Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-22 21:11:58, ended 2025-08-23 01:12:13. aorenste, chaotic male elven Wizard --- ---- ---- . .. ..| -----.---- ..- ..| ---------- |...|.|..| ..| ..| |........| |.@.|@-..| .| ..| .........| |..@-.--------.| .| |........| |...|....|.//|.-+-- .| |........| ----|....-.@/|.... .| #..<......| --+-|-----..-----.| #######---------- G||.......-.%%|.|# ### -|---....| %%|.|### |G ----.-----..# |@ |.......|# |.( G+.......| ---- -.....{.| .........| ----------- Aorenste the Thaumaturge St:7 Dx:14 Co:14 In:20 Wi:12 Ch:11 Chaotic Dlvl:7 $:620 HP:0(42) Pw:90(90) AC:3 Xp:7/980 T:5026 Burdened Latest messages: You have a forbidding feeling... A triangular amulet lands on the altar. There is an amber flash as an effervescent potion hits the altar. A purple-red potion lands on the altar. A potion of blindness lands on the altar. A potion of healing lands on the altar. An empty bag called sack lands on the altar. A blue gem lands on the altar. A red gem lands on the altar. A white gem lands on the altar. 2 yellow gems land on the altar. A yellowish brown gem lands on the altar. Your movements are now unencumbered. Unknown command ' '. Unknown command ' '. x - an uncursed triangular amulet. A - a blessed effervescent potion. r - an uncursed purple-red potion. You have a little trouble lifting an uncursed potion of blindness. Continue? [ynq] (q) y You have a little trouble lifting l - an uncursed potion of blindness. You have a little trouble lifting t - an uncursed potion of healing. You have a little trouble lifting u - an empty uncursed bag called sack. You have a little trouble lifting p - an uncursed blue gem. You have a little trouble lifting y - an uncursed red gem. You have a little trouble lifting n - an uncursed white gem. You have a little trouble lifting w - 2 uncursed yellow gems. You have a little trouble lifting i - an uncursed yellowish brown gem. Your movements are slowed slightly because of your load. Unknown command ' '. What do you want to wear? [*] ? x - an uncursed triangular amulet (being worn). What do you want to call? [c-jlnprt-zAP or ?*] x Call a triangular amulet: ESP? Where do you want to travel to? (For instructions type a '?') The gnomish wizard plays a horn directed at you! The bolt of fire hits you! Your cloak smoulders! The bolt of fire bounces! "Hello, aorenste! Welcome to Mallwyd's quality apparel and accessories!" "Will you please leave your pick-axe outside?" The gnomish wizard plays a fire horn directed at you! The bolt of fire hits you! Your cloak smoulders further! Your purple-red potion boils and explodes! Call a purple-red potion: You die... Regien looks at your corpse, shakes his head, and sighs. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 620 gold pieces Amulets x - an uncursed amulet of ESP (being worn) Weapons k - a +0 elven dagger a - a blessed +3 quarterstaff (weapon in hands) Armor P - an uncursed +0 pair of iron shoes (being worn) v - an uncursed very burnt +2 cloak of magic resistance (being worn) R - an uncursed +0 studded leather armor (being worn) Comestibles Z - an uncursed banana K - 2 uncursed lembas wafers Scrolls f - an uncursed scroll of create monster Potions l - an uncursed potion of blindness A - a blessed potion of gain energy t - 2 uncursed potions of healing Rings e - an uncursed ring of protection from shape changers (on right hand) d - an uncursed ring of shock resistance (on left hand) Wands g - a wand of digging (0:6) j - a wand of nothing (0:9) c - a wand of polymorph (0:8) Tools u - an empty uncursed sack X - an uncursed bugle q - an uncursed lock pick s - a +0 pick-axe Gems/Stones w - 2 uncursed citrine stones h - an uncursed emerald p - an uncursed worthless piece of blue glass y - an uncursed worthless piece of red glass n - an uncursed worthless piece of white glass i - 2 uncursed worthless pieces of yellowish brown glass z - an uncursed luckstone Aorenste the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 5026 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 980 experience points, 300 more were needed to attain level 8. Basics: You had 0 out of 42 hit points. You had all 90 energy points (spell power). Your armor class was 3. Your wallet contained 620 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 7 (peak:9, limit:18). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You were skilled in quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were shock resistant. You were telepathic. You had infravision. You were warded. You were protected from shape changers. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic a gnome mummy 11 Mordor orcs a rock piercer a fog cloud 2 yellow lights 2 shriekers 2 gnome lords a gnomish wizard a guardian naga hatchling 3 elf zombies a straw golem 4 giant ants a floating eye a kitten 5 dwarves a kobold shaman 7 hill orcs a monkey an orc zombie a wererat a werejackal 5 iguanas 2 acid blobs a coyote a gas spore 4 hobbits 2 manes 2 large kobolds 4 giant rats 2 cave spiders 3 yellow molds a green mold 18 gnomes a garter snake a gnome zombie 6 geckos 6 jackals a fox 2 kobolds 3 goblins a sewer rat 5 grid bugs 4 bats 5 lichens a kobold zombie 7 newts 138 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: An altar, a grave. Level 2: "vault?" A general store. Level 3: A delicatessen. Level 4: An altar. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. A wand shop, a temple, a fountain. Final resting place for you, killed by a bolt of fire. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | aorenste | | 620 Au | | killed by a bolt | | of fire | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye aorenste the Wizard... You died in The Gnomish Mines on dungeon level 7 with 4788 points, and 620 pieces of gold, after 5026 moves. You were level 7 with a maximum of 42 hit points when you died.