 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were riding your warhorse. You were unencumbered. You were wielding a lance. You were skilled in lance. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were stealthy. You could jump. You could teleport. You had teleport control. You had a moderate defense bonus (+6). You were guarded. You were protected from shape changers. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: a titan a titanothere a trapper a vampire lord 2 shopkeepers a captain 2 nurses 4 lurkers above 2 vampires 4 ghosts a winged gargoyle a mind flayer 3 giant mimics 3 long worms a flesh golem a doppelganger 2 large mimics 2 wumpuses 2 baby purple worms a stalker an air elemental 3 earth elementals a water elemental a hill giant 2 giant mummies a xorn 2 giant zombies 3 sergeants a water demon 2 wargs a winter wolf 7 small mimics 2 glass piercers 5 warhorses 4 xans 2 ettin mummies 2 ogre lords 4 quantum mechanics 2 wood golems 5 gelatinous cubes a pyrolisk 3 large dogs a freezing sphere 4 flaming spheres a large cat 3 tigers 3 gargoyles 3 tengu 5 ochre jellies a leocrotta a mountain centaur a python 4 cobras a wraith 2 ettin zombies 2 leather golems 7 soldiers 6 chameleons a crocodile 3 giant beetles 2 quivering blobs 8 cockatrices 6 wolves a winter wolf cub 2 lynxes a panther 2 spotted jellies 19 leprechauns an orc-captain 5 iron piercers 3 mumakil 7 giant spiders 3 scorpions 2 horses 3 ice vortices 2 black lights 4 vampire bats 3 forest centaurs 5 gnome kings 2 orc mummies 3 dwarf mummies 2 ogres 4 brown puddings 3 rust monsters 3 owlbears 3 yetis 3 gold golems 4 lizards 4 chickatrices 2 dingoes a dog 4 housecats 3 jaguars a dwarf lord 5 blue jellies 3 black unicorns 5 dust vortices 4 ravens 2 plains centaurs 2 snakes 2 water moccasins 3 apes 4 Woodland-elves 3 soldier ants 2 fire ants a bugbear 3 imps a quasit 2 wood nymphs 5 water nymphs 5 Uruk-hai 2 orc shamans 6 rock piercers a rock mole a pony 3 fog clouds 2 yellow lights a shrieker 3 violet fungi 15 gnome lords 7 gnomish wizards 3 kobold mummies 4 golden naga hatchlings 3 gray oozes a barrow wight 8 elf zombies 2 ghouls 3 straw golems a paper golem 3 giant ants 4 little dogs 4 floating eyes 2 kittens 20 dwarves 3 homunculi 2 kobold lords 3 kobold shamans 5 hill orcs 9 rothes a rabid rat a centipede 3 giant bats a monkey 2 orc zombies 4 dwarf zombies a werejackal 8 iguanas 12 killer bees 4 acid blobs 7 coyotes 2 gas spores 8 hobbits 11 manes 2 large kobolds a hobgoblin 2 orcs 11 giant rats 4 cave spiders 3 brown molds 5 yellow molds a green mold 2 red molds 56 gnomes 19 garter snakes 3 gnome zombies 12 geckos 18 jackals 5 foxes 5 kobolds 8 goblins 4 sewer rats 7 grid bugs 6 bats 8 lichens 4 kobold zombies 11 newts 696 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 25 Level 1: Level 2: An altar to Lugh, a sink, a grave. Level 3: Some fountains. Level 4: "vault" A fountain. Stairs down to The Gnomish Mines. Level 5: "vault" An untended shop. Level 6: Some fountains. Oracle of Delphi. Level 7: A general store, a sink. Stairs up to Sokoban, level 6. Level 8: "vault" A grave. Level 9: "saddle" <- You were here. A fountain. Level 10: Many fountains. A very big room. Level 11: "vault" An altar to Lugh. Level 12: Summoned by King Arthur. Portal to The Quest. Level 13: "Poly trap, vault" A fountain, a sink. Level 14: A fountain, a sink. Level 15: A primitive area. Level 16: A fountain. Level 17: A grave. Final resting place for ironrat-Wiz-Hum-Mal-Neu, killed by a chameleon imitating a black dragon. Level 18: "vault" A temple, a grave. Level 19: Level 20: A sink. Level 21: A fountain. Level 22: Level 23: Level 24: Many fountains. Level 25: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains, a grave. Final resting place for magnolian-Val-Hum-Fem-Law, killed by a large mimic. Level 9: Level 10: Level 11: Final resting place for boey6294-Mon-Hum-Mal-Law, killed by a land mine. Level 12: The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Fare thee well along the Knight... You quit in The Dungeons of Doom on dungeon level 9 with 118584 points, and 6996 pieces of gold, after 26601 moves. You were level 12 with a maximum of 98 hit points when you quit.